(Archive) Advertising District / Katonga Valley
- 23-July 04
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Elephant6 Offline
Yay for usefulness!it seems like its missing something.. but i dont know what it is.
Anyways, I'd suggest taking out the black and grey goo, it looks out of place. -
JKay Offline
The landscaping is nice n' all, but if you going for a volcano theme, I don't see why there would be such lush vegetation on a volcano, but its still interesting to look at. The coaster layout appears well, except that I dont like how the station is the volcano; it kinda takes somthing away IMO....but still keep this up ocf..Ok ill try all that..
I have the screen of the station (aswell as what the foliage will be like).
Enjoy -
hobbes Offline
Welcome to Dr. Evil's Evil Layer!!! Muw ha ha ha ha ha!!
Right. Looks good, but in a volcano? Ah well, at least it's a new idea...I think...Do as Richie says - there's too much foliage for it being a volcano - expecially one with lava already flowing... -
Richie Offline
If i was you, i would remove most of that foilage, and change the ground type to all mud, with maybe the gravel at the top (not too much though). Try to make it look like a volcano station, instead of a mound of multicoloured dirt. The Nemesis Inferno station has NO foilage on it, just some mist coming out over the queue lines. At the moment, it doesnt look like a station at all, the station would probably be much smaller. If you have the animated smoke, use that instead of the bubbley goo in the top, maybe on top of cbass' black background. The grey and black looks really out of place there, too. -
OhioCoasteRFreaK36 Offline
The theme for the zone is basically a Volcano in the jungle that hasnt erupted in a while (hence some dead trees) and its been long enough that the vegetation has grown back. Basically the vegetation stays it's what i'm going for, and i dont have steam in this just fire, also the side of the screen i showed hasnt been hit by lava the other side has less plants also because it is almost a cliff..the RIDE is suposed to be like lava so thats also what im doing, the lava in the edge of the screen is just for show..when have you seen a park that actually goes by realism like this? Also Volcanoes are very fertile so thats also why there is alot of vegetation... -
SirSpinster Offline
What about changing the foliage to dead or dying trees just so it matches the volcano theme a bit more? Just a suggestion. Looks great though. -
OhioCoasteRFreaK36 Offline
Ok i havnt updated in a while..been busy..But i have a screen of another volcano (...i got you with the tree comments so shut up about those comments), It is a single Launched Freefall ride called Eruption.
Please give some tips and comments. -
Alpengeist Offline
that is sooo ugly,bad choise of trees,too much brown and why the fk do u have TT building blocks on the volcano or whatever? -
laz0rz Offline
You're a ####### idiot.that is sooo ugly,bad choise of trees,too much brown and why the fk do u have TT building blocks on the volcano or whatever?
Once again, it's called "Eruption", NOT "Super Happy House of Fun". -
Ride6 Offline
At least theming the drop ride that way is original. Personally I kinda like it, but the tree selection is wreched. I would suggest removing the majority of the types and rethinking it remembering that blank land (if done right) can look better than random trees.
Otherwise I see creative theming and ideas that just want to get out. You remind me of an early Micool; full of great ideas but in exicuting them you're breaking rules of the game that should be kept.
ride6 -
Kevin Offline
I think its got a lot of potential.
I'd keep the dead trees and get rid of the more lively trees though.
Other than that nice job. -
Panic Offline
I'd suggest eliminating all trees/bushes within 1 or 2 squares of the lava.
I have another idea, too, though it might screw some things up. Instead of having the 1/2 barrel roll on the ground right before the flying cobra roll, take the cobra roll out to the water, extending six or seven squares more outward. Eliminate that track that I see behind it in the picture you showed of the cobra roll. Instead, have the cobra roll right on the water, prominent and singular. Use the six or seven squares you gain to turn that 1/2 barrel roll into an inversion, with a straight ascent and descent, even if it's a small one. Then thread the track after the cobra roll over the barrel roll inversion, instead of behind the cobra roll; have it dip under the lift hill, and then work it back into the second half of the ride where that 90-degree turn at the far right of the latest screen ends. -
OhioCoasteRFreaK36 Offline
Thanks for the comments.
Alpengeist..machchunk answered your comments how i would have..the TT blocks are suposed to be like Rocks to add some sort of..i dunno..details..to the volcano.
ride6 the trees just carry out the Volcano in the jungle theme that it all is...and thanks for the compliment on themeing...
Kevin see my answer to ride6
Panic..that is too much work and i like the layout it has right now. Remember that it doesnt have alot of speed throughout the ride as the lift is only 80ft tall.
Just a little "update" the Magna Rock section is about 70% to 85% complete next i will finish the forgotten jungle section (woodie coaster section) and then finish up the animal section and then the plaza then its done. -
Alpengeist Offline
once again how old are you?your acting so childish,that needs to stopYou're a ####### idiot.
Once again, it's called "Eruption", NOT "Super Happy House of Fun".
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