Head-2-Head-X / Head-2-Head-X: Rules & Regulations
- 21-March 24
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Liampie Offline
Document H2H is a team contest with six teams of twelve players, each led by a captain. The teams make mini park collabos that go head to head in match-ups decided by forum poll voting, with the creators being kept anonymous until the vote has ended. The contest starts with a Round Robin where each team competes against each other team once. The four best teams proceed to the Play-Offs to fight for the Championship in a knockout format.
Please note that failure to follow any of the following rules will result in the respective park, player or team being penalized or disqualified.
A. Access1 Sign-up is required to be considered for H2H. Captain sign-ups will last a week. Player sign-ups will last 10 days. 2 Six captains will be chosen by the admins once the captain sign-ups have closed. 3 The captains will draft their teams of twelve players from the pool of sign-ups, for a total of 6 x 13 = 78 participants. 4 Sign-ups who are not drafted onto a team will go to the replacements list. 5 Players may still sign up after the draft, but will go to the replacement list directly. 6 At the start of the contest, each team must appoint a vice-captain. The vice-captain will step in when a captain cannot fulfill their role anymore. 7 If a player drops out, the captain can pick a replacement from the replacement list and announce this in the captains chat. The replacement must be accompanied with a proposal for how many points the replacement is worth (see rule B3). This pick and it's value must be approved by a 2/3 majority in the captains chat, which comprises of the five other captains plus one non-captain admin. B. Player Line-Up1 Every player on a team, including the captain, must be used at least once during the Round Robin. 2 No two people can work together on a park twice in Round Robin. A single player pair from Round Robin may be repeated in the Semi-Finals, but any further builders must not have worked with either player previously. All player combinations are permitted in the Grand Final. 3 newThe number of builders that can build on a single park is determined through a points system, with highly skilled players being worth more points than intermediately skilled players. During Round Robin the sum of a park’s creators’ value cannot exceed ten points. In the Semi-Finals this sum cannot exceed twelve points. There are no limits for the Grand Final. The amount of points that a player is worth is determined by the round a player was picked in during the Draft.
Captain R1 R2 R3–4 R5–8 R9–12 TBD 5 4 3 2 14 To be classed as a park creator a player must physically build on the park. Content brought over using the scenery manager counts as having built on the park. Performing small hacks by non-creator team members will be tolerated as long as there's not creative input involved. 5 Any player may create custom scenery or other supporting content for their team without turning them into a creator. People who are not part of the contest are also allowed to create custom scenery on request, as long as rule B6 is followed. 6 Parks must be built in secret within the teams, and will remain anonymous during the match. This includes any clever way of putting your name in the park that reveals or hints at you as the creator. Only the admins are allowed to disclose creators. Any proof of information leaking of any kind will result in a penalty. C. Park Construction1 Parks built for Round Robin must be between 1600 and 3600 tiles in size. For play-off parks, the map size can go up to 4900 tiles. 2 Anything outside a map that plays a visual feature (ie a dragon flying, a train animation created via shoestring) will count towards the 3600/4900 tile limit. Anything outside the limit that isn't visible, and only contributes to something visible inside, will not count. 3 For parks that significantly exceed the tile limits defined above, a penalty will be applied to the match outcome following a formula.
Score deduction = 5% + (tiles overage / tile limit)4 Park construction can't begin until after the team draft. Recycling work built before the contest is not allowed. D. Park Submission1 All parks must be submitted to the admins (posix, Liampie, CoasterCreator9 and Xtreme97) by website PM, discord DM or cloud storage before their respective deadline - the parks must not be edited afterwards. This is the only instance when the creator's names can and must be revealed, along with the % creator shares. 2 newAny extra materials, or updates to them, that aren't direct map content, for example readmes, park graphics or brochures, logos, plugins, or similar, ie anything that isn't a savegame file, may be submitted in a grace period after the deadline. This grace period is not fixed and will vary based on admin decision when they intend to post the match. We advise to not submit any extra materials later than 60 minutes past deadline. We will not delay the posting of any matches for such extra content. We are not obliged to use any extra materials submitted post-deadline. 3 newCustom music, if it is to be included via .PARKOBJ, is considered map content, and must therefore be part of the .PARK before the deadline. Any music that is not direct map content, and merely intended to be played in the background while viewing the park, for example links to online music sources, or included audio files like MP3 are considered extra materials. 4 newThe maximum file size of submissions (including extra materials) cannot exceed 40MB with the exception of the Grand Final which has a limit of 50MB. If a submission exceeds this size, the admins may sometimes try to help you bring it down, for example by improving image compression in attached PDFs, or by enhancing audio compression or shortening custom music in PARKOBJ. In this latter case, only the admins are allowed to re-export the .PARK file with the edited music. 5 A 800x600 screen must be submitted alongside the park. This will be used for match presentation. The screen must be a png file with a normal zoom level and no edits other than the cropping. 6 A forfeit is ruled if no park is submitted. Creators that were working on that round do not count towards Rule B1. 7 All teams receive the chance of a one-time deadline extension of 3 days. The captain of the team has to create a written record dated before the respective deadline in order to make use of this option. This extension use counts for the entire contest, including the Play-Offs. 8 newOnly submissions with a timestamp prior to the deadline count. Any +5 minutes on the timestamp will mean a 5% deduction of the later received votes in the match. The 5 minute intervals are not rounded up, eg. 19 minutes late = 15% vote deduction. 20 minutes late = 20% vote deduction. E. Voting1 The parks will be voted on by the community to determine the winner of each match. The creators will remain anonymous players until the match has been closed. 2 All match polls will have a three day limit (72 hours) after they are posted for voting to occur. If the voting is tied after the three day limit, the voting will remain open until a winning vote is received. 3 In the event of a forfeit or disqualification, the park that was submitted will receive the average relative winning percentage of all winning entries to be used in the event of a tie and the contest statistics. The team forfeit will receive 0% for this round in calculation of their average relative vote percentage. 4 Players will not be allowed to vote in their own team's matchups. Any such votes will be removed if necessary. 5 The admin team will not remove votes cast in an unintended manner. For example; accidental null votes or accidental votes for the wrong park. It is the responsibility of the voting member to ensure that their vote is cast as intended. For those who don't know, clicking "View Results (Null Vote)" will result in no choice given. You cannot cast a vote after you've seen the current score. 6 Anyone who has dropped out of H2HX will be treated as though they are part of their former team with respect to voting, and will not be eligible to vote in any of their old team's following matches. F. Play-Offs1 When the Round Robin has come to an end, all teams will be ranked primarily by their win/loss record, and secondarily by their average relative vote percentage. The top 4 teams advance to the Play-offs. 2 The play-offs consist of two Semi-Finals; one Semi-Final between the teams in place 1 and 4, and one Semi-Final between the teams in place 2 and 3. 3 The winner of each Semi-Final advances to the Grand Final. 4 The losing teams from the Semi-Final matches have the option of competing in a match for 3rd place. We have tried to cover all areas of the contest but feel free to ask questions about remaining unclarities.