H2H9 / Advertise Yourself

  • RWE%s's Photo

    Since i'm no captain, here's my collage. You can see my strength lies in the aspects of architecture and small details, but i lately also got a lot better with other stuff. I'm very productive and build a lot, so if you only put me onto a supporting role in one park or something, i will get bored. You probably want me in a leading role for one round robin park and then maybe support some others. I can also be your vc if you want. Feel free to hit me up and ask questions.

     

    Attached Image: collage.png

  • Paeve%s's Photo
    Oh yeah I can also host a private mp server on openrct2 if thats something captains are looking for. I'll probably add auto-backups as well so everything won't be lost if someone accidently goes hard with the delete key.
  • bigshootergill%s's Photo

    I'll probably add auto-backups as well so everything won't be lost if someone accidently goes hard with the delete key.
    Might be fun just to test that out :p
  • Jaguar%s's Photo

    Alright, let's do this. I haven't played in a little while and I still don't know what does or doesn't constitute 'good' work but if your team needs artistic visionary work with a fair amount of details and maximalism that's guaranteed to melt the viewer's eyes, I can help.

     

     

    Here's something from Phototrophian and an attempt to incorporate architecture into the landscape, imo one of the most beautiful nooks on the map. I could probably tone the landscape work down for h2h.
    Attached Image: scr2.png

     

    More casual work here... On the right, I started Eukumenopolis eons ago as a fun cyberpunk city. The left is a psychedelic machinescape from Micro Madness

    Attached Image: scr5.png

     

    More micro madness work... the top being inspired by Frank Lloyd Wright's Prairie style and the bottom being an attempt at impressionism during a Russian Winter.

    Attached Image: scr3.png

     

    Another picture of phototrophian... an earth-sheltered structure with a green roof.

    Attached Image: scr4.png

     

    I probably won't be limited to conceptual fantasy either and can do realism as well, like in this project, which is sadly lost:

    Attached Image: scr6.png

    Pros:

    -Tons of details/'crunch'

    -Decent landscaping

    -I can do modern architecture quite well, and shouldn't have much difficulty with other styles

    -Fantasy/Conceptual stuff... if you want a standout park that'll win "fantasy park of the year" then I'd probably be a good teammate.

     

    Cons:

    -Notice the lack of rides as a highlight? Well I'm terrible at layouts.

    -Building like this honestly makes me burnout easily... case in point, I have a really bad contest record. An overfocus on micro doesn't help.

    -My parks are usually extremely jarring and nauseatingly cluttered, if not outright seizure inducing

  • G Force%s's Photo

    IYKYK

     

    Thanks,

    G

  • RobDedede%s's Photo

    I'm going to do a "take two" since my collages were way too small. Here are some clearer images of what I believe to be my best work.

     

    Attached Image: AGz5FnePm8.png

     

    My Nazca Lines log flume entry.

     

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    Our pier contest entry, made with left_handed_coffee_mug

     

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    Our switchback coaster contest entry, made with AJ

     

    Attached Image: kvz6rokyWp.png

     

    Our Chile GT entry, made with KaiBueno

     

    Attached Image: K9pBSH0PqI.png

     

    My raptor design submission, to be released soon!

     

    Attached Image: UwH8p6Gn8u.png

     

    My only current solo release, Rob's Rusty Railyard.

     

    One thing I want to point out: I am experienced with both ncso and cso! I would be perfectly fine having to build cso during H2H!

    Thanks all!

  • Shen Kitchen%s's Photo

    Attached Image: screensho.png Here's a few things I piled together in 2 minutes

  • CHE%s's Photo

    I'm a contest player, most of my work was released during two editions of MM, Olympics, NEDC and H2H8 where I contributed to four parks in H2H8 as the floater of my team. I think some of my strenghts are atmosphere and composition. I can still get better at architecture. A few screens to get an impression:

    Coaster from my solo park Sunfields

    Attached Image: sunfields.png

    B O A T from MM

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    Shoestring ride from MM

    Attached Image: hacked.png

    Scene from my design Sommerrodelbahn

    Attached Image: rodel.png

  • Louis!%s's Photo

    Just to show captains what they'd miss out on by not drafting me:

     

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    I can offer more than layouts when I have time on my hands, which I do, more than any previous H2H.

  • Risiko%s's Photo

    Oh yeah, I probably should post something here. I build more stuff than I have uploaded yet. Some highlights that show off heavy theming.

