(Archive) Advertising District / Busch Gardens San Simeon (LL Park)

  • Fatha'%s's Photo
    I dont think it helps you see it better, but here.....

    Posted Image
  • tracidEdge%s's Photo
    I like this one a lot better than the other screen of El Dorado. However, I think the tents couold use fences around them, as anooying as it would be to put them there, and the flowers(?) behind the glass fences don't work, imo.
  • GigaForce%s's Photo
    Yeah, like TracidEdge said, i dont really like those flowers behind the glass there.

    I also dont like the blue on the tents...maybe a dark red like some of the window trim and some of the rapids-archy color would blend in better? I think the tents would appeal more like that, I just dont like that blue. Fences could help it as well, but I'm not sure.
  • Valp%s's Photo
    Actually, that's -much- better... :)

    And it looks much better now too (I think it was the dark green grass throwing me off before). I love all of it except for the chairlift wires (which are okay, I guess, if you're getting rid of supports) and that tiny bit of city apartment walls to the right.

    But everything else is lovely; great, just great.
  • mantis%s's Photo
    I just think it's awesome :-/
  • Ride6%s's Photo
    love it. The yellow is a bit overstated though (imo). If you could re-color some of the yellow rapids things gold and maybe get some fences around the tents it would be even more lovely. This is my favorite screen so far, easily.

    ride6
  • MachChunk 2%s's Photo
    Your rapids-detail make's it look like marble. It look's fantastic.
  • Panic%s's Photo
    Maybe try:

    1. Changing the color of the rapids acting as balconies at the top of the building to tan.
    2. Getting rid of those mini-golf paths over the entranceways and changing the coaster track color to tan.
    3. Replacing those two chairlift windows under the tents to regular path windows, if possible.
    4. In front of the palm tree left of the entranceways, eliminating that clear yellow wall in front of the brick wall.
    5. Trying a brown or red on the rapids tracks in the 1x1 buildings between the entrance paths.
    6. Trying a brown on the rapids tracks under the tents.
    7. Changing those first-level chairlift windows on the left to a tan, or replacing them with hacked path windows.

    Overall I think it's a bit too gaudy and ostentatious, no offense, mostly as a result of all the yellow. As this looks to be the entrance building of the entire park (right to the left of the entrance booths) I would suggest you tone it down a little in order to put the park's best foot forward, as you did in the other screen.
  • spiderman%s's Photo
    I like everything except the tents and the flowers at the top of the building, they both stand out to me in a bad way.
  • CedarPoint6%s's Photo
    Once again I like it very much...
    One thing is those tents... I remember in the last screen seeing you use that crimson color for one of the rapids walls. Why not make the tents yellow with that red? Might fit better.
  • Fatha'%s's Photo

    I like this one a lot better than the other screen of El Dorado. However, I think the tents couold use fences around them, as anooying as it would be to put them there, and the flowers(?) behind the glass fences don't work, imo.

    No fences, I put them up on rapid's to make them seem more grand...sort of like domes of some sorts on a pedestal. And about the gardens, i agree that those gardens don't work, and they will be changed. I intially had red gardens behind the glass walls, which gives the appearance of a golden stone wall (Also hiding the path supports).


    And it looks much better now too (I think it was the dark green grass throwing me off before). I love all of it except for the chairlift wires (which are okay, I guess, if you're getting rid of supports) and that tiny bit of city apartment walls to the right.


    My bad about the apartment walls, they are supposed to be hidden by a golden abstract fence.


    Maybe try:

    1. Changing the color of the rapids acting as balconies at the top of the building to tan.
    2. Getting rid of those mini-golf paths over the entranceways and changing the coaster track color to tan.
    3. Replacing those two chairlift windows under the tents to regular path windows, if possible.
    4. In front of the palm tree left of the entranceways, eliminating that clear yellow wall in front of the brick wall.
    5. Trying a brown or red on the rapids tracks in the 1x1 buildings between the entrance paths.
    6. Trying a brown on the rapids tracks under the tents.
    7. Changing those first-level chairlift windows on the left to a tan, or replacing them with hacked path windows.

    Overall I think it's a bit too gaudy and ostentatious, no offense, mostly as a result of all the yellow. As this looks to be the entrance building of the entire park (right to the left of the entrance booths) I would suggest you tone it down a little in order to put the park's best foot forward, as you did in the other screen.


    As for the gold, im trying to stick to the theme strictly, which is why you see so much. I might toy around with tan coloring tho. The path windows don't work, because the abstract square gets glitched into the path tunnel.
  • cg?%s's Photo

    Maybe try:

    1. Changing the color of the rapids acting as balconies at the top of the building to tan.
    2. Getting rid of those mini-golf paths over the entranceways and changing the coaster track color to tan.
    3. Replacing those two chairlift windows under the tents to regular path windows, if possible.
    4. In front of the palm tree left of the entranceways, eliminating that clear yellow wall in front of the brick wall.
    5. Trying a brown or red on the rapids tracks in the 1x1 buildings between the entrance paths.
    6. Trying a brown on the rapids tracks under the tents.
    7. Changing those first-level chairlift windows on the left to a tan, or replacing them with hacked path windows.

    Overall I think it's a bit too gaudy and ostentatious, no offense, mostly as a result of all the yellow. As this looks to be the entrance building of the entire park (right to the left of the entrance booths) I would suggest you tone it down a little in order to put the park's best foot forward, as you did in the other screen.


