(Archive) Advertising District / Announcing DisneySEA Spain
- 23-February 04
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Evil WME Offline
i sense sarcasm...
i would change that wooden thing right of the part i like tho. . -
Jellybones Offline
I like it as a whole...the blue is kinda vibrant and a bit much, but I can deal with that. The way you've set up and aligned the paths (i.e. narrower paths, no grand concourses) is a nice change of pace. Good job. -
sloB Offline
Usually I don't like single wide paths at all, but these look great.
I love all the color too, it's really lookin' great Corky.
And the use of those 1/4 crossing thingies is fantastic (over the cafe) -
aero21 Offline
The Walt Disney Escape Resort has quickly become the most popular tourist destination in Spain, attracting over 12 million guests a year.
But not one of those people are from New Element, why? because we havn't been able to see the park! God's sake finish the first park, then let us enjoy the SEA. -
Tech Artist Offline
Well it looks good but the thin paths arn't really looking good to me.
The buildings look a tad blocky, maybe add some more balconys here and there and I am still not down with the window doors but I can live with them.
What really makes me like this screen is the atmosphere, you do such a good job of bringing out a relaxing yet sea like feel in this screen. Nice job! -
Corkscrewed Offline
I can guarantee this park is coming out before WDE. And according to the map data count from the 8Cars trainer on my WDE map, I will be running out of map data pretty darn soon (even if I destroy the hotels and shopping areas).But not one of those people are from New Element, why? because we havn't been able to see the park! God's sake finish the first park, then let us enjoy the SEA.
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Panic Offline
When you run out of object data, Corky, do WDE like a jigsaw puzzle. Delete the sections that you are just starting and use the remaining object data to finish up the sections that were almost done. Where you would have continued building the other sections in the first map, put normal inter-theme entrances supposedly leading to the next sections, then a drop-off and have the land at the lowest level all the way to the other end of the map. Start another 256 x 256 map for the remaining themes, build identical entrances at the same spot as they were where you left off on the old map, sink all the land on the other side of the gates, and start building the themes from those points on in the same direction you would have been building them on the first map. -
Richie Offline
That path looks terrible, it brings the whole screen down IMO. Other than that, im liking the blue.
Edit - The path may look better in game though, and its probably the path that would fit the area best. -
Disney Freak Offline
The single paths IMO are a nice touch. Remember, this a place where people relax and giant paths aint exactly relaxing! The screen has a great atmosphere! I really did feel "under the sea"! Great work! -
Steve Offline
From just getting home from Disney World in Florida, small paths like the ones Cork used are abundant in Disney Parks. They're everywhere, and they're surrounded by gardens like he did it.
So personally, I think it looks perfect. Nice work. -
JKay Offline
Shows what I know about Disney parksFrom just getting home from Disney World in Florida, small paths like the ones Cork used are abundant in Disney Parks. They're everywhere, and they're surrounded by gardens like he did it....
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chapelz Offline
Yes from pictures Disney parks look to have wide paths but really they are just a bunch of small ones next to each other seperated by flowers and like half walls and stuff. -
mantis Offline
That's a pretty cool idea. Or you could like save the game as it is when you hit the limit, then bulldoze the hotels and other scenery-guzzling things, and finish the rest. Then release both maps.When you run out of object data, Corky, do WDE like a jigsaw puzzle. Delete the sections that you are just starting and use the remaining object data to finish up the sections that were almost done. Where you would have continued building the other sections in the first map, put normal inter-theme entrances supposedly leading to the next sections, then a drop-off and have the land at the lowest level all the way to the other end of the map. Start another 256 x 256 map for the remaining themes, build identical entrances at the same spot as they were where you left off on the old map, sink all the land on the other side of the gates, and start building the themes from those points on in the same direction you would have been building them on the first map.
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Richie Offline
Why does everyone suddenly have to build a hotel with their parks anyways? Im not saying its bad, just a waste of object data IMO.That's a pretty cool idea. Or you could like save the game as it is when you hit the limit, then bulldoze the hotels and other scenery-guzzling things, and finish the rest. Then release both maps.
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Corkscrewed Offline
Thanks for the tip, though I was well aware of that option a long time ago. I may end up doing that, but even with the shopping areas and hotels deleted, I'm not sure I'll have enough data, lol. We'll see how it goes. Who knows... maybe I'm farther along than I think, and I'll end up being fine!When you run out of object data, Corky, do WDE like a jigsaw puzzle. Delete the sections that you are just starting and use the remaining object data to finish up the sections that were almost done. Where you would have continued building the other sections in the first map, put normal inter-theme entrances supposedly leading to the next sections, then a drop-off and have the land at the lowest level all the way to the other end of the map. Start another 256 x 256 map for the remaining themes, build identical entrances at the same spot as they were where you left off on the old map, sink all the land on the other side of the gates, and start building the themes from those points on in the same direction you would have been building them on the first map.
Anyway, the topic's about DisneySEA Spain, so get me to a 13th page (four or five more replies) and I'll post another screen. -
deanosrs Offline
Ok.Thanks for the tip, though I was well aware of that option a long time ago. I may end up doing that, but even with the shopping areas and hotels deleted, I'm not sure I'll have enough data, lol. We'll see how it goes. Who knows... maybe I'm farther along than I think, and I'll end up being fine!
Anyway, the topic's about DisneySEA Spain, so get me to a 13th page (four or five more replies) and I'll post another screen.
Corky is a reply whore
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