     

     Attached Image: Collage.png

  • barnNID%s's Photo

    I think I should specify what captains should expect from me

    -I'm mostly only interested in doing realism

    -When I get into a project I usually end up becoming quite productive (I finished my last design in about 10 days, and I finished the design I just submitted in around 13 days)

    -I'm not great at layouts 

    -I can do basic object creation (editing existing objects and making some simple custom ones. I just started doing this so don't expect anything crazy)

    -I'm not looking for a super cut throat competitive environment. I want to win, but I want it to be in a more chill constructive setting

  • Iretont%s's Photo

    Although this is quite late, I figure I should probably post something here for the captains. Some of my work over the last year or so. So far I have strictly been working in ncso but I have always been interested in taking a solid stab at cso. 

     

    Pros: 

     

    - Very well rounded. I can do either fantasy or realism but I tend to maximize my skill when there is a blend of each. 

    - Consistent and typically score very high in DKMP (highest average scorer in 2020 contests, never placed lower then 6th in an Ride Creation Contest entered)

    - Solid at many areas within a park (foliage, landscaping, architecture, coaster layouts and supports, etc.)

    - I am a very meticulous builder who always strives to perfect my work

    - I am a great team player (feel free to confirm with Mamarillas, Swagtitties or other DKMP members)

    - I definitely put in the time and I anticipate having time available for much of this contest

     

    Cons: 

     

    - Not much experience with cso but very interested and also a very quick learner. 

    - Being meticulous also lends itself to sometimes being a slower builder but shouldn't be a major issue with these park sizes and timeframes.

     

     

    My Recent Works

     

    Park I built with Ulvenwood for a water park contest on DKMP - Feb 2021

     

    Skeleton_Reef.png

     

     

    Park I built with Jack-WTSFM based on an Atlantis theme. - Jan 2021

     

     

    Atlantis.png

     

    A wooden coaster (Sand Shaker) I built for the DKMP tag park (Area blurred out was not built by me) - July 2020

     

    Tag_Park_2.png

     

     

     

    My Avenged Sevenfold themed park (More pictures available here: https://imgur.com/gallery/y5rps1s) - December 2019

     

    A7X_Park.png

     

     

    My Airship themed after the movie and books for Mortal Engines. (More pictures available here: https://imgur.com/gallery/IOhduW4) - May 2020

     

     

    DKMP_Revenge.png

     

    A jungle themed park I built including a triple launch coaster, river rapids, and a swamp speed boat ride (More pictures available here: https://imgur.com/gallery/gTqYb0f) - November 2019

     

     

    Pumwacado_Jungle.png

     

     

     

     

  • Rob Tonto%s's Photo

    I haven't completed an RCT park in about 17 years!  I just got back into RCT with OpenRCT2 a year ago, and have been playing around quite a lot, working on many different projects.  Here's a sampling of screenshots that show a bit of my building abilities.  Strengths include terrain woodies and working with custom scenery objects.

     

    Terrain woodie

    kDhL3CG.png

     

    Hacked Music Express and car ride

    5p606NI.png

     

    Carousel and Bumper Cars

    s2m8boy.png

     

    Some Victorian-style buildings

    Vnlpd1c.png

     

    Portal to a park section

    AHsNPxt.png

     

    Main Street in progress

    cIpS5lN.png

     

    Park Entrance loosely based on SFNE

    4zU3lAd.png

     

    Hacked inverted carousel

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    Loose SFNE recreation

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  • barnNID%s's Photo

    @rob Tonto- Those screens show a ton of promise, I hope you stick around this site:)

  • Liampie%s's Photo

    Not disappointed by these screens Rob! I expected something more old school from you which I'd also love, but this is nice too.

  • Otsdarva%s's Photo

    I'm not very active in rct and I'm not as good as most members here. I do like to build layouts and place custom supports, however:

     

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    I also like to build custom flat rides (screens are from a collaboration project):

     

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    I did the Condor ride and its structure. I also did the supports for the coaster in the background

     

    Attached Image: 4.PNG

    I did the gliders and also the support work for the coaster

     

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    Here's a Music Express type of ride

     

    I also have some experience with ncso:

    Attached Image: 6.PNG

     

    Attached Image: 7.PNG

     

    Attached Image: 8.PNG

     

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