(Archive) Advertising District / Announcing DisneySEA Spain

  • Evil WME%s's Photo
    i sense sarcasm...

    i would change that wooden thing right of the part i like tho. :lol: .
  • Jellybones%s's Photo
    I like it as a whole...the blue is kinda vibrant and a bit much, but I can deal with that. The way you've set up and aligned the paths (i.e. narrower paths, no grand concourses) is a nice change of pace. Good job.
  • sloB%s's Photo
    Usually I don't like single wide paths at all, but these look great.

    I love all the color too, it's really lookin' great Corky.
    And the use of those 1/4 crossing thingies is fantastic (over the cafe)
  • aero21%s's Photo

    The Walt Disney Escape Resort has quickly become the most popular tourist destination in Spain, attracting over 12 million guests a year.


    But not one of those people are from New Element, why? because we havn't been able to see the park! God's sake finish the first park, then let us enjoy the SEA. :lol:
  • Tech Artist%s's Photo
    Well it looks good but the thin paths arn't really looking good to me.
    The buildings look a tad blocky, maybe add some more balconys here and there and I am still not down with the window doors but I can live with them.
    What really makes me like this screen is the atmosphere, you do such a good job of bringing out a relaxing yet sea like feel in this screen. Nice job!
  • Corkscrewed%s's Photo

    But not one of those people are from New Element, why? because we havn't been able to see the park!  God's sake finish the first park, then let us enjoy the SEA.  :lol:

    I can guarantee this park is coming out before WDE. And according to the map data count from the 8Cars trainer on my WDE map, I will be running out of map data pretty darn soon (even if I destroy the hotels and shopping areas). :(
  • Panic%s's Photo
    When you run out of object data, Corky, do WDE like a jigsaw puzzle. Delete the sections that you are just starting and use the remaining object data to finish up the sections that were almost done. Where you would have continued building the other sections in the first map, put normal inter-theme entrances supposedly leading to the next sections, then a drop-off and have the land at the lowest level all the way to the other end of the map. Start another 256 x 256 map for the remaining themes, build identical entrances at the same spot as they were where you left off on the old map, sink all the land on the other side of the gates, and start building the themes from those points on in the same direction you would have been building them on the first map.
  • artist%s's Photo
    Wow beautiful.

    I love all the blue.

    Good work.
  • Richie%s's Photo
    That path looks terrible, it brings the whole screen down IMO. Other than that, im liking the blue.

    Edit - The path may look better in game though, and its probably the path that would fit the area best.
  • JKay%s's Photo
    Dont like the single wide paths, but otherwise its beautiful
  • Disney Freak%s's Photo
    The single paths IMO are a nice touch. Remember, this a place where people relax and giant paths aint exactly relaxing! The screen has a great atmosphere! I really did feel "under the sea"! Great work!
  • Steve%s's Photo
    From just getting home from Disney World in Florida, small paths like the ones Cork used are abundant in Disney Parks. They're everywhere, and they're surrounded by gardens like he did it.

    So personally, I think it looks perfect. Nice work.
  • JKay%s's Photo

    From just getting home from Disney World in Florida, small paths like the ones Cork used are abundant in Disney Parks. They're everywhere, and they're surrounded by gardens like he did it....

    Shows what I know about Disney parks
  • chapelz%s's Photo
    Yes from pictures Disney parks look to have wide paths but really they are just a bunch of small ones next to each other seperated by flowers and like half walls and stuff.
  • mantis%s's Photo

    When you run out of object data, Corky, do WDE like a jigsaw puzzle. Delete the sections that you are just starting and use the remaining object data to finish up the sections that were almost done. Where you would have continued building the other sections in the first map, put normal inter-theme entrances supposedly leading to the next sections, then a drop-off and have the land at the lowest level all the way to the other end of the map. Start another 256 x 256 map for the remaining themes, build identical entrances at the same spot as they were where you left off on the old map, sink all the land on the other side of the gates, and start building the themes from those points on in the same direction you would have been building them on the first map.

    That's a pretty cool idea. Or you could like save the game as it is when you hit the limit, then bulldoze the hotels and other scenery-guzzling things, and finish the rest. Then release both maps.
  • Richie%s's Photo

    That's a pretty cool idea. Or you could like save the game as it is when you hit the limit, then bulldoze the hotels and other scenery-guzzling things, and finish the rest. Then release both maps.

    Why does everyone suddenly have to build a hotel with their parks anyways? Im not saying its bad, just a waste of object data IMO.
  • Corkscrewed%s's Photo

    When you run out of object data, Corky, do WDE like a jigsaw puzzle. Delete the sections that you are just starting and use the remaining object data to finish up the sections that were almost done. Where you would have continued building the other sections in the first map, put normal inter-theme entrances supposedly leading to the next sections, then a drop-off and have the land at the lowest level all the way to the other end of the map. Start another 256 x 256 map for the remaining themes, build identical entrances at the same spot as they were where you left off on the old map, sink all the land on the other side of the gates, and start building the themes from those points on in the same direction you would have been building them on the first map.

    Thanks for the tip, though I was well aware of that option a long time ago. :p I may end up doing that, but even with the shopping areas and hotels deleted, I'm not sure I'll have enough data, lol. We'll see how it goes. Who knows... maybe I'm farther along than I think, and I'll end up being fine!

    Anyway, the topic's about DisneySEA Spain, so get me to a 13th page (four or five more replies) and I'll post another screen. :D :devil:
  • deanosrs%s's Photo

    Thanks for the tip, though I was well aware of that option a long time ago.  :p  I may end up doing that, but even with the shopping areas and hotels deleted, I'm not sure I'll have enough data, lol.  We'll see how it goes.  Who knows... maybe I'm farther along than I think, and I'll end up being fine!

    Anyway, the topic's about DisneySEA Spain, so get me to a 13th page (four or five more replies) and I'll post another screen.  :D  :devil:

    Ok.

    Corky is a reply whore :D
  • Richie%s's Photo
    :spam: me 2. New screen in 3 more...
  • Steve%s's Photo
    croky i need mor skreenz plz!1!! :p

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