(Archive) Advertising District / Mysterious Isle: Lost at Sea

  • Junya Boy%s's Photo
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    Many years ago, "it" was discovered. The world had an area of no return. Any ship in hope of sailing through ended in the merky waters where the creatures of the sea nested, just waiting for their next victim.... Any aircraft in hope of flying past ended with its tail end in the air and a blaze of fire to take it under.... The region has been marked with fear, and thus the land has yet to be walked by man. Any one who has tried has been parished within the barriers of this mystery. There have been a few photographs that have washed ashore, take a look for yourself....

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    (Side note: some screens are old but remodeled, some simply new.)

    Enjoy!
    - - Junya Boy :-)
  • sfgadv02%s's Photo
    I saw the park itself and I must say I am really impress with this park. The map design is just great! Cant wait to see more. :D

    Great work as usual.
  • Steve%s's Photo
    Get rid of those atrocious paths and we got a winner.

    Oh yeah, and those rooves need to go too.
    The ugly ones.
  • Ride6%s's Photo
    I don't care for the paths your using either... Just go with the cobblestone paths that come with the game or the tan (or brown) tile paths.

    I like those "ugly" roofs though. I think they add alot of charcter to the screen.

    ride6
  • yyo%s's Photo
    Is it sapposed to be creepy and mysterious themed? If so I doesn't have that effect at all.
  • MightyMouse%s's Photo
    I disagree steve. I think the paths add loads of atmosphere. I say keep them.

    Good screens so far. The yellow coaster reminds me of UIX...but obviously Rct2 version. I'd like to see an etrance overhang over that brown building in screen two though. It kind of kills the the style your building with. Screen three is almost flawless, except for those bulging rocks...then again, if they suit you, go with it. On to screen four. I think that the green q-line kills the atmosphere. My vote goes to a 'chill yellow' or a 'darker shade of green.' The next screen is a little bland, but the buildings are executed well, so I guess it looks good. The final screen looks SWEET. The invert looks very promicing.

    I know i've bashed your work in the past, but I'm here to give you props now. Good Job Junya :)

    .....and the logo is cool too :D
  • Junya Boy%s's Photo
    Thanks for the quick comments. Im going to respond now instead of holding back and trying to remember stuff later down the line.

    sfgadv - thanks for the comments. The map design was probably the most time consuming of the park, that and selection.

    steve - im keeping the paths, and i like all of the architecture scenery in the park so its staying as well.

    ride6 - i think the path given with the game is too contrasting. The path actually takes away from its surrounding because its bolder and more active. The path chosen was the best fit for the look and the atmosphere.

    yyo - im going to break the "theme" down. Although it is mysterious (not creepy in any sense, just mysterious) it is untouched. Everything in the park is supposededly like it was when first built. What makes up for the mystery is the sunken ships, airplanes, volcanoes, lighthosues, sea serpents, etc. You'll see with time.

    mightymouse - thanks, you said some really good things. The idea of an overhang would change the look a bit and wont make it stand out so much. As for the queve, that shade of green is used in places and looks good so i kept with the constant look of pathing/queves. thanks for the suggestion though, im glad you chose to give props instead of bash my park :)

    Feel free to give comments or suggestions (not on the paths and scenery selection - - i would like some advice/comments on the foliage and the execution of the archy.)

    Thank you!
    - - Junya Boy
  • Jacko Shanty%s's Photo
    I like the paths too. They're something different. I don't really care for your architecture though. The colors are very boring and the buildings are not very detailed. But I do like how your buildings seem to fit together and just flow very well. Your coasters look cool, though - can't wait to see more of them. ;)
  • JKay%s's Photo
    This park appears to be well advertised with good solid theme premise. However, I find the archy colors a bit drab. I also see some "thin walls" in there and those cobblestone paths are repulsive. The partially covered windows are also bugging me. I do like the last screen, that coaster looks quite interesting....its nice work, but I think there are flaws....
  • gymkid dude%s's Photo
    man add some color. Everything is the castle texture. I like your shapes and the coaster (specially the steel twsiter, yummy) look good, but add some color.
  • Turtleman%s's Photo
    I agree with Gymkid Dude. Add some colors to your architecture. I think some reds wiould go nicely. From what I can see, the coasters looks nice. The architecture is also pretty good. Not bad at all.
  • Panoramical%s's Photo
    Nice one looks pretty good ;)

    I like the path, I think you should keep it since it fits the theme you described pretty well. I'm looking forward to seeing more of that coaster. I like the architecture, it fits really well, but i think that you should cut down on the castle walls a bit...
  • ioafreak%s's Photo
    I like it a lot. The only thing I would change is on the first screen. Put a wall above the rollercoaster when its going into that tunnel.
  • shameless%s's Photo
    too many windows
  • rK_%s's Photo
    its so basic but it still looks very nice, more diverse color would be good, some blue/aqua would fit in nicly. now post some better pics of the coasters!
  • Marshy%s's Photo
    I don't like the entrances to the buildings, the walls on either side are too paper-thin.
  • Junya Boy%s's Photo
    ** Update ** Scroll down below the responses.

    Thanks for everyones comments and criticism. I appreciate it a lot. I have noticed some things that have been changed and some things that need to be address so you understand what is going on.

    Jacko Shanty - I havent been a fan much of the whole detailed look that has been going around. I like to do the old style of buildings where they are simply walls and roofs. I dont ever plan on doing a "detailed" park with all the 1/4 scenery and stuff.

    JKay - I am addressing the covered windows, dont worry. As far as colors go, im keeping it suttle with earth tones with a punch of color from the attractions and such. I like the coasters to stand out more than the archy.

    gymkid and turtleman - refer to the above statement on color.

    panoramical - the castle walls really fit in when you see the park as a whole. They really dont appear overpowering, they just carry out a look from the center of the park to the outsides while also allowing a change in look.

    ioafreak - its not a tunnel actually, it just looks like it from the cutoff of the screen. Its an open area that is next to the small station.

    shameless - i like the many windows, it adds that "umph" to it. I'll see how it looks with less windows just to try it out.

    Alchemist - the water in the park is more than enough aqua for one's eyes. there is actually more water than land but it looks good, trust me. :yup:

    Marshy - Ill explain what i do with shops/buildings. The part where the paths go into the building is where a shop will be (refer to screen #4). The shop will be directly in front, the path just shows where they will be so i can place them later.

    Again, thanks for the comments, you are welcome to post more.

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    Thank you and Enjoy!
    - - Junya Boy :-)
  • Richie%s's Photo
    The rapids look promising :yup:

    But theres too many of the same windows, on every wall too. I think you need more variation in those, although the architecture itself is pretty good.
  • tyandor%s's Photo
    From what I can see from all the screens is that it is typically you. It looks very much like one of your previous parks, and perhaps sometimes too similar......
  • JKay%s's Photo
    Other than your over-windowing problem, those new screens are very tasteful.....I especially like your coaster work, the rapids rides looks nice too...you should show more of your coasters.... :D

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