(Archive) Advertising District / Roman Epic
- 20-January 04
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AustinPowers Offline
***Roman Epic***
---Update No.1---
Size: 256x256
Location: The Mediterranean Sea Region
Including:
-Troy
-Greece (and Crete)
-Egypt
-Carthage
-Italy (and Corsica and Sardinia)
-and many other islands
Description: This park is loosely based on the epic poem The Aeneid by Vergil. The key character in the poem is Aeneas. Aeneas was a Trojan leader. When the Greeks came and destroyed Troy, Aeneas took a group of people with him and fled. The mission that was given to him by the gods was to found a city in Italy. While on the Mediterranean Sea, a great storm was brought up by Aeolus, god of the winds. The storm forced the ships to land at Carthage. Aeneas stayed there for awhile but was eventually reminded of his destiny by the god Apollo. He then set out for Italy once again. This time he reached Italy. There he and his followers had to battle with the natives. They defeated enough of the natives to claim a spot of land to found a city. The city that Aeneas founded was Alba Longa. His son, Iulus, took the rule when Aeneas died. Out of Iulus's line came Romulus and Remus. These two brothers set out from Alba Longa to found a new city. They ended up quarreling over land and Romulus killed Remus. Romulus then founded a city and named it for himself. It was called Rome. The Aeneid, therefore, serves as a mini history of the roots of Rome. There are many twists and turns, sorrows and elation, victories and defeats. It is a Roman Epic...
In the scene: I am Aeneas. Today was a relatively calm day in Troy. We have been under seige by many Greek warships and troops for the past couple weeks. We believe that they are beginning to wear down. They may be giving up soon. I took a nice stroll among the many nice homes and buildings in town...
Later in the week: Joyous news today! The Greeks have left! They have given up their seige! They even left us a gift, a large wooden horse...
While bringing the horse inside the gates: A strange event has occurred. The wise, old man that lived on top of a hill came running down yelling at us as we were bringing the horse inside the gates. The man's name is Laocoon. His son came running with him. The man shouted at us. He said, "Do not bring that horse inside the town! Only evil will come of it!" We tried to brush him off and assure him that it was a gift from the Greeks. He yelled back, "Fear the Greeks, even when they come bearing gifts!" This was when the strange event happened. A strong gust of wind stirred. Soon, two large sea snakes came rushing through the sea from the island of Tenedos. These snakes wrapped up Laocoon and his son. They killed them both. We took this as a sign from the gods that we should take the horse inside, so we did. I passed that old man's home on my way home...
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sloB Offline
I remeber when you got 2nd or 3rd in that contest with your Roman park I wondered if you took Latin (Alba Longa...) but you obviously do.
The schoolwork is leaking into RCT work!
Looks decent so far, but not a whole lot there.
Nice theme selection though... -
Panic Offline
I sing of arms and the man.
The first screen looks perfectly Troyish.
On the second screen, the coaster is kinda in the way. How would the horse have gotten there?
Make the horse taller.
Otherwise, it looks great, and great idea. Only thing is, 256x256? You might run up against the scenery limit. -
posix Offline
That's what I'd call a good advertisment.
The screens are all nice. Architecture, landscaping and colours are all solid.
I just think you may have a slight 1/4 trees overuse in that last screenshot. -
super rich Offline
Well i think your themeing is particulary good but as leighx i think it would look a little better if the mud walls were changed. -
mantis Offline
Horses don't have forelegs that stick out at the 'hip'. Those front legs look more like the hindlegs of a dog as it stands up on two legs. I think the front legs (and back ones) should go straight down, like a horse's do:
Apart from that it's cool. -
Mike Robbins Offline
My thoughts exactly!good Àú°Å Æ®·ÎÀÌ ¸ñ¸¶¾ß? ´ú ºñ½ÃÇÑµà ¤»
Really, the screens look great so far. To add more excitement to the 'tan' look, throw in some white accents to brighten it up a bit (without making it too bright). If you have ever traveled in the Mediterranian area, you will notice a lot of whites. The blue flowers you already have do add to it, but some white would increase it even more. -
Atticus Offline
Do you do any other theme than Roman? Meh.
Everything in RCT2 looks the same these days. Everything. Except for Foozy's stuff, but 10 bucks says that'll be used in a million park screens by months end. -
Ride6 Offline
well, Atticus, Foozy cannot be immitated.
The screens are okay. As a few people have already mentioned the mud wall need to die. The "mantis fix" for the hourse is a good one and needs to be implemented. The 3rd screen is the best but it makes me question the tree selection.
All of it is really quite impressive but nothing mind blowing. Those little details are gonna make you or break you. Just be careful to see that they (the details) do what you want them to.
ride6 -
John Offline
I can't say it is something I'm interested in. I'm just not drawn by the color palette chosen. I don't like the use of blood red and brown for the porticullis window-doors, the coaster's colors seem rather dry and uninviting, and the blue queue line sticks out like a sore thumb. I'm also not keen on the flower colors, they really contrast to the choices for the building accents, instead of harmonizing and adding to the area. I cannot suggest anything, but I'm sure you'd be able to think of a more suitable color palette. Also, instead of a 256-by-256 park, why not divide it up into different maps? That would make more sense, to me at least, instead of the possiblility of not allowing for an area to be completed due to scenery restrictions. -
AustinPowers Offline
Thx for all of the comments...many constructive things that I have either done already...or will consider...
Slob- 4 years of Latin.... ....but at least I got a park idea out of it...lol
Panic- Hey! someone knows latin....you translated the logo perfectly...but you missed the Latin at the top...; the horse got on the ramp from the other side, no coaster in the way...
Posix- Thx...I have gone back through and removed some trees...
Leighx- sorry but the mud walls are staying...they work perfectly for my intentions...
Mantis- I was thinking the same thing...has been changed...will show for additional comments...
Mike Robbins- Thx....I have taken your advice and used some white flowers....but I warn you, the Greek section will be using a lot of white...
Riddler- I have to ask...how many roman parks have you attributed to me? I have done one mini roman park...for the RCTS contest...and you must have missed the part of my post where I listed at least four other themes I am using....don't be fooled by the park name...
John- I am happy with the color palette....as everyone will later learn, the coaster colors are chosen for a reason...and the other colors are drawn from my vision of Troy...dividing the map would be difficult because of the map...I'll show you what I mean...
The updated horse is in the first post...
Here is the map...as you can see, Rome will only be a small portion of the total park...
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gymkid dude Offline
make that horse huge! I mean, if i was making a horse, i'd make it like as big as 5 buildings. -
MightyMouse Offline
I agree with gym. on the horse deal. It needs to be WAY bigger.
But, I'm gonna have to give you major props. for landscaping Italy to a relatively fair scale.(if that makes any sence.)
Overall: I guess it looks 'decent', for it being Rct 2 and all .
And that's all he wrote.
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