(Archive) Advertising District / Tiumba: The Lost Islands

  • sloB%s's Photo
    Hey John, where did you learn that one? ;)

    Ya one color land type is always best.

    I also agree that strangley all your work looks exactly the same. Try something new, god damnit.
  • John%s's Photo
    Just passing on some words of wisdom from a wonderful person who's making a great IOA park right know, nothing out of the ordinary. ;)
  • Kumba%s's Photo
    Ok, here are some new Titan pics!

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    And this is as big as i can make stuff, in this park.

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  • Steve%s's Photo
    yay! updates! i like it...i just dont like the single paths surrounding the statue...otherwise its fine...good work titan...and Kumba...

    8)
  • Jacko Shanty%s's Photo
    Brilliant. The colors all flow perfectly. I love the colors of the invert, and the single-wide path actually looks really cool - kinda like a lost path in the jungle. Probably the only thing I dislike in the architecture is the brick/metal fences atop the buildings. It kills the theme, sort of. Otherwise, it looks pretty good. :birthday:
  • artist%s's Photo
    Wow that invert is one of my fav rides in this park well done you two.

    Btw get rid of the statue it is very ugly but apart from dat alls good.

    ~nemesis chris~
  • Marshy%s's Photo
    Damm!!!!

    Titan thats brilliant!!!






    TITAN FOR PARKMAKER!!!!
  • \/\/33/\/\an%s's Photo
    Now that's better! I really like it, especially the cobra roll over the path.
  • super rich%s's Photo
    I think the landscape looks good but i think some of the buildings are too dull.
  • Leighx%s's Photo
    i like the little fire pots :D . and the bulidngs and coaster still looking great.
  • mantis%s's Photo
    Kumba asked me to look at the park and to do a little review of what's done so far, and this is it.

    Tiumba Islands is a joint project between Kumba and Titan, comprising differently themed islands and plenty of beautiful architecture and scenery. Both of the creators have been making their names around NE, with Pro Tour entries like Kumba's "The Zodiac" and Runner-Up parks like Titan's "Six Flags Hoosier Station". So it comes as little surprise to know that this park has all the trademarks of a crowd-pleasing park, albeit a little cliched in some of its theme choices.

    The entrance is quite small for a park of this scale, but does its job well. The buildings aren't the best in the park, but rather than disappoint, it shows us just how much the two makes have improved over the course of construction. Moving on from the entrance the architecture moves from simple forms to more sophisticated layering of scenery and better colour choices. Titan's first island's architecture sports blood-red highlights and Grinch-style bushes, while Kumba's is home to a crafty monster truck trek through undergrowth and over waterfalls - the hack is very well done, especially around the water. The 'Umba Grill' is a good example of Kumba's detailed architecture.

    The next island is also Kumba's, but isn't one of my favourites. The tree selection is the tried-and-tested (although always flawed IMO) Arizona Cypress/Tiny Bushes combination, which really detracts from the quite enjoyable mine-adventure ride. The architecture on this island is also very strange - iron walls on one building, stone on another...it all adds up to a rather slapdash theme which I don't find that interesting or attractive.

    Titan's next island, however, is a whole different story. He uses TT's Blocks to great effect - the ornate entrance arches set the form and the rest of the architecture continues with the quality of the Umba Grill. Not only are the buildings here great, though. There is significant landscaping work in the centre of the island, mainly to encourage the tunneling, swooping invert called 'Sherkahn' (after the tiger?). I enjoyed this coaster mainly because instead of being separate from the rest of the area, it is plumped right in the middle, going over paths and through rock formations. The layout doesn't waste any time - the 5 inversions follow in quick sucession and the ride takes only 80s to run full circuit. A brilliant ride in a pseudo-aztec area that stands out from the flood of similar themes we've seen at NE recently. Check out the blue highlights on the architecture too!

    The last island that's completed (there are two still to be done) is again by Kumba, featuring one of the best wooden coaster layouts i've seen in while. The structure dominates the island, embracing it in two out-and-back sections that incorporate cyclones, speedy hills and dives through ruined buildings. The colours may turn some people off, but I think that for once, sick-green looks ok on a coaster.

    It's going to be interesting to see what Titan and Kumba come up with for the last two islands, especially having seen Kumba's recent efforts in the PT (The Zodiac revealed a darker, more adventurous side to his work). Hopefully they'll be showing us some new screens before long, and I wouldn't be surprised if this park wins them another runner-up spot to add to their respective collections. It's somewhat shaming that they've won more accolades at NE than I have :D

    This park includes some really nice work - surprise us with what's left!

    -mantis
  • Kumba%s's Photo
    Awsome review, thanx alot mantis :)

    as for the last 2 islands they should be done by titan, im just not to sure when, coz he has other RCT work to do.

    and i will work on the trees.

    thanx again
  • spiderman%s's Photo
    On the three latest screens...

    Screen 1: I'm sorry, but I just cannot like this screen. The 3x3 building doesn't work for me, and the other one isn't a whole lot better. The theming around it is pretty good though.

    Screen 2: This screen is awesome. The interaction and the little overhang going over the path is all great. Good job Titan.

    Screen 3: Even better than the last! Great building, great theming surrounding it, awesome screeen.

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