(Archive) Advertising District / Six Flags over Florida

  • Highball%s's Photo
    This park has been making the rounds at RCT2.com for some time now, and I decided to post a topic here to get ya'lls opinions on it. The park is Six Flags over Florida and it is located on the norh side of Orlando just off of I-4. The area includes Six Flags Parkway, Six Flags Drive, the Port Atlantica hotel (not owned by SF), a parking garage, and the park itself. Link to screens here. I haven't got all of them back up yet, but Six Flags Plaza is back up for the most park. Webshots deleted my old album last night for some reason. I'll update again when I get the chance.
  • Raven-SDI%s's Photo
    Hello.


    I have positive and negative comments for you.


    The Bad (that's not so bad)
    - Your architecture is very plain and repetetive.

    The Good
    - Though plain and repetetive, the architecture does really resemble that of a genuine Six Flags park. Good job.


    Screens of rides would be cool...


    Raven-SDI
    §
  • Highball%s's Photo
    I can explain the boring and repetitive nature of my structures. I am trying to make this park as realistic as possible. In real life, elaborate rooves and such are not commonplace. That is why most of my rooves are dull and boring. I am building this park from a guest POV (i.e. looking up not looking down.). I'll have some screens of rides when I actually get out of the SE.
  • Micool%s's Photo
    But if you know they're dull and boring, why do you make them? I don't understand that mentality.

    It looks like you put a lot of effort into it but there is another thing in this park that makes me dislike RCT2's custom scenery feature. You've imported custom scenery for everything! THe American Flag, the SF logo (maybe that comes w/ the game...), the Warner Brothers logo(s), etc, etc, etc. In RCT1 everyone made that stuff and it was cool to say "wow, look how they made that flag/sign/building..." But even if RCT2 is easier to recreate things in, I don't think it's nearly as fun as RCT1.
  • Thunderbolt%s's Photo
    Well I really like it, I'm really into realism and those are about the most realistic buildings I've seen in the game. You've got the size and structure perfect. The only screen I didn't like is the parking garage. I know that every park has one, but this one looks more like an eyesore than anything else. Thats the only complaint I have though. Just don't let me down with your rides.
  • Meretrix%s's Photo
    I hear this debate a lot, and since I've been looking at this park for a while, I'll throw my two cents in. First Mad Dawg, I think the park looks really good. It definitely captures that "Six Flags" feel. About the custom scenery, I prefer custom scenery. My analogy is this. If I have Photoshop 7 installed on my computer and I am a graphic artist, why in the world would I use MS Paint to create graphic documents? Roughly tranlsated, yes it is very cool to see how people produce things given only the original tools from RCT. But, if the custom scenery is done well(i.e. Toon), then why not take that extra stuff and produce a whole new level of WOW?

    There, I've said my peace. Park looks great. Keep it up.
  • Micool%s's Photo

    But, if the custom scenery is done well(i.e. Toon), then why not take that extra stuff and produce a whole new level of WOW?

    Because it shows no creativity and I have no way to judge whether the person put effort and detail into the park. And because it's boooring...

    With that said, I'm fine with TT making scenery for his parks and then using it, I mean, he made it himself. But if you can't make custom scenery, then sorry, unless you can use the custom scenery in a creative way, instead of just shoving into a park, then you lose.
  • Meretrix%s's Photo
    Boring...no. I personally am sick of looking at side friction coaster pieces used as awnings. But to each his own. And yes, there is definitely a sense of accomplishment when you create a good looking piece of custom scenery. I am curious though Mad Dawg, how much custom scenery did you use, aside from the different logos. Also, do you think you could send me the WB logo. I have been looking for that one for a while (or at least direct me to where it's located).

    Cheers.
  • kennywood_man%s's Photo
    What sux this is park is a wacky worlds park...
  • Hyper Helix%s's Photo
    Whoa! I really like the archy it looks very realistic and has that nice Sixx Flags touch to it! Nice!
  • Toon%s's Photo
    So many points to address here. First of all, the style of this park is not to my liking, mostly because I find the architecture boring. The buildings may look realistic, but I have never understood where the fun and challenge are in making realistic looking buildings that basically look like big square boxes, when the game is capable of so much more. If you're happy with it and enjoy building this way that is fine and continue on with it, it just doesn't do anything to excite my senses.

    As for the custom scenery debate. Scenery items can still be used creatively and in interesting ways to create new and unusual looks in RCT2. I personally think that custom scenery is what separates RCT2 from LL and makes it possible to create highly detailed architecture (which to me is the real advantage of the game). I too love the creativity shown in LL and think that most of the best work is still being done on that palette, but RCT2 is catching up fast and I don't think it will be long before some truly jaw dropping work is produced. I'm tired of hearing parks criticized for using too much custom scenery...if the tools are there, use them.
  • Highball%s's Photo

    But if you know they're dull and boring, why do you make them? I don't understand that mentality.

    It looks like you put a lot of effort into it but there is another thing in this park that makes me dislike RCT2's custom scenery feature. You've imported custom scenery for everything! THe American Flag, the SF logo (maybe that comes w/ the game...), the Warner Brothers logo(s), etc, etc, etc. In RCT1 everyone made that stuff and it was cool to say "wow, look how they made that flag/sign/building..." But even if RCT2 is easier to recreate things in, I don't think it's nearly as fun as RCT1.

