(Archive) Advertising District / A park by tom25489?
- 14-April 04
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tom25489 Offline
(Just using the original topic title from other forums)
Now to start off with i'm not a parkmaker. This is just a one off park that i have started. This actually counts as my first RCT2 that i've taken seriously. I was actually inspired to make a park by the parks here at NE. As i've now finished what i needed to do object-wise i decided to start up a 100x100 park using my own Glass and Atlantis objects as well as various other objects.
I've already posted at other forums and i just thought i'd post here to see what you ppl at NE thought. (considering you know the most about park creation)
So heres the last update taken from the other forums.
(Constructive critisism please)
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UPDATE - Tree Planting , Landscaping and an Entrance
This screen shows the entrance to the park. In this view it is just south east of the river and museum.
Here's the Atlantis Museum area again but now with added bushes and trees
There's also an aquarium just north west of the museum.
I've just about finished the landscaping. (the water, islands and land for the other side for the Atlantis area) I plan to have a monorail and/or a boat that can transport peeps to and from the two main areas of the park. -
Son Tested Shelter Offline
Don't really like the treeing, but theres some good architecture with a few gripes: on the museum you have a brick door in the middle of a different wall type. Also, don't overuse brick and try some different colors. Other then that, its great for a first park. Peace-STS -
tom25489 Offline
..i'm working on itDon't really like the treeing
I see your point and will change iton the museum you have a brick door in the middle of a different wall type
don't overuse brick and try some different colors
Well i'm incorperating the 'castle wall' texture and i'm currently experimenting with colours with each new building. Its just this area that is using brick and castle wall ... other areas of the park will probably be different.
Thanks for your feedback -
JKay Offline
^you pretty much covered my issues with that statement. As far as the realism aspect of it, its nice, but the wow factor is low....I mean I am quite bored with those screens....like you mentioned, it could be lack of additional textures / colors....its good to see people being inspired to start their own projects.Well i'm incorperating the 'castle wall' texture and i'm currently experimenting with colours with each new building. Its just this area that is using brick and castle wall ... other areas of the park will probably be different.
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super rich Offline
looks alright but maybe sort out the tree selection
but the layout of the building in the first screen i dont like at all.
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