General Chat / Halflife 2 or Doom3

Halflife 2 or Doom3

  • Turtleman%s's Photo

    I like the look of Half-Life 2 better. Doom 3 looks cleaner, but it also looks more plastic. And on top of that, it's all corridors. Half-Life 2 has whole cities, wide open spaces. The graphics probably are inferior from a technological standpoint but they make up in level design everything they lack in texture detail (and then some). Doom 3 sure looks slick but it doesn't offer anything new gameplay-wise. Deathmatch? I'd play Unreal Tournament if I wanted deathmatch. You're just carnage junkies.  ;) All id software has ever had is graphics. Half-Life 2 is gonna blow Doom 3 out of the water.

    PS - I'm not biased at all.  :lol:

    But come on, how could you not like Doom 3's atmosphere? It some cases there is no light and you need to use you flashlight. The game is going to be the most scariest game out so far. The plot is the same, but I think it was a good idea to keep it the same. Saying "All id software has ever had is graphics." is really ignorant. They basically started the whole FPS trend. And back then Doom was a revolutionary game. Doom 3 is not all about the graphics. The whole feel about it. It has such a rich environment. Everything is interactive. You can hear zombies breathing around you, music and sounds play a huge role. You can hear things coming, everything is so in depth in the game. I suggest you to watch some of the videos on it where they interview the makers of the game and talk about the game on fileplanet. It's some amazing stuff. I am not saying Half-Life 2 is bad, I am sure it will be great, I just think Doom 3's interactive environment, graphics, and overall theme is better.
  • Drew%s's Photo

    Doom 3.  HL2 didn't look to good from the gameplay PoV...

    And Drew, they'll both be on the box...

    Really? I didn't know for sure if it was, and I was too lazy to look it up.
    Hmm... I'll have to rent them when they come out.

    Does anyone have a source as it saying Half_life 2 will be on the XBOX? I looked at Amazon.com, GameFly.com, and EBGames.com, and can't find a listing for Half-Life 2 for the XBOX, only for the PC.

    ???
  • Turtleman%s's Photo

    Doom 3.  HL2 didn't look to good from the gameplay PoV...

    And Drew, they'll both be on the box...

    Really? I didn't know for sure if it was, and I was too lazy to look it up.
    Hmm... I'll have to rent them when they come out.

    Does anyone have a source as it saying Half_life 2 will be on the XBOX? I looked at Amazon.com, GameFly.com, and EBGames.com, and can't find a listing for Half-Life 2 for the XBOX, only for the PC.

    ???

    http://www.gamespot....ws_6029725.html
  • Foozycoaster%s's Photo
    1. Half life did not have a good story. In fact, it pretty much had the same story as doom.

    2. Saying that half life 2 has a better graphics engine is idiotic.

    3. Doom 3 has 4 years of effort in it, and I think people will be quite surprised how well put together it is.
  • PymGuy%s's Photo
    I'd have to agree with Foozy, if you get down to it - Half Life's only redeeming factor was it's graphics (when it first came out). The story was bland, and basically the same premice as Doom.

    Doom however, set the standard - and will IMO still set the standards for FPS.


    P.S. You all know that the Sega Saturn is the best console ever ;)
  • `sfkstyle%s's Photo
    Doom 3 > *
  • VC15SA%s's Photo
    Doom 3 definately.
  • Jellybones%s's Photo
    Doom had a story? I thought we were just shooting the big scary dudes to like, show them what's up, and that was it. Stories fucking suck.
  • Coaster Ed%s's Photo
    Naw, Half-Life ran on the Quake 2 engine. It's graphics were way outdated when it came out. What made it great was the fact that it was one seamless experience from beginning to end not levels like everything before it. And the AI was better than any other shooter. And the scripted sequences told the story without ever taking you out of the game. All of those things made it more like you were living the game than playing the game.

    And Half-Life 2 has been in production as long as Doom 3 has. Most of it was done in secret before it was announced. Doom may have set the standard back in it's day but recently Half-Life and Deus Ex are the games which raised the bar. They did it by giving you more to think about. But whatever, I've never been a FPS fan anyway. I like RPGs and adventure games and strategy games. FPS games are boring (Unreal Tournament excepted and that's mostly on the strength of InstaGib mode). I haven't seen anything about Doom 3 which leads me to believe that the designers aren't just going to throw more guys at you as the game goes on to turn up the difficulty. That's NES level gameplay there. But you're right about one thing. Doom 3 will set the standard. For about 3 months.

