(Archive) Advertising District / Mythologix
- 12-April 04
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w33maniac Offline
A bit unfinished screen.... Just work out the banked downhill on the coaster make it interact with some buildings if possible to make it look even cooler!!!! -
Blitz Offline
coaster looks fine to me...
i like the semi-knot. It could shine much brighter if you made it a centerpiece by forcing some interaction on that lone mountain you got there. -
JKay Offline
UPDATE: Han Dynasty: Fuxi's Legend, ruins on the right, Fuxi's Palace on the left. This wraps up my updates on this park, its been a blast to build on. Enjoy!
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Geoff Offline
It looks really bland and boring. Nothing special.
The coaster angles and just the look of it is very, odd. -
Metropole Offline
It's certainly original, but I don't ever think rugged grass landscaping works. This is no exception. Some mud would definately help it.
Metro -
tyandor Offline
I agree: lose the grassIt's certainly original, but I don't ever think rugged grass landscaping works. This is no exception. Some mud would definately help it.
Metro -
jon Offline
Screen doesn't work for me. It's the grass. It's a real turn-off. Also that building seems plain and those flowers are just disgusting. They work in FO but not here IMO.
p.s. It is great tho.. -
deanosrs Offline
jkay, i think you have the skills and the unique style... to improve, you need to take more time on your parks, not only on the actual park but in terms of research, I think the landscaping and foliage could both fit the theme better. It's still nice though, as all your stuff is. -
JKay Offline
I agree deano, but just wait for whats in my sig....Universal Hawaii is my new some-what secret solo in which I plan to more than double EC:LV's build time of 52 days. My focus is landscaping and further coaster improvement. It will have a several detailed and lush Hawaiian themes, plus some other crazy twists. It wont be advertised for at least another two months. I'm looking at a late Sept 04' release, but we'll see how h2h shapes up...jkay, i think you have the skills and the unique style... to improve, you need to take more time on your parks, not only on the actual park but in terms of research, I think the landscaping and foliage could both fit the theme better. It's still nice though, as all your stuff is.
Now the above screen, I must say, is the most unfinished screen I've put up in awhile so I kinda expected mixed feelings on it. I definitely agree that the grass looks bad, and jon, I do see your point on the flowers. Changes may come. Thanks for the responses everyone. -
KaiBueno Offline
Overall, with the screens I've seen in the past, as well as these here, this is a park I am quite looking forward to. With that said, and the understanding that I myself don't like it when people nitpick/suggest things for me on my work, I do have a concern for two areas.
Personally, the Greek area seems a bit too open (too much pathing), and the oriental roofing pieces must just not be to my taste....in general. With that said, go about your business and I'm sure it will all turn out in the end, I just think the Greek screen is a bit too barren, and that the Red pagodalike tops on the last screen look odd. Maybe a lighter red would work, maybe not. Up to you...do only what you think is appropriate, not cos we tell ya to.
Have a blast fellas, it's looking great overall!
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tyandor Offline
Can a mod change the Subtitle to: Metro, SF, Angel, Jkay, Tyandor?
Back on topic I now got my hands on the park (and I'm going faster on it than usual). I'm responsable for the Persian section. Because there is not much artwork of it I had to figure somethings out myself. One IMPORTANT NOTE: you'll see a WW-dome, BUT you don't need WW for the park once it's finished (I converted it)
First small screen:
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shameless Offline
perhaps its just me, but i dont really like the way those wooden walls look there. the rest is good though, nice colors
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