(Archive) Advertising District / Disneyland Park

  • Highball%s's Photo
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    I've been working on this park for about a month now, and had not posted it here yet because of all the negativity towards Disney parks. I now believe I have enough done to show some of my work.

    The basic premise of Disneyland Park is based on the key elements of some of the existing parks. The Disneyland Hotel from Disneyland Paris fully graces the park's entrance, with the lush Steamboat Gardens (a dedication to Mickey's first appearance in the cartoon "Steamboat Willy") leading the way from the Disneyland Monorail stations. Behind the Disneyland Hotel lies the parks official entrance and the Magic Kingdom's Main Street Station. You get the idea.

    I have a total of seven lands planned:

    Main Street, U.S.A.
    Adventureland
    Frontierland
    Liberty Square
    Critter Country
    Fantasyland
    The Shadowlands
    Discoveryland

    The map size is 256x256 and already I think I will need more room. If the worst should happen, then I can easily expand to the south of Main Street Station (kinda the border of the park) but that would ruin the whole Disneyland layout.

    The park will have a large array of original rides along with many classics. Also, Rigger of rct2.com is making the Dumbo ride for me so this park will have Dumbo!

    There are four things that will be kept under wraps until the park's release: The Disneyland Hotel, the Castle, Space Mountain, and the Shadowlands.

    Screens can be found here. Updates will be pretty slow because of the detail that must be done to make this park "Disney", and I'm kinda a slow builder.

    City Hall:
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    Fire Station (Emporium on right, City Hall on left):
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    Oh, BTW, don't kill me for posting this... lol.
  • Lucifer%s's Photo
    Its brilliant - possibly some of the nicest architecture in rct2. only problem is - its TT - not no way, not no how will basically anybody be able to download it. :'(
  • Tech Artist%s's Photo
    Nice Job! Only problem, it is TT :'(. Why must it be TT?, WW i can understand but TT? :'(
  • Highball%s's Photo
    Actually.... it's both. :'(
  • Corkscrewed%s's Photo
    Wow! The scale of the park is like... two times normal, but that's only okay because you've done such an awesome job detailing the crispness of the theming.

    But why the heck did you have to use TT?????
  • Chesire%s's Photo
    Everything is so big and different. I like it.
  • Lucifer%s's Photo

    Wow!  The scale of the park is like... two times normal.

    i guess this is one park that really isn't peep friendly... :)
  • RedBrain%s's Photo
    I really want there roofs...
    could you give me that objects?
  • Highball%s's Photo
    It really doesn't look that bad in-game. I think that when compared to a peep's height, these structures look to be right on target.

    Here's a screen I took out of my album earlier because it was out of date. This one is up to date.

    BTW, I am looking into making this park WW instead of TT. I just need to see if the TT objects I have selected are needed or not.

    Emporium facing Town Square (my gardening sucks, I know):
    Posted Image

    EDIT: Oops, the picture's not too big, is it? I'll try to post a smaller one if it is.
  • pooolk%s's Photo
    good ^^;;
  • Lucifer%s's Photo

    BTW, I am looking into making this park WW instead of TT. I just need to see if the TT objects I have selected are needed or not.

    Do that and i'll love you. :D

    Incidently that screen needs a little more work, its kind of plain... :yup:
  • Tech Artist%s's Photo

    BTW, I am looking into making this park WW instead of TT. I just need to see if the TT objects I have selected are needed or not.

    :D
  • Dixi%s's Photo
    You do realise that when it comes to placing rides, they are going to look completely out of place/size. Not only that, but going from your previous screen, the scale of the building is completely out of sync with the path width, imagine a peep walking down one of those paths, then compare him to the size of the building, its just totaly out of scale.

    I dont want to sound totaly negative, because it does look good. Its just it doesnt look like RCT, due to the scale of it. Posix could have a field day here. I know the "styles change" argument could crop up, but the basis of the game, the rides, will never change enough to fit a scale such as the one in this park. Keep goin at it, because it is good, but its just not RCT enough in my opinion.
  • Highball%s's Photo
    Has anyone here ever been to the Magic Kingdom? I'm sure plenty of you have, and you remember that the structures on Main Street looked to be pretty large. Disney uses forced perspective (the top floors being slightly smaller than the bottom) to make the structures appear larger than they really are.

    I'm sure you all already knew that. So please, I realize the structres may be a little out of whack, but try not to point that out in every post, k? Thanks.

    EDIT: If it makes ya'll feel any better, I'll post a screen with a peep in it later for comparison.
  • Meretrix%s's Photo
    Actually Scott, I was just there, and was surprised at how SMALL the buildings on Main Street are. You're right about the forced perspective thing, just in reverse. THe idea is to make you think you're "larger than life" and in a "storybook type" setting. It's weird too. You really do feel kind of gigantic walking down Main Street. The facades, even the three story ones, are very tiny. Sorry to rain on your parade. The screens do look incredible though.

    And for the record, the "Nightmare before X-Mas Haunted Mansion" was worth the $47 alone. Fantastic stuff. :yup:
  • Highball%s's Photo
    Gah! Ok, I get it. They are large. But in order for them to have the level of detail I wish them to have they must be this large. Every structure you have seen thus far are loosely (or almost exactly) based on the real versions at the Magic Kingdom and Disneyland Paris. I have over 700 photos of both parks, and 100 are Main Street alone!
  • Steve%s's Photo
    i thought you'd never post this here scott... ;)

    looks incredible though as usual, this has disney written all over it... now show the hotel...

    :D
  • ioafreak%s's Photo
    i'm not sure but i think if he just uses TT scenery that even if you don't have TT that you can still open it and it will be downloaded into your object data.

    as i said, im not sure.
  • Ride6%s's Photo
    I like it exept for the last screen. The gardens are okay but those really tall poles supporting the roof just look odd. It just doesn't work for me. The rest looks great though. Realistic, big and disney (but not DISNEY).

    ride6
  • Highball%s's Photo

    looks incredible though as usual, this has disney written all over it... now show the hotel...

    The Disneyland Hotel:
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    It's bigger in the albums.

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