    Ha ha! I have no argument since I've played neither but I just keep arguing anyway. Have fun with Doom 3 and I'll have fun when I finally get to play Half-Life 2 and that's good enough for me.
  • XxCEDARPOINTFREAKxX%s's Photo

    1. Half life did not have a good story.  In fact, it pretty much had the same story as doom.

    2. Saying that half life 2 has a better graphics engine is idiotic.

    3.  Doom 3 has 4 years of effort in it, and I think people will be quite surprised how well put together it is.

    Dude I dont know if your retarded or just ignorant but lets look at this in more detail.

    First I will start by posting an article from Gamespy about the story of HL.

    "People go on and on about Half-Life's story, and they're right to do so, but sometimes for the wrong reasons. First things first, let's establish that when I'm talking about a game's story, I mean more than just its plot. Plot is simply the base structure of the story, the skeleton on which the rest of it hangs. Half-Life's plot reads much like an episode of the X-Files: secret government testing facility finds portal to another dimension. Portal is accidentally opened. Chaos ensues. One scientist manages to save the day while uncovering a conspiracy. The ending is, to say the least, left open to interpretation.

    It's the execution that does it. Execution takes the bare bones of the plot and gives them smooth, sexy curves, and plenty of padding in the right places. Execution is what makes Half-Life such a satisfying experience. This is hardly a revolutionary statement, either. I don't think I'm likely to get too many e-mails telling me that Half-Life's execution sucked, or that I'm wrong in my assessment of its base plot. So what am I writing this for? Well, I want to go a bit more in-depth on what I think is the single most important part of Half-Life's execution, in terms of effect on the player. That, of course, would be the lack of cutscenes."

    If you want to read the whole article visit GameSpy HL Story Article.

    Secondly about the graphics engine comment which I will revock previous statements and reply with this

    Doom3 Is Superior in lighting, and overall atmosphere.
    HL2 Is Superior in physics, and environment.

    HL2 Will be a great game its self, but what will keep it alive is what kept HL1 alive.

    New Mods, open source code with tons of functions that will almost never OR never be used in valves final production of the game, but left open for individuals to finish/tailor the code to their liking for their specific modification.

    Doom3 as mentioned above will be far superior in atmosphere because thats what the entire chain of doom was about, submerssive gameplay to really get ahold of you and make you suffer mild heart attacks frequently in the game until it kills all of its users.

    The Doom legacy was started backed in 1993 with the original Doom that really revolutionized how games were precieved, with out ID, it is very likely there may not have ever been a valve.

    When it comes down to it, Doom is much more stunning in Graphics all around, if Doom3 had DuneBuggies, it would look better, but it does not, because thats not its style.

    Its very difficult to compare and contrast 2 games totally differant in game play, the only thing you can compare and contrast them to is when it comes down to the Visuals, and Sound, where as the feel of each game is differant, you cannot compare them.

    Doom3 wins on overall atmosphere, and sounds.
    HL2 Wins on gameplay and diversity.


    Lastly To the morom who thinks Doom 3 has more time put into it than HL2, Production started for HL2 and was announced in Jan. 2001 which means they were working on it for at least 6 months before then. Which if I recall it is now the end of July which in my book means that HL2 has 4 years of production undergone as well.

    BTW next time before you try and flame a game you know nothing about do your research first because apparently you were just pulling crap out of your ass to make it seem as if Doom 3 was the better purchase because you have never played HL and you know nothing about the game.

    -XxCPFxX
  • Foozycoaster%s's Photo

    1. Half life did not have a good story.  In fact, it pretty much had the same story as doom.

    2. Saying that half life 2 has a better graphics engine is idiotic.

    3.  Doom 3 has 4 years of effort in it, and I think people will be quite surprised how well put together it is.

    Dude I dont know if your retarded or just ignorant but lets look at this in more detail.

    First I will start by posting an article from Gamespy about the story of HL.

    "People go on and on about Half-Life's story, and they're right to do so, but sometimes for the wrong reasons. First things first, let's establish that when I'm talking about a game's story, I mean more than just its plot. Plot is simply the base structure of the story, the skeleton on which the rest of it hangs. Half-Life's plot reads much like an episode of the X-Files: secret government testing facility finds portal to another dimension. Portal is accidentally opened. Chaos ensues. One scientist manages to save the day while uncovering a conspiracy. The ending is, to say the least, left open to interpretation.

    It's the execution that does it. Execution takes the bare bones of the plot and gives them smooth, sexy curves, and plenty of padding in the right places. Execution is what makes Half-Life such a satisfying experience. This is hardly a revolutionary statement, either. I don't think I'm likely to get too many e-mails telling me that Half-Life's execution sucked, or that I'm wrong in my assessment of its base plot. So what am I writing this for? Well, I want to go a bit more in-depth on what I think is the single most important part of Half-Life's execution, in terms of effect on the player. That, of course, would be the lack of cutscenes."

