(Archive) Advertising District / Innovation Works
- 14-September 03
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Kumba Offline
This will be a huge 4 map park made my all the members of RCTI. Each map will have a basic theme....
Map 1 - Mine
builders
WPNW
W33man
Me
Map 2 - Spooky/Village
builders
Austin Powers
Metroploe
Indy Jones
Map 3 - Tropical
builders
SuperTropper
Titan
Six Frags
Map 4 - Forest
builders
SirSpinster
Hulkpower
As of now i think im the only one out of the editor, but i think supertropper is nearing the strat of his map.
Here are a few pics of my mine areas dueling mine train
Here you see a nice looking Duel and a cool broken down old mine shaft
OMG look at the stats, thats only the second time i have seen a out and back duelers track lengths match! (the first a saw was also done by me )
I few "hacks" were used to make this rides station look good, and please if your waiting on line to ride this thing dont drinck out of the well.
Hope you all enjoy the screens. -
Coaster Ed Offline
It looks very good Kumba. Not much else to say. I really like it. I'm skeptical of this 4 map thing but what you've shown so far looks good. It seems to me that too often people try to make up for mediocre parkmaking by adding on extra maps though. Please make each map good on it's own. -
Toon Offline
Everytime you post screens it seems your skills have improved. I like the atmosphere of these, but I really think you should cut down on the bushes on top of the buildings and if they must be there, maybe go with only one or two types (I really think the only bushes that look good in this usage are the two darker green evergreen looking bushes, definitely not cacti or the spikey bush). I find it quite distracting from your architecture which looks very nice otherwise. A good example is the broken down mine shaft. I really think this would look better with less vegetation on it. As it is it is really hard to pick out from the landscape. I know you probably want it to blend in somewhat, but try it without and see what you think. -
Titan Offline
This is a club park. Kumba thought of it, therefore he is posting the first screens.
However, Six Frags is on my map... not Hulk... -
Turtle Offline
Looks very nice, you are definitely inproving with every map you do. And you work so quickly too. Stats are very good, maybe some other land textures wouldn't go amiss. Some dirt, and grassy dirt are always good. -
Kumba Offline
Im Glad you all think im getting better, with this theme its hard to be at my very best (witch i dont think you guys have seen yet) but im trying, and yeah it does look like Tiumba TLI, but i cant change 1/4 of a Club park just coz the theme is like some of my other stuff. But i will try not to be so repetitive in the future. -
Kumba Offline
UPDATE
heres my canyon themed rapids ride,
OMG did that boat in the top right hand corner shink ?
How did the rocks get underwater? -
ECC Offline
Damn, you got Toon's scenery too.
Nice hacks. Architecture is well, different. But it looks good. You've put in too many of those egyptian objects. Try easing up on all the excessories. -
Cap'n Quack Offline
looks good. alot of detail. but it looks the same as every other screen you have posted...brown. -
gir Offline
Yeah, great RCT2 has brough all this nice new scenery, etc, so lets watch everyone use the same pieces over and over again to achieve the same effect. I'm sick off seeing the same things over and over again. -
mantis Offline
That was helpful...The building in the top pic is fugly, and you have used too many egyptian stones.
Anyway, that underwater scenery is interesting. The building is a bit strange - the angled bits on top look slightly out of place. I like the way the scenery is built up on top of the land - as if the land and the ruins have become a single entity. -
Kumba Offline
ok first thanx for all the nice replys, and the stones are really just canyon rocks falling into the water.
Im almost done with my theme in this park then it will go to WPNW or W33man.
Heres a few screens of the strangest ride i have ever made, it called "Crazy Retarted Mules" its a outdoor bumper cars with scenery built in, the mules (the bumper cars really) bump into it as the meander around.
Muuaaahhh! -
John Offline
Random notes about the park:
- Way too boring. The use of brown has zapped any feeling out of the park. Like your other work, it lacks feeling without any sort of color. Brown = boring. Yellow, dark red, dark orange, etc. would weave nicely into the atmosphere you have going.
- Add more theming objects in with the trees and shrubbery. It just looks... plain?
- I love the river rapids ride. Very nice hacks. Add some damn color.
- Some of your architecture is nice, but it is too small. There isn't any 'meat' to it. Add larger more elaborate buildings and you'd be onto something.
- Add more trees. You seem to be overdoing the bushes and cacti just a smidge. -
Turtle Offline
Well, apart from the afore-mentioned "brown-ness" and similarity with your previous work, it's lovely. Those rounded poles are floating in the second-last screen though.
@rctfan - it's a flying saucer ride, with bumper cars on it, and things in it. Very nice idea. -
sloB Offline
ive certainly seen better work from you Kumba but its still decent. The architecture is still not big enough(especially in the middle) and also try to stay away from just the thin wall look. (hard to explain i think you know what im talking about if not tell me)
At least you are STARTING to use a little more color. i need more orange or something though. What about those duelers
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