    I'm going to defend Fatha'. Oh, wow, flying piggies! So cute! :wub:

    Anyways, you're telling Fatha' to get rid of the yellow and gold, right? But this is El Dorado, right? Do you know what El Dorado is? IT'S THE CITY OF FUCKING GOLD! Of course there's going to be a lot of yellow! And, equally of course, it's going to be gaudy and ostentatious! IT'S THE CITY OF FUCKING GOLD! What kind of modest society would make a CITY OF GOLD? Huh? These were GAUDY and OSTENTATIOUS people! Duh!

    Whatever, I still don't get the whole "El Dorado" vibe from any of it except for your use of "South American ruins" cliches, and a lot of yellow. Sorry.
  • Fatha'%s's Photo

    Whatever, I still don't get the whole "El Dorado" vibe from any of it except for your use of "South American ruins" cliches, and a lot of yellow. Sorry.

    I don't know of a better way to express "El Dorado," so Im sorry you don't get it.



    Anyways, you're telling Fatha' to get rid of the yellow and gold, right? But this is El Dorado, right? Do you know what El Dorado is? IT'S THE CITY OF FUCKING GOLD! Of course there's going to be a lot of yellow! And, equally of course, it's going to be gaudy and ostentatious! IT'S THE CITY OF FUCKING GOLD! What kind of modest society would make a CITY OF GOLD? Huh? These were GAUDY and OSTENTATIOUS people! Duh!


    Well there is at least one thing we agree on....i think.
  • Scorchio%s's Photo
    I'm really liking this over the old area. I love the hacks you've used, and the placement of ride tracks in architecture. It's shaping up to be possibly the best area of the park now... :D
  • Turtle%s's Photo
    I'm not really liking the blue, but it's not really that bad. I'm not sure about the flowers behind the glass, i'd say keep them though. I think this could benefit from turning a couple of the areas of yellow into gold. This would turn the overall feeling from slightly tacky to more grand.
  • GigaForce%s's Photo

    I'm not really liking the blue, but it's not really that bad. I'm not sure about the flowers behind the glass, i'd say keep them though. I think this could benefit from turning a couple of the areas of yellow into gold. This would turn the overall feeling from slightly tacky to more grand.

    I agree with the Turtle, except change the flowers.
  • Fatha'%s's Photo
    Monthly General Update 3


    Park Stats
    - Areas: 8 total
    - Coasters: 5 total
    - Theme: Countries From South America ONLY.
    - Location: San Simeon, California.
    - Years Spent So Far: 68
    - Money Spent So Far: 2,912,760

    Here is the status of the areas of the park....
    - A Cidade de Deus (95%): All that is left is part of O Criminoso queue.
    - Andes Village(90%): Experimenting different things with this area, also changed the area entrance a bit.
    - Machu Picchu(15%): More work will be done on this after El Dorado is finished.
    - Galapagos (60%): Have not worked much on this in the past two or three months, and a revamping is in order to make it look better. You won't here much about this area for a while.
    - El Dorado(20%): Entire Entrance Harvor is finished, portions of the area are done. Work is coming along nicely, expect it to be done in about two weeks.
    - Amazonia40%: Only this much is done because the coaster Bacillus takes up tons of room in the area. Little to no theming of the actual area has begun.
    - UNANNOUNCED
    - UNANNOUNCED

    Here is the status of the roller coasters....
    - Bacillus (B&M Floorless) 100%: Completely finished with stats of (9.04 8.96 4.57).
    - Acancounga: Canyon Runner (B&M Invert) 100%: Completely finished with stats of (9.88 9.30 6.07).
    - O Criminoso (Arrow Multi-Element) 100%: Completely finished with stats of (9.45 9.49 5.06).
    - Vigilante (CCI Woodie) 10%: Only the track itself has been completed, as the area it is in has yet to be started on.
    - Nazca (Arrow Suspended) 10%: This coaster's theming was stripped, so nothing is there basically except the ride.


    Themed Rides/Water Rides
    - Savage Current (Rafting Ride) 50%: Only track work is done, no theming.
    - Inti's Reach (S&s Quad Towers) 0%: Same deal with Nazca.
    - Species (Scrambled Eggs) 100%: Completely finished.
    - Shell Shock (Hacked Theme Ride) 0%: Not started whatsoever.
    - Journey Through the Ecosytem (Hacked Submarine Ride) 70%: Track work and theming is done, all that is left is making it work.
    - UNANNOUNCED
    - UNANNOUNCED
    - UNANNOUNCED
    - UNANNOUNCED


    Complete Park Status: 50% completed
    Projected Completion: Late August to Early September
  • Ride6%s's Photo
    Wow, that update, while showing us nothing tells us a lot about how you're going about things. And how quickly too. :eek:

    I'm guessing that you're planning on finishing it right before the beginning of the PT's main round?

    ride6
  • Fatha'%s's Photo
    Update 16 - Harvester announced

    Hey, small update here. Just wanted to announce a new ride....

    Harvester: Themed to a Mill attached to a series of farms, spin around this machine originally intended to collect harvests, and now intended to thrill guests. Located in Machu Picchu.

    Basically, it is a scrambled eggs themed to a mill house (It is housed inside a structure, much like the Scrambled Eggs seen in Mala's Mt. Sinister but a bit different. A good bit of the ride is themed (about 10x10 squares worth), as it is the only ride in Machu Picchu. Unfortunately for you all, I doubt screens of this will be shown.



    In other news, Species, a flat ride in Galapagos, has been changed from a Scrambled Eggs to a Gravitron.
  • GigaForce%s's Photo
    Sounds cool, wish we could get a screen of Machu Piccu ;)

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