(Archive) Advertising District / Busch Gardens San Simeon (LL Park)
- 10-October 04
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sloB Offline
iris is baaaaack, watch out bitches!Correction. I'll be writing that one.
You should just get started with that new update instead... -
Coaster Ed Offline
El Dorado is a fictional city while Macchu Picchu is an actual city. El Dorado (notice the Spanish name?) is the fictional city of gold that Spanish explorers searched for throughout America but never found. The Incans had a lot of gold, so the most common interpretation is that if there was an 'El Dorado' it was probably an Incan city and hidden somewhere high in the mountains where it was never found. Naturally the discovery of Macchu Picchu only increases the support for this theory. But some explorers looked for El Dorado in what is now Florida and some looked in the what is now the Southwest United States. So you could really have El Dorado be a peublo city although that isn't the commonly accepted interpretation - that it is an Incan city. El Dorado is basically the same thing as Shangri-La - a mysterious city that never existed, but borrows cultural traits of real-life cities in the region they are supposedly located. In other words, El Dorado is to Macchu Picchu as Shangri-La is to Lhasa. -
cg? Offline
Yes, but it might get kind of dull looking at a park with two area with a, let's face it, a nearly identical theme. Then again, I'm working on a park right now with only 5 colors, not counting, say, the trees, and stuff... so...
This screen is my favorite, probably, as it's the only one I really find somewhat approaches beauty. I feel the "staircases" stand out too much, however. -
Fatha' Offline
Let me clear my un-thorough (sp?) update by saying that Machu Picchu and El Dorado are not Aztec...but Incan. Read Ed's post, he clears it up.Yes, but it might get kind of dull looking at a park with two area with a, let's face it, a nearly identical theme. Then again, I'm working on a park right now with only 5 colors, not counting, say, the trees, and stuff... so...
Well...sort of. Thing is, they are indeed both Incan, but they both look completely different (especially when looking at them from afar). Machu Picchu is a trading community that has many farms and harvests many things (In my version of it at least)... its got more of a village theme sort of. El Dorado, on the other hand, is the city...the ostenatious one, the golden one, the immaculate one. You will see no farms in El Dorado....and you will see no gold in Machu Picchu (except in one spot, and it is necesarry there).
Im glad everyone is finally tuned into this....seemed earlier there wasn't much interest (and deservedly so, the earlier screens weren't the best). Stay tuned...its only going to get better. -
Scorchio Offline
That's a superbly marvelous screen.
I love the "Rapids" steps, and the mushroom domes. The barrels used in your archy are awesome, and the atmosphere of the area looks almost breathtaking.
Once again, you've made my jaw drop in awe... -
chapelz Offline
Not that you add anythingUSC will prolly boast the best RCT'ing lineup of any college.
Fatha this is just wow. I love this it is just amazing. I'm just glad your moving next year so I can be the #1 parkmaker in Houston finaly -
inVersed Offline
Woah. I love it as always. I find this quite perfect. Everything is still innovative and amazing. Spectacular. Easily one of the greatest things in LL i have ever seen. Amazing work, Fatha', you fail to let us down! -
Corkscrewed Offline
Oh, I'm SO sorry, but SA is moving to Houston next year.....Not that you add anything
Fatha this is just wow. I love this it is just amazing. I'm just glad your moving next year so I can be the #1 parkmaker in Houston finaly -
REspawn Offline
What, with you?You know what I think of this, Fatha. You are absolutely amazing. With your addition next year, USC will prolly boast the best RCT'ing lineup of any college.
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Ablaze Offline
Got to say some of the latest screens are very interesting because you are still finding new ideas and creating them which is so hard in LL these days. It definatly gives me incentive to try some new stuff. Keep it up. -
Coaster Ed Offline
I like this screen. It looks well executed and you use colors that complement each other well. I was never a big fan of the barrels on the walls like that. They look too thick to be poles I think, but with all the other things you have going on in that screen I guess that detail just becomes part of the overall look, even if it doesn't look all that great on its own. Actually, I'm surprised how much this reminds me of Cajamarca. I made a choice not to use ghost train windows on that map (or at least to use them sparingly), but if I had it probably would have looked very similar to this. It's tough once you start using golf stations as buildings to find a balance between making buildings that way and making them the traditional way. The traditional way of making them usually looks better I think, but sometimes you want a different texture or a suspended portion that doesn't go all the way to the ground and the golf stations are the only way to achieve that.
I'm trying not to sound too arrogant or egoistic, but honestly, I see a lot of Cajamarca here and a lot of Harbor District in your City of God screens. Which is not to say that you've copied me in any way, you're just using the tools in an appropriate way to get what you want. I'm just saying that for me personally, I'm that impressed by the technique shown here. I am impressed by how well you mix colors and textures and thematic elements to create a composition that really looks terrific. But when I look closely at what's there, I can't quite understand why it looks terrific. I guess it's just like the barrels on the sides of the building. If you build a lot of buildings, that's just one more detail to enhance the whole. But see I would probably build that one building, not like the barrels, and then take them out without ever seeing that they do work as part of the composition. That's interesting to me. It suggests perhaps in my attention to detail I'm actually making my parks weaker by sterilizing them of those kinds of details and fussing endlessly over one small piece when the only thing that really matters is the whole. Actually, that's the same thing I do to my coasters. I think I've been focusing on technique so much and for so long, that I've forgotten how to make a park. Because even though your technique doesn't really impress me, your ability to shape these various different techniques and styles into a park definately does.
