Park / The Three Villages
- 04-July 04
- Views 6,623
- Downloads 871
- Fans 4
- Comments 26
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84.38%(required: 70%) Gold
Cocoa 95% no RWE 95% yes Jaguar 90% no Liampie 90% no Scoop 85% no G Force 80% no Kumba 80% no ][ntamin22 80% no Ling 75% no posix 75% no 84.38% 10.00% - 4 fans Fans of this park
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26 Comments
iris Offline
cBass Offline
Otherwise, I really like the go karts and the boats, and I'm really puzzled by the music.
Turtleman Offline
Sorry.
Oh and why is it called Three Villages when there are 4?
rctfreak2000 Offline
Great job.
Fenix Offline
Edit: Oh and were are the rides this is still an amusement park right?
BigFoot Offline
Not my favorite work of yours by far, but still fun to look at.
Ride6 Offline
I love it in a way that doesn't make sense. If I look at this park on the surface (what it has) I think that I shouldn't like it but when I explore the park in detail I find myself loving all of it.
I'm torn. There isn't alot to look at but everything that is there is completly lovable.
ride6
guljam Offline
Better than.. better...
Valp Offline
The river rapids was beautiful... just beautiful.
Each village was so different, but so similar... I especially liked Ardmore. The only thing I didn't like was the techno music in the entrance and the colors of the scrambler...
I think it would have been nice if you could have worked in an adventure ride somehow.
This park was just dripping in atmosphere... but music might have helped some.
Great job overall... this is probably the best I've seen so far.
*
Wait, I have to go against you in QFTBX. So it sucked. Terrible. Just give the game up now if you're smart and get a new hobby.
DragonInferno Offline
Ride6 Offline
And lack of emotion!? You obviusly haven't seen it in game.
ride6
gymkid dude Offline
rctfreak2000 Offline
Corkscrewed Offline
Now Nate, I feel like I'm one of the few people who can really appreciate your work, so here goes...
This is a pure exercise in landscape and space. It is, in my opinion, what Posix could have done, but failed in his PT entry. The vast majority of people build in RCT in the additive style. They view a park as a blank pallete to be given more and more stuff. Some go overboard, filling sections with so much information that the effects cancel each other out, and what originates as a myriad of detail fizzles into a chaotic bowl of RCT static.
This is quite the opposite. Nate builds in the subtractive style. Rather than adding, he's taking away. He's sculpting space, creating ambience, and carving out areas. There's something expertly architectural about the way he goes about his work in this park, which is fitting, given Nate's love for architecture.
Granted, a lot of people will not fully understand, enjoy, or appreciate this, which is the case in a lot of "great" architecture in real life. Most people will look at a building and think it looks nice, but only other architects will be able to critique its skill and manipulation of spaces. In this very same way, Nate has transcended the plane of building popular RCTecture (that's a new term I'm coming up with) to a whole new level of building, one that requires advanced and intellectual thought. Obviously, as we've seen already, some people will attest to the lack of traditional effects, like coasters, but there will be others who will apreciate the beauty of this art. Indeed, the map is a canvas, and Nate has swathed a stunning vision.
To you, Natelox, I congratulate your vigor and your sticktoitness. Knowing that your work may not be kindly received yet continuing on with it takes a certain maturity that few people possess. Above all, you build for yourself, a trait I find extremely admirable.
So well done! I completely agree with this top 5 finish, and I congratulate you on a job well done.
MightyMouse Offline
Evil WME Offline
To the park.. it's nice for what it is. But... I don't like what it is. It's nothing. It's a lot of grass to manipulate space or something.. but that just doesn't do it for me. It also look just like the Aegean. You're actually trying to make something that isn't exciting. Instead of taking the realism to the part where you recreate a city like area you take it to make a few boring villages. There is no color at all coz you want everything to smooth out. You mustn't forget when you do that you're actually trying to make something boring. I'd really wish you'd take on some serious colors again, and i don't think i'm the only one. Maybe finish one of those "unfinished" parks.
If... WME would have judged
1-3. ?
4. Butter's Platypus Paradise- Butterfinger
5. Universal's Cayman IOA- slob
6. Darwood Grove- Kumba
7. Gouvia Point- Voodoo
8. WTF- Bokti
9. Continent Traasok- Twisted
10. Epica- Phatage
11. Disney's MiniSeas- John
12. The 10th Kingdom- Six Frags
13. Elements- Gir
14. Darkwood Amusements- Posix
15. The Three Villages- Natelox
16. Valkyr Sol- Corkscrewed
17. Ancient Enchantments- Prince Ashitaka
18. N.E.R.D.- Gymkid Dude
19. Harmony Harbor- Micool
20. Palm Springs Florida- NC
21. Country Squire Amusement Park- rwadams
22. Poplar Grove- Ride6
23. Lesheban Wilderness- Evil WME
iris Offline
Nate's park was absolutely incredible in my opinion. I don't think anyone else in this contest could create such a beautiful and natural atmosphere like nate did. Almost anyone else would ruin it by adding unnecessary pieces to the puzzle, like coasters, or anything else.
Great job Natelox, I personally think I had you in 6th, but 4th is a great placement as well. And I find it ironic that one of the most unusual entries is one of the only ones to get very balanced scores from all judges.
DragonInferno Offline
deanosrs Offline
Still... of its kind enjoyable, congrats on the high placement.
natelox Offline
Thanks for all the comments, good and bad. I particuarlly enjoyed Corkscrewed's I found this park to be a great place to improve. I noticed my tree placement and selection and landscaping were far below were they could be, so I worked really hard at it for this park. I really like how it turned out and I now feel much more comfortable with those skills.
Oh and finally, I don't know if I should in fact say thank you, but I will anyways to Pyro for seeing the park for what it was I guess you even'd yourself out on my scale.