Ask the Experts / Map size too big!
- 17-August 04
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mistersloan Offline
Okay. I started a lage park, and built a hotel, parking garage, bus/rv lot, and entry plaza in the Scenario Editor.
Then I checked my object data count in 8cars. Whoa!
I've used a small corner of my park, maybe 5 - 8% of the land. But I've used just over 71000 objects! I used 40% of my allowed objects in less than 10% of my park.
AND, I built in the wrong corner. If I reduce the size of my park map, my parking garage and bus lot start to disappear.
Is there some way to reduce the land area from a different side of the map? Barring that, is there a way to cut and paste my architecture from the map that I'm on to a new, smaller map?
I could just flood the land with water, but I can't figure out a way to make this plausible. If there was a big, beautiful lake or beachfront, a hotel tower like mine would overlook the water, not an amusement park. I built the hotel so the tower-side guests would have a view of the park from their rooms. Putting a lake there instead would leave the park looking like an afterthought. Same with a beach.
Any thoughts? -
JKay Offline
Well, based on what you wrote, I think you're screwed. One of those harsh lessons that RCT2 can teach you I guess. That must be one hell of a hotel resort if you used 71,000 pieces of scenery; my hotels dont even have that much scenery. The only solution is what you've already tried; to reduce the map size, but unless the hotel is perfectly centered in the middle of the map, it will be hard to shrink the map without losing anything. Just out of curiousity, how big is the original map you started with? and how much square-age does your hotel resort occupy? -
ChillerHockey33 Offline
Build like a few car rides around ur archy, select as much scenery as u can with each ride...
Start a new map, place the car rides down so that the building look right again, and there you go...
Lots of work to select all the scenery with the rides, but its the only way. -
rwadams Offline
This is a quote from Toon in a thread on another site.That must be one hell of a hotel resort if you used 71,000 pieces of scenery; my hotels dont even have that much scenery.
That's because each square on the map uses 1 object slot before you even place anything on it. So say you start with a 256X256 map, you have used over 65000 object slots before you even start. A 140X140 map only uses 19600 slots, by comparison. It's stupid, but that's the way it works.
So the bigger the map, the bigger object hole you start in.
Rog -
tyandor Offline
This is true. You can calculate this. For example you have a 200X200 map.This is a quote from Toon in a thread on another site.
So the bigger the map, the bigger object hole you start in.
Rog
196608-40000 = 156608
156608/40000 = +/- 4 objects placeble per square. -
mistersloan Offline
Ahhhh... so I've used about 20000 objects, not 70000. That's more like it. Thanks for the save, folks.
And no, I don't have cBass's black tiles. Is there something special about them? -
super rich Offline
Yep there is something very special they can be used to be put down so it looks like there is no land there but thinkng about it that is classed as scenery. -
JKay Offline
I find them quite handy in certain situations. They allow you to cover land and disguise it as just part of the background. I found'em very useful in my QFTB round 1 entry to cover land that I wasnt using. They can be found in Pro Tour bench or any of the Pro Tour parks.And no, I don't have cBass's black tiles. Is there something special about them?
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