So anyway, I've been kindof looking at your screens for awhile and grumbling about little things that I don't like in all of them, but when I went back again and looked at all of the screens you've posted here, I realized that I'm actually excited about seeing this park. And I remember now how much fun creating a park can be. And I think I'm starting to understand now why I'm so disappointed in everything I've made since the area in Chateau Lake. The more I focused on the technique of it and finding new things to do in LL, the less I was able to create that 'sense of place' that you've created here. So thank you for helping me understand that, even though that wasn't your intention. -
Fatha' Offline
Interesting Ed.
The Cajamarca links you stated...some I agree with....some I quite don't. I don't see any similarity between Machu Picchu and Cajamarca, with the obvious exception of the farming platforms. Your work in Cajamarca was more subtle yet more detailed (With the spanish village and the custom coaster roofing, support work, etc etc). This, imo, is a medium bewteen the two....as I really didn't get into making custom buildings. I dont know, maybe its the rapids tracks or something... As far as City of God, I have never seen Harbor District so I couldn't have used that as influence (Im assuming its not in Cajamarca, because I would severely disagree that the two look anything alike, despite using similar ideas and techniques).
And yea, go build something. -
Coaster Ed Offline
Well again, it's probably different for me because I see what I was planning to build, not just what I was able to build before having to turn it in. The colors and the style of it (with lots of levels and steps) are similar and the use of single rail track and the agriculture stuff. The Harbor District area I'm referring to is in Cataclysm. -
Ride6 Offline
New update? cougholympicscoughCorrection. I'll be writing that one.
You should just get started with that new update instead...
Love it fatha. In some ways I agree with ed that there are little things i don't nessisarily like however i find more little uglies in my own work because I'm too lazy to fix them or more often than not taking them out screwes up something else.
But I've always liked floating barrels and stuff. Call it "object creativity" if it makes you feel better about it.
ride6 -
Fatha' Offline
Update 18 - Machu Pichu Attractions
Well, work has continued in el Dorado, and a new attraction has been added (One I will announce later). Theming has begun on Nazca as well, and Machu Picchu is nearly done. here is the final update on Machu Picchu.
Attractions
Harvester: In Ancient Machu Picchu, a farming community and trading mecca, harvesting crops was the single most important activity. A machine was developed to quickly harvest crops, seating workers in rotating devices to pick up and harvest crops. You are now to man this machine and do the job. Take a spin on the wicked Harvester.
Shops and Eateries
Auhtil’s Coco Bean: The town’s most prominent coffee harvester has opened up a lovely coffee shop, equipped with a deck raised above the lower portions of the city, providing excellent views.
Chava’s Herbal Tavern: The town’s most prominent harvester, Chava, has opened up his own tavern for the vegetable loving populace of Machu Picchu. Join him for assortments of salads and greens in the largest shop in Machu Picchu.
King’s High Court: The leader and ruler of Machu Picchu’s province resides here, and in his palace you can feast with the royal of the Incan Empire. In a buffet including wide varieties of meats and harvests, any hunger will be eliminated.
Incan Emblem: Shop for various leatherworks and gold medallions in this collection of Incan jewelry and clothing.
Machu Picchu Market: Take a stroll through the center of trading at Machu Picchu. In its elaborate setup, it is filled with crops and harvests, as well as weaponry and golden keepsakes sent to El Dorado by way of cart. Get your share of any kind of Incan keepsake here in this wonderful trading structure.
Temple of Zaramama: Knowing the importance of the harvests and crops in Machu Picchu, it is only fitting that the God of Harvests has her own sanctuary in this mountain town. Come in here to pay her respects, like most of Machu Picchu’s populace does.
Chola’s Serum: The town’s most prominent juice maker, Chola, has opened up his own tavern for the fruit loving populace of Machu Picchu. Join him for assortments of fruits and juices in his own little corner of Machu Picchu.
Incan Armament: Purchase and explore the fine weaponry that the Incan Empire utilizes to defend itself from invaders.
Incan Ice Works: Check out the Maya-Inca tropical ice factory, choosing from a list of 40 different flavors.
Bathroom: The bathroom building in Machu Picchu. -
Ride6 Offline
lol, bathroom. The fact that you even bothered to mention it, haha. Anyway I'm interested in exactly what this so called "harvester" is... A custom flat seems likely, and extremely cool imo.
Thanks for letting us know where you are, hope you can get all the other areas looking as good as CoG and MP because those screens are .
ride6
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