    If you want to read the whole article visit GameSpy HL Story Article.

    Secondly about the graphics engine comment which I will revock previous statements and reply with this

    Doom3 Is Superior in lighting, and overall atmosphere.
    HL2 Is Superior in physics, and environment.

    HL2 Will be a great game its self, but what will keep it alive is what kept HL1 alive.

    New Mods, open source code with tons of functions that will almost never OR never be used in valves final production of the game, but left open for individuals to finish/tailor the code to their liking for their specific modification.

    Doom3 as mentioned above will be far superior in atmosphere because thats what the entire chain of doom was about, submerssive gameplay to really get ahold of you and make you suffer mild heart attacks frequently in the game until it kills all of its users.

    The Doom legacy was started backed in 1993 with the original Doom that really revolutionized how games were precieved, with out ID, it is very likely there may not have ever been a valve.

    When it comes down to it, Doom is much more stunning in Graphics all around, if Doom3 had DuneBuggies, it would look better, but it does not, because thats not its style.

    Its very difficult to compare and contrast 2 games totally differant in game play, the only thing you can compare and contrast them to is when it comes down to the Visuals, and Sound, where as the feel of each game is differant, you cannot compare them.

    Doom3 wins on overall atmosphere, and sounds.
    HL2 Wins on gameplay and diversity.


    Lastly To the morom who thinks Doom 3 has more time put into it than HL2, Production started for HL2 and was announced in Jan. 2001 which means they were working on it for at least 6 months before then. Which if I recall it is now the end of July which in my book means that HL2 has 4 years of production undergone as well.

    BTW next time before you try and flame a game you know nothing about do your research first because apparently you were just pulling crap out of your ass to make it seem as if Doom 3 was the better purchase because you have never played HL and you know nothing about the game.

    -XxCPFxX

    Nothing you said has any real value. Any fan of any game can quote as much shit as they want.

    So you can listen to big names tell you what you already think? Great.

    So you can think that your opinion is righteous because you think you proved your point against an opposition?

    "Execution bla bla bla" Half life 1 was the most linear pos I ever played. If your memories are rose-tinted than fine. I didnt like it.

    I'm basing my opinion on notihng? What the fuck? You've gone and made an absolute assumption on two games than arent even released yet. You havent played them. Ho the fuck do you know that havok 2.0 is better than doom's physics engine?

    You're nothing but a fanboy pal. Your opinion is no better than anyone elses, so I reccomend not going out on an escapade just to convince yourself that you arent wasting your time.
  • DeDevil%s's Photo

    It some cases there is no light and you need to use you flashlight. The game is going to be the most scariest game out so far.

    and then the flahlight dies and you hear a roar behind and you think oh shit and wet ur pants. i cant wait.
  • gir%s's Photo

    Ho the fuck do you know that havok 2.0 is better than doom's physics engine?

    Have you seen the videos? A-mazing. I haven't checked out Doom 3 though, so I can't really say much about it.
  • Nic%s's Photo
    I've never been fond of the Doom series, I'm not a Half-Life fan. Doom bored me, whilst Half-Life just seemed, well, fresh compared to most of the shit I'd played.

    I'll play both, but I'm pretty sure I'll know which one I'll prefer.
  • IndyJones%s's Photo
    I have no idea which will be the best. Both games have outstanding graphics. I think it will come down to the storyline, so I voted for Half-Life 2.
  • `sfkstyle%s's Photo
    I can't believe that Halflife is winning. Wow.

    I've played both(or atleast betas of both), Doom is far better(the experience is incredible). Halflife 2 is just... meh.


    So, cedar point freak, I don't know where you're coming from by saying HL2 looks better(it's bullshit).
  • jhoffa%s's Photo
    stop comparing, you're all rich americans that can afford buying (and if not, warezing) both. just enjoy them for what they are :@ :@ :@
  • sloB%s's Photo
    Honestly, the graphics for both games are so good that it's kinda pointless to argue about it.
    Doom 3 may have better graphics, but that's not to say Half Life 2's graphics aren't fucking awesome too.

    And I agree with Ed about the fact that Half Life 2 seems to have a more diverse enviroment, with all the wide open cities and stuff.
  • `sfkstyle%s's Photo

    And I agree with Ed about the fact that Half Life 2 seems to have a more diverse enviroment, with all the wide open cities and stuff.

    Yes, and it's sad that a game with less diverse environments can look better than one with more diverse ones.
  • Turtleman%s's Photo
    I can't believe Half-Life 2 is winning either. I bet it's because all you Half-Life 2 fanboys are too scared to play a game like Doom 3. It's going to be amazing. Half-Life 2 dosen't look interesting at all.

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