(Archive) Advertising District / Project: CLR

  • X250%s's Photo
    The colours look a little too sharp for a kiddie's area, i would use lighter, pastelle alike colours instead. The colours at the moment remind me of an 'alien theme', like in Kumba's Bayfront park. I adore the foilage in this park, and how fast you are producing it!

    Keep it up!

    -X-

    (300th post!)
  • OhioCoasteRFreaK36%s's Photo
    Jacko: Ok I will see what I can do about the brown..dont want it all to be color though so it may stay..
    dragonfly: hehe...i need to make my inspiration less noticable..
    JKay: Thanks alot!
    X: haha I am not makin this park fast..oh well..The colors are a BIT bright but they look better in game i think.

    Keep the comments rollin!
  • OhioCoasteRFreaK36%s's Photo
    I started a new section today...I think the theme is a rustic forest look but where there is water and there will be lots it is sort of swampy...
    It has a suspended swinging floorless coaster that I just forgot the name of (stupid short term memory!) but anywas..it is almost 3 minutes long.

    here is just a small screen of some buildings which is about all I have built!
    Posted Image

    Enjoy!
  • Rhynos%s's Photo
    It's all nice, but it doesn't really seem to come together, i you get what I'm saying.
  • Sparker9014%s's Photo
    looks sick i like the castles a tad bit to grey for my liking but i like how you changed colors when you got to the corkscrew rollercoaster
    i think the rustic forest looks sick im not sure aboutthe lim green walls i would go with a blue well i cant say that since you havnt finsihed yet anyway looks good. also i like the front station alot
  • trav%s's Photo
    The flowers are a bit too bright to fit in with that theme.
  • VC15SA%s's Photo
    Yeah. I'm not too fond of those flowers. Maybe a darker color would look better. The rest looks nice.
  • chapelz%s's Photo
    This and the kiddie area just arent coming together for me.
  • Ride6%s's Photo
    Personally I think that the atmosphere screams enchanted swamp and that's just about perfect. There are a bit too many flowers though, they're throwing me off a bit.

    Not bad though, not bad at all. You're progressing rapidly.

    ride6
  • Steve%s's Photo
    your building forms are good.
    but shit. the colors really couldn't be worse.

    sort out the colors (i.e. no dark brown/bright yellow), and you're set.
    by the way, if you want to have yellow flowers, make them the classy ones.
  • OhioCoasteRFreaK36%s's Photo
    Rhynos...no I am not gettin what you are sayin.
    Sparker thanks man!
    trav, the look less bright in game.
    VC15SA, see above
    chapel_ I am going to work on the kiddie area
    ride6 not enchanted but it is along the lines of swamp!
    steve I will try the diff flowers see if it looks better.

    the colors all look better in game so dont bash so much on that, tell me how the atmosphere is and the architecture..
  • JKay%s's Photo
    Definitely a daring color scheme to say the least. I personally find it not so bad, altho I want to say there is just one color missing to make it really stand out. Definitely play with those flower colors. I don't know what color that would be however. The buildings are quaint, but still well structured. You mentioned that you are trying for a rustic / swamp theme here. Rustic, yes, but swampy, no. You'll need some water enveloped with foliage and maybe some bubbling goo in there to bring the swamp aspect out. Overall, a nice area, however I would work on the colors and bringing out the swamp theme.
  • Rhynos%s's Photo
    Basically what I'm sayin' is that this is great, but it just have anything to define it. Maybe add some intricate detail, even though that does require many hours of toying with. Oh, and the colors are okay for the moment, but there's just something missing. Maybe another color, probably mid-ranged color to let the brown and yellow sort of fade into each other. I thiink the main problem is the fact that the buildings on the left and right just don't have personality that makes them a distinct type of building that says "Hey! I'm _ _ _ _ _ _, and I'll sell/show/whatever to you to make me cooler than the other buildings around me." Make your buildings competitive of one another is what I'm trying to get across. Make them interesting.
  • OhioCoasteRFreaK36%s's Photo
    JKay: I discussed it with you on AIM when you posted.
    Rhynos: Yeah I understand now, but I want to keep the buildings simple if I could FIND ways to get some suttle detail into the buildings I would but I am trying to keep them really simple now.

    I changed the flowers to the little bud like flower things instead of the ones I use now and I have added some red into this the spanish roof is now the pale red and the middle base block on the right building is that same red, I also added a guest services that is red and brown so that is good.
  • Glory%s's Photo
    Nice copy of work. It looks like Future Aspects, OCF version.

    B)
  • PBJ%s's Photo

    I personally find it not so bad, altho I want to say there is just one color missing to make it really stand out.  Definitely play with those flower colors.

    I think a dark red ´d be a good color ....
  • Elephant6%s's Photo
    I'm not feeling the green path. The yellow looks good in my opinion. Keep it up.
  • OhioCoasteRFreaK36%s's Photo
    might be too early for a new screen but I wanna win you over with this theme somehow..so here is the sections coaster station and sign.
    Posted Image

    Enjoy!
  • MightyMouse%s's Photo
    Hack a few bushes onto the path. Probably change the red rails on the coaster to a bright green or something, as well. Great job on the rest of it.
  • Panic%s's Photo
    I like the "lookout" atmosphere of the coaster station, with the multiple levels. The paths are a bit wide but that's probably okay for the theme. How about changing the coaster color to light brown?

Tags

  • No Tags

Members Reading