Custom Scenery Exchange / Tolsimir's Custom Scenery
- 04-June 20
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Tolsimir Offline
I'm following the trend and open a thread where I collect all the custom scenery pieces that I create.
First I'll start with some tram objects:
The rails are supposed to work with the look of the 'level crossing' rails from ORCT and provide diagonals. They are practically just the standard track pieces. Just like pathblocks they are at the top of their clearences so that they (supposedly) don't glitch with trains going over them. You can build path blocks into them, what will cause glitches though. I recommend doing working with some persepective tricks (i.e. building the path texture below).
rails.PNG (21.39KB)
downloads: 78TOLSTRC1.DAT (12.89KB)
downloads: 20TOLSTRC2.DAT (13.29KB)
downloads: 19TOLSTRAD.DAT (6.54KB)
downloads: 20Moreover, I made some diagonal cables that complement the ITM cables.
cables.PNG (2.05KB)
downloads: 86TOLSCBL1.DAT (920bytes)
downloads: 21TOLSCBL2.DAT (1.06KB)
downloads: 20Sample picture:
tram.PNG (179.72KB)
downloads: 47Download zip-file (including objects from other creators that are useful together with these objects)
tramobjects.zip (13.72KB)
downloads: 30____________________________________
Lamp post
A large 2x1 lamppost for traditional street scenes
lamp.PNG (4.17KB)
downloads: 47TOLSLAMP.DAT (17.39KB)
downloads: 31Sample picture:
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Spanish balcony
A small balcony as seen on many mediterranean buildings
balcony.PNG (7.13KB)
downloads: 31TOLSBALC.DAT (9KB)
downloads: 27Sample picture:
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AC Unit
A small animated AC unit object
acunit.PNG (3.57KB)
downloads: 31TOLSACUN.DAT (7.42KB)
downloads: 27Sample picture:
Hope you enjoy!
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robbie92 Offline
Holy shit, those cables and tram objects were just what I was looking for for Jazzland. I can't wait to implement those.
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Tolsimir Offline
I have updated the tram rails, so now they don't glitch when a train is passing over them. If you have downloaded the object files already please replace them with the updated ones!
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Tolsimir Offline
My last park with Leon came with some new objects. Due to time constraints some of them were a little rushed so I upload here new (updated) versions.
Shallow light path:
shallow version of CC9 light path. In Rovinj there was an errorous version with wrong height offset in one angle. Here is the fixed version:
TOLSSP2F.DAT (10.16KB)
downloads: 16Sample picture:
Unbenannt.PNG (52.39KB)
downloads: 14Colourable large pine tree:
The 2x2 pine tree was requested as a colourable object. Since the trunk consists of several colours I just made the leafs changable.
TOLSPINC.DAT (38.06KB)
downloads: 11Sample picture:
Unbenannt.PNG (76.77KB)
downloads: 26Radio Antennas (remastered):
I also made two antenna objects for Rovinj but I think they went mostly not really recognized. So because of that I made them a little darker such that they stand out better.
TOLSANT3.DAT (1.08KB)
downloads: 10TOLSANT4.DAT (1.35KB)
downloads: 11They are made that the go well with this post by Sephiroth as base antenna:
SEPHPOST.DAT (808bytes)
downloads: 10Sample picture
Unbenannt.PNG (34.87KB)
downloads: 27 -
IceKnight366 Offline
Hey tols, can I get your waterfall objects? I only have TOLSWF04, and I wanted to check out the other ones.
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Tolsimir Offline
Download Rovinj i Plitvice for the original ones. Other players have made further versions during H2H which are mostly realignments. Look at Esoterra and Droomvlucht I guess for those.
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zackrctgame1999 Offline
I would love to see Schiff Wild Mouse Arches (with and without Nazi mouse on top of arches) like those: https://rcdb.com/1670.htm#p=110508
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Tolsimir Offline
I dont know if you wrote it in this topic just because of my german flag, but I will try my best
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Tolsimir Offline
I think it was about time to release these. Probably most of you already were aware of it that I made these mixed land surfaces in all possible combinations. Who didn't want to build a snowy sand desert once? Some of these work really well, others look rather shitty but for sake of completeness I share all of them with you. Also as seen in the following screen, putting them on large areas doesn't look to good but for some nice gradients they are useful. As always with objects, everything depends on the applier. Have fun.
surfaces.png (2.19MB)
downloads: 46surfaces2.png (65.77KB)
downloads: 45Surfaces.zip (7.33MB)
downloads: 29
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