    Well, I can't explain my mentality, but I can explain why I like this kind of architecture. If you want the truth, I have never really been awed by an RCT park, ever.
    Except Tilted Acres. My jaw hit the floor on that (Oh, and Meretrix, if you need a parking lot or structure next time, just let me know. ;) ).
    And I really don't understand your argument about custom scenery, Micool. IMO, it can further enhance the gameing experience. It also lets me be more imaginative and realistic. The original themes I always find lacking the littlest things.

    Well I really like it, I'm really into realism and those are about the most realistic buildings I've seen in the game. You've got the size and structure perfect. The only screen I didn't like is the parking garage. I know that every park has one, but this one looks more like an eyesore than anything else. Thats the only complaint I have though. Just don't let me down with your rides.

    You are probably the first person not to like that garage. Thank you. And are there really any non-eyesore parking garages? I tried to isolate the thing as well as possible. It ended up on an island by accident really.

    Because it shows no creativity and I have no way to judge whether the person put effort and detail into the park. And because it's boooring...

    I actually see where you're coming from, Micool, but I think the more a person has, the more creativity they will have. Not the other way around.

    I am curious though Mad Dawg, how much custom scenery did you use, aside from the different logos. Also, do you think you could send me the WB logo. I have been looking for that one for a while (or at least direct me to where it's located).

    Well, RBG cut up some of those brick walls you see to 1/4 height walls. I have a few custom trees, zero clearance flowers, lots of paths (you can see in any SF Plaza screens), and some more miscellaneous objects. Let's just say my "?" scenery tab is full. PM me your email address and I will send it to you, Meretrix.

    What sux this is park is a wacky worlds park...

    Yeah, it is.

    So many points to address here. First of all, the style of this park is not to my liking, mostly because I find the architecture boring. The buildings may look realistic, but I have never understood where the fun and challenge are in making realistic looking buildings that basically look like big square boxes, when the game is capable of so much more. If you're happy with it and enjoy building this way that is fine and continue on with it, it just doesn't do anything to excite my senses.

    I just prefer realism in my parks. Most RCT parks I have seen I do not like because they looks so unrealistic. It's just my view though. I knew that many would think that this park is boring. In the only area I have shown so far (Six Flags Plaza), I was going for a "Central Florida shopping center" feel. I'm presently working on an airfield (unnamed so far) and it's B&M flying coaster, Aviophobia. <---- Means fear of flying.
  • Pym Guy%s's Photo
    It looks good, but the architecture is dull.

    Even if you are going for a realistic park, still make it look good from our point of view also.

    Considering we're the ones viewing the park.
  • Circéus%s's Photo
    I have no specific preferences in parkmaking. However, would it only be for the sheer amount of realism (Heck, even the size of the buildings is awfully right!), I think you've got to love this park.
  • Prince%s's Photo
    1. where is it in florida
    and
    2. I just have to state that this looks like a totaly new game like something from sim city instead of rct...not that its bad I just didn't feal like this was a park related to rct at all (or WW for that matter...).

    ~Prince Ashitaka~ 8@
  • sloB%s's Photo
    other than the brown weird looking custom paths it looks ok. I dont like the architecture that much bu ti guess its like Six Flags. (i never really thought making Six Flags parks was that cool really)
  • Highball%s's Photo

    The park is Six Flags over Florida and it is located on the norh side of Orlando just off of I-4. The area includes Six Flags Parkway, Six Flags Drive, the Golden Palms Resort Hotel (not owned by SF), a parking garage, and the park itself.

    Hope that answers your question, Prince_Ashitaka.
  • sacoasterfreak%s's Photo
    I think this is genius, but that's just me. You people say boring and repetetive, have you ever been to a Six Flags park?? This looks just like something Six Flags could pull off. I'd like to see some screens other than the entry plaza, I want to see your theming.. this could be a really interesting park. The parking garage looks more realistic than any other I have seen, in my opinion. Though I havent seen too many RCT 2 Six Flags parks, I've always wanted to do one. I think it would be a challenge in a certain way. You have done better here than I think I could do.

    For all of you who are hating on RCT 2, I have never heard a decent argument against RCT 2. They are always some little annoyance about the game that people can't handle. If you dont like custom scenery, you should step up and make a park with no custom scenery, and show us your creativity. Corky can do it.... why can't you? I love how everybody has such strong opinions, but those are the people you don't see making RCT 2 parks. Show us something better without making an RCT 1 park that looks like every other good RCT 1 park out there.
  • Scarface%s's Photo
    Looks absolutely brilliant IMO.
    I think its on par with Tilted acres due to the fact that your trying to capture the atmosphere of that chain of parks. From looking at the screens you have done that.

    good start
  • jon%s's Photo
    I am really liking this park, I love realistic buildings even though I can't really perfect the style my self. Although about 5% of what you've shown is a bit bland, the rest looks above average. I would like to see more, maybe perhaps some pictures of rides in the park.

    K,thnx

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