(Archive) Advertising District / Everland
- 04-May 04
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kennywood_man Offline
[font="Geneva"]~!*EverLand*!~ [/font][/FONT]
The park Owner is currently not giving away any information at the time for the layout and design of the park. Alothough he is showing to Prievew Screens of the Entrance and some of the Parks resource Buildings.
This is a picture of the entrance.
Part of the entrance you can see the Balooga Cafe and Park Mantinence building
Comments welcome.
(The name of the park is probably going to change) -
NightHunter Offline
¿ÀÈ£ ±Â±Â ¤Ñ¤ÑÒ¬fantasic.. ¾Ñ½Ã
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Im NightHunter -
guljam Offline
lol
¿ÀÈ£ ±Â±Â ¤Ñ¤ÑÒ¬fantasic.. ¾Ñ½Ã
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Im NightHunter
What the hell WantU member Welcome
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Tech Artist Offline
Gahhh!!! You could blind someone with those colors.
Too bright, too blocky, and random. I suggust toning down the colors and making your buildings less blocky. -
JKay Offline
*puts sunglasses on*...okay, thats better....
I'm all for colors, but this is a little overboard even for my taste. I dont think it would be that bad if you had some darker/duller tones mixed in....because really all I see are yellows, oranges and reds...those pirate walls are the only dark tones....the architecture is good, and shows creativity, but I'm not understanding the purpose of each building...I mean, they each look different, so they must have different purposes, but theres nothing that indicates what they are (ie signs).....I think this shows slightly better organization than your last park, but it still needs some work....keep it goin' -
KaiBueno Offline
It's interesting...a tad crowded looking in spots, but if that's what you're looking for, go for it. The color usage is something that I will likely check back in on, just to see what you do with it...nice to see really.
Besides, it's not THAT bright...I've seen more intense work.
Stop complaining... -
super rich Offline
I think that you have way too many banisters/railing in them maybe just do a small piece of wall on the roof.And maybe change the log roof in the bottom left. -
kennywood_man Offline
Thanks all for your comments. This is only the entrance..Yes it is very random, reason being becasue i want it to look different to the guests, this park is not ur normal park. I want the colors to be bright so that the entrance stands out,but the colors will mellow out throughout the different sections of the park.And i understand how the colors could be a potential hazard to the buildings..But i like it bright,but thanks for the comments i reallly am just really looking for comments on if its a good start to an entrance an the architecture is okay.. Oh and Jkay there are signs on the front of the buildings letting people know which is. -
Jacko Shanty Offline
lol.. when Jkay has to put sunglasses on, you know it's too bright.*puts sunglasses on*...okay, thats better....
Yeah, this is definately better than your other park. That "rushed" style is moving pretty fast around here. The architecture is cool.. and I like your use of the shudders. But take away the vines. They look random because they're suposed to make the atmosphere look overgrown, when your theme looks like it's bright.. and fun.. and happy. Keep going though, and you'll probably start getting a lot better. -
RCT_Master Offline
I hate it! As rctfan1556 said, It's too bright, bloky, and random. I dont like the archy or the paths either. It needs a lot of work! -
kennywood_man Offline
I finished the Enrtrance section of the park..Here are some screens of the entrance.
In this picture you can see the entrance to vigmented hills, The mountain dew Code Red SHop and Franklins Souvenirs.
IN this photo you can see part of future vigmented hills and you can see the staff building in th far back and you can see the guest services building with the random windows and pirate walls.
Here in this screen you can see the back of the mountain dew code red shop and ther back of franklins souvenirs and the back of the guest services building and the back of the staff building.
*~Update~*
[font="Times"]Vigmented Hills[/font]
This area of the park is going to be a mix of a western theme with a abstract theme and Mine theme.
This area is going to contain 1 coaster and 3 flats rides.
The coaster[font="Geneva"] Laterian[/font] is going to be a Standup Twister coaster, the coaster will fly through the foot hills of the town of vigment and will fly over the town and paths to show the guests what this coaster can do. The coaster will have many suprises.
The section will be mostly in the hills and some of it will be the town of Vigment. There will also be a Vigment steakhouse located in this section. Screens soon! -
kennywood_man Offline
I dont think im going for everything based on the same look..I want my entrance to look random..that is the only part that is going to look random..As far as blocky goes i dont know what isnt blocky instead of being rude mind helping me and telling me how i can make it less blocky?I hate it! As rctfan1556 said, It's too bright, bloky, and random. I dont like the archy or the paths either. It needs a lot of work!
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Metropole Offline
I agree with pretty much all constructive comments above.
But I really must emphasise that those bright round windows on the pirate walls does not work at all. Contrast is good sometimes, but this is horrible. You simply have to change them.
Metro -
kennywood_man Offline
At this point im thinking about changing alot of thingsI agree with pretty much all constructive comments above.
But I really must emphasise that those bright round windows on the pirate walls does not work at all. Contrast is good sometimes, but this is horrible. You simply have to change them.
Metro -
RCT_Master Offline
Sorry. I didn't mean to be rude. Here are a few tips. Instead of using those brick walla all of the time use some of the regular base blocks like the curvy ones and mix textures. As far as the colors go, if you want it to be random then you shouldn't have everything the same color. I'd change the path to the stone with black or something. As for everything else, that's for you to decide. By the way in the Mountain Dew Code Red screen, I like the archy and colors. Keep going.I dont think im going for everything based on the same look..I want my entrance to look random..that is the only part that is going to look random..As far as blocky goes i dont know what isnt blocky instead of being rude mind helping me and telling me how i can make it less blocky?
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kennywood_man Offline
[font="Impact"]Update[/font]
Here is 2 screens of the beginning of Vigmented Hills.. You can barely see but this goes right into the valley and the buildings interact with the hills.
2 sneak peeks!
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