(Archive) Advertising District / Soul Calibur
- 04-November 03
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Richie Offline
I think we already knew that.Oh right, well then you fucking rule metro!
Metro for ParkMaker!
*Edit* i dindnt see the page carried overEdited by *RiChiE*, 16 April 2004 - 02:15 PM.
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Ride6 Offline
On that last screen:
Um, damn... Uh, shit man I don't know... It's amazing. The color use is abundant but still earthy and the buildings don't interfear with each-other too much. Somehow the transition to earthy landscaping and flowers at the left side and bottem of the screen is completly seemless.
I don't know about spotlight... Super Runner up statis is definent. I guess it really depends on the competition.
ride6 -
Mayerle Offline
Wow those screens are quite impressive. I really love what you've done with the architecture. I didn't read your whole giant explanation, but if it fits the theme or is possible, I think you should put in some windows. -
Metropole Offline
Maxi-Soryuju
Maxi, the pirate from Ryukyu (present-day Okinawa, Japan), led a crew of trustworthy men and lived carefree on the high seas. Having traveled throughout the seas of Asia, Maxi looked to the west for new lands to explore and sailed a southerly route towards Europe. While docked at a harbor in India, he encountered Kilik, a young man searching for Soul Edge.
Unfortunately, this proved to be a star-crossed encounter.
The hidden evil resident within Kilik attracted unwanted attention from a horde of monsters. The ensuing battle took the lives of Maxi's crew, who were helpless against these nightmarish foes. Kilik and Maxi were the only survivors of the bloody carnage.
After the massacre, Maxi traveled with Kilik and swore to seek revenge for his fallen comrades. Maxi was certain that Astaroth, the leader of the monsters, would appear before Kilik once again.
Xianghua later joined their journey, and the three of them headed towards Europe. The travels through unfamiliar lands strengthened the friendships between Maxi and his new companions.
Eventually, the group made their way into Nightmare's stronghold. Nightmare, who possessed Soul Edge, commanded his horde to attack the intruders. Maxi recognized them as the same monsters that murdered his crew; he knew that his sworn enemy was nearby. Almost as if to acknowledge Maxi's presence, a hulking silhouette emerged from the shadows.
Maxi forced his companions to go on while he stayed behind to confront Astaroth. He used every ounce of his strength and avenged his fallen crew by destroying the golem, but at a price- Maxi suffered grave injuries during the battle.
Immediately after Astaroth's defeat, the outraged god of war commanded the earth to swallow up the weakened pirate. Unconscious, Maxi fell into a river that flowed deep underground and was carried away quietly by its icy currents.
Above ground, the only trace of Maxi left behind was his nunchaku.
When Maxi awoke, he found himself resting on a riverbank. His mind was lucid, but he could not feel his extremities. He soon realized that he had suffered debilitating injuries that prevented him from moving freely.
Fortunately, a person from a nearby village rescued Maxi, and took him to the village. With his vast knowledge, strong sense of duty, and likeable personality, it did not take long for Maxi to be accepted by the villagers. After some time, his strength began to return, but his arms and legs would not heal- it seemed unlikely that he would be able to return to his carefree, nomadic lifestyle.
Nevertheless, Maxi was satisfied with his new life. He had exacted his revenge against the one responsible for his crew's death. Although he was curious about Kilik and Xianghua's fortunes, as long as the peace continued, he believed that they had vanquished the root of the evil. "I wouldn't mind spending the rest of my life here in this village," thought Maxi.
Four years passed, then a rumor reached the village. "When the enormous man with a gigantic axe comes through... Nothing remains in his wake!"
Maxi had a horrible feeling that it was him. The more information he gathered, the more convinced he became that it was indeed Astaroth. "That freak is still alive. How can I be here, living peacefully, when I haven't avenged my crew?" Unfortunately, his limbs still refused to move.
As if he were reading Maxi's mind, an elderly village medicine man paid him a visit. "If you wish to gain something of value, then you must part with something of equal value," counseled the elder.
Maxi implored the elder and convinced him to treat his injuries with his secret arts. The elder had found a peculiar rare metal fragment recently and used that precious item for the mysterious treatment.
Several days later, Maxi left the village with the promise to return one day.
In exchange for the restoration of his limbs to seek revenge, Maxi lost something just as precious as the slain comrades he swore to avenge- the memories of Kilik and Xianghua.
Soryuju -
JKay Offline
Not my favorite screen of the bunch, but still quite interesting....I'm not crazy about the red Spanish roofs and grey pillar walls, but the rest does look good....interesting looking water ride(s) too....nice work Metro....looking forward to more updates.... -
Steve Offline
The monorail looks like it totally ruins the atmosphere for the log flume. Other than that, looks great as usual. Just stop using those damn Spanish rooves! -
Metropole Offline
Ignore the log flume bit around there. It's not themed properly there. The screen is to mainly show the 2 stations.The monorail looks like it totally ruins the atmosphere for the log flume. Other than that, looks great as usual. Just stop using those damn Spanish rooves!
Metro -
Leighx Offline
a very nice screen once again.
where the station is the slanted wooden roofs with just the plain wooden brown underneath. tht bit doesnt look right have another texture there.
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Lucifer Offline
Towards the back left of the screen its getting a little messy; with the monorail and the waterrides all bunched in one place.
And the brown pathing on the stairs looks out of place...
You also know what i think of the colors... -
Richie Offline
The scrrens not the best, but its not bad. I still cant wait for the parks release.
Hows it coming along?
Oh yea,
[font="Impact"]::BUMP::[/font] -
Jacko Shanty Offline
That last screen has some really great atmosphere. It feels very deserted, but overgrown. I like how the queue just sort of disappears into the jungle. The water ride looks quite amazing so far also. Only thing that bothers me is the vines. IMO, they don't look good on anything in general. -
penguinBOB Offline
he's over advertising it already, don't give him any ideas...Hows it coming along?
Oh yea,
[font="Impact"]::BUMP::[/font] -
Metropole Offline
A guest builder currently has the park, thus resulting in the lack of updates.
Metro -
Metropole Offline
Considering that the guest builder is still working on the park and it will then go back to me to work on a section, there won't be any more updates for while. So I decided to show you the improvements I have made on the park. These 4 screens have bee show before, but they have now been improved and completed. Just to remind you of what the park is like.
Orichalcum-Sophitia
Soul Edge-Nightmare
Mind Scan-Charade
Lethe-Cervantes
Also, I feel it is time to inform you that the guest builder is currently designing some Dueling 4D rollercoasters for the Voldo section. These coasters will be the parks' main attraction. When I get the park back, I will theme this section, and that will be the next update.
Sorry for the lousy update, I just wanted to let you know the score with the park.
Metro -
JKay Offline
Incredible metro....I'm pretty much speechless, even though I've seen these before...I'm not too fond of the first screen...it almost seems like a different park there.... but the Cervantes & Nightmare screens are amazing, definitley my favorites, ....I'm hooked, and you've started to reel me in...
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