(Archive) Advertising District / Soul Calibur
- 04-November 03
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v1perz Offline
from the way it looks, it seems like you are going to add more layers. so yeah, listen to deano and add some layers, looks good so far, dont know how it relates to Soul Calibur tho. -
Metropole Offline
True that it doesn't relate to Soul Calibur...but it's just a resort. Take my word when I say that the park will be totally soul calibur based...but you'll still be able to appreciate it if you haven't played the game...
Metro -
Metropole Offline
Eurydice Shrine Gallery
This shrine is built high up on a snow-covered mountain that is as beautiful as it is harsh. The scale of this temple is such that it is easy to believe that Olympian Gods once dwelled in this place.
Legends say Hephaestus, the God of fire and forge, built the main shrine on top of the summit. This is evidenced by the stairway that leads up to the shrine; the enormous steps are impossible for mortals to climb. Humans built this gallery around the giant stairway for their priests' use.
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tyandor Offline
They blue stuff clashes with the rest of the temple...
You mentioned that it was about the god of the forges and fire, maybe you should do something with that. -
Drew Offline
I don't know if you've played the game or not, but that's how it looks in the game.They blue stuff clashes with the rest of the temple...
You mentioned that it was about the god of the forges and fire, maybe you should do something with that.
It looks very nice Metropole.
I can't wait to see more. -
Metropole Offline
My apologies. I forgot to mention that this is an arena in the game, and it has bright blue columns holding it up.
Metro -
tyandor Offline
I don't know if you've played the game or not, but that's how it looks in the game.They blue stuff clashes with the rest of the temple...
You mentioned that it was about the god of the forges and fire, maybe you should do something with that.
It looks very nice Metropole.
I can't wait to see more.
#edit# I don't know the game -
Janus Offline
I'm not sure about that screen. The temple looks a bit blocky, maybe it would be cooler if you sort of built it into the mountain. You don't have to follow the game exactly.
The landscaping looks a bit strange too. I get the impression that you just raised the land a bit randomly. Try to make it look more natural, put more thought into it. Delete some of that egyptian stuff on the mountain too, you've overdone it a bit. -
Leighx Offline
its okay but the blue stands out to much. and there is quite abit of verticle face and all those vines dont look good just like tht.
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hxzero Offline
You know, I have a thought for that hotel....it looks more like a motel. It's just not...grand enough. -
mantis Offline
The arena looks great and I really like the way half the supports are on the edge. And I like that little rock formation you've got going on over the tunnel entrance/exit.
Landscape could to with being a little smoother, perhaps, but that's no big problem. Nice work. -
Metropole Offline
I think that is a good thing. It's a mountain, and a harsh one at thatthere is quite abit of verticle face
Thanks for the comments. The blue is staying. The supports are staying. Still undecided about the vines, and I'll work a little on the landscaping.
Metro -
guljam Offline
WOw!
Holy shiT!
I like the ice conpsept and arches..
first screen is hotel?
(Fuckin Great you Patients) -
Metropole Offline
Orichalcum - Sophitia Alexandra
Sophitia was the eldest daughter of a baker. Her life was rather ordinary until she received an oracle from Hephaestus, the God of fire and forge, to destroy an evil sword called Soul Edge.
The divine words of Hepaestus led Sophitia on two journeys. The first time, she succeeded in destroying one half of the Soul Edge, but received grave injuries by the flying shards of the shattered blade. The second quest took place a few years later when she learned that the remaining Soul Edge continues to wreak havoc.
During her second journey, Sophitia found out the someone else had destroyed the demonic sword, and so she returned home to Rothian, her betrothed. The married shortly thereafter and were blessed with two children. They led a happy life until the day they encountered a peticular metal fragment.
Her children scrambled a fought violently over a metal shard the Rothian received from a mysterious customer. The evil aura the fragment emanated caused Sophitia's old wounds to ache.
"Had the shards of the demonic sword infected me with their dark energy before they were removed from my body?..." Sophitia thought in horror. But that would explain her children's frenzied reaction over the piece of metal.
Sophitia's younger sister, Cassandra, saw her bewildered reaction, and ran out with the metal shard. A few weeks passed before Sophitia made up her mind.
Sophitia intended to free her children from the evil sword's curse and insure the safe return of her sister, who had left on a journey to destroy Soul Edge on Sophitia's behalf.
In Sophitia's hands were the new sword and shield that her beloved husband had forged for her...
Orichalcum -
JKay Offline
I've heard of the game, but never played it, so I don't know how the whole story fits in with the park...but it does look nice. The colors are clashy, but I guess thats how it appears in the game. I like the coaster supports, but think you've overdone them just a bit. But overall, a very stylish, well-themed park. -
Steve Offline
look very nice metro. im a big fan og your larger type buildings, and this is great. but all your supports are knda starting to look the same. so just fix those and you got a promising screen here. other than that, great work! nice colors too!
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