(Archive) Advertising District / Bayfront Park
- 12-December 03
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Silenced Offline
Yes I like it too.It's very eye catching so far, but a couple of things bother me.
Please change the green on top of the roof to a different colour, it just looks out of place.
Also, i would change the colours on the coaster, it may blend too well with the area. Something a bit more striking.
This is great work though, so keep it up.
The green on the roof should be bright and neon like everything else.
The coaster colors are fine.
*gasps* Did I say neon in a Kumba thread? -
\/\/33/\/\an Offline
Lol, id like to see Kumba do alien theme with his "usual" colors. Förgöt tö mentiön thät the cöäster is lööks great with äll the the theming. It älsö intersects itself nicely.*gasps* Did I say neon in a Kumba thread?
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gir Offline
You should have won. Kumba: Take a look at Micool's Everglades Majest entry. It has some incredible ideas that it looks like you need right now.
Well, I wouldn't say never.Next is the Everglades, its really a dull pic, but the glades are dull, and at lease i dont think this theme has ever been done befor. to try and spice things up im probly gona make that lily object re-mapable, so i can use some of the many greens the game has.
But then, you know, what theme hasn't been done?.... -
Leighx Offline
i like this alein area alot. it does give me tht aleiny feel.
the bulding looks great. keep more screens coming.
btw everyone this isnt anything to do with the topic but it wasnt me tht did tht to my sig. it just appered.
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Kumba Offline
nemesis chris - i dont have many rooves to pick from in this park, and i dont think its to bad, maybe i will slant some walls onto it, like in Madakumbu.
darkjanus - its very hard to see, but under the plants their is some red martian land.
turtle - i know B&Ms are bright and should stand out, but i think you take it a littel far, at leased from what i have seen in your parks.
knuckles - you cant really see it but i use the same color alot in the theme, i think its a Alian like color.
gir - ah fuck, better look at his then....
also with the treeing, i added i few larger, full tile trees and its looking alot better, more screens soon i hope. -
Janus Offline
Ah, there is martian land in there. Now I see it. Good thing you added more full-tile trees.
One thing I discovered that bugs me a little is those darker alien-style "trees". I think it might be better if you only used the brighter, more colourful ones for a cleaner and less cluttered look. -
Kumba Offline
Ok i got another new screen alreddy, this is the Alien Expo, were guests go in and look at all kinds of Alien science. And inside this huge building their will be alot of neat stuff, im gona cover the roof with a coaster so you can just take it off and look around inside.
Also that is the "big hack", is just 2 corkscrews sitting in mid-air (their is no track behind them, not even invisable) with 2 coaster trains in them shakeing, like the rodo-spiders in madakumbu. But the best thing about the hack is that their is no way to see how i did it, i deleted all the track that holds its secrets
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Tech Artist Offline
Thats the big hack? :\
Not as big as i expected but still good.
I am liking this alien section. I can't wait to see the hurricane section, that looks like it will own. -
laz0rz Offline
But mentioning that the hack was kind of like the spiders was a clue....right? Or are you just carrying us away from the answer? -
Tech Artist Offline
Even though if i did figure it out i wouldn't tell, but i can't. It has got me stumped. Nice work Kumba. -
Kumba Offline
o-well, just tryed it in RCT1 and it can be done their, probly not new then....i'll keep trying -
Janus Offline
Seems like a cool hack.
I'm not sure about the red castle walls on the building though... In my opinion, it would look better with either blood red, the colourable marble walls that came with the game, or perhaps both.
That red looks too dull. Also, to make it look more like the architecture you showed in the earlier screens, add more 1/4 tile details.
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