H2H8 / Round robin builder shares
- 18-June 18
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CHE Offline
As we have quite some fans of statistics and analysis among us (and being one myself), let's have a closer look on the builder shares of the round robin. Feel free to share your thoughts or to use the data for your own analysis! Not permitted to upload excel sheets
TEAM OVERVIEW
Heaven's Gallery
R1: Durham, Knaresborough and Staithes
R2: Feira do Flamengo
R3: Forum Caeleste
R4: Incident at Billy Wonka's
R5: Metropolis
Liampie is sticking out being the busiest player of the team and of all captains.Team Spacecrab
R1: Dig Site 4
R2: Studio Ghibli
R3: A Year In Winkelheim
R4: Mount Haystack Ski Resort
R5: Romon U Park
saxman1089 showed great effort with significant shares on every round.
UltraRealists
R1: Wit's End
R2: Mictlan - La Tierra de los Muertos
R3: E.V.I.L.
R4: Park Guell
R5: Mandala
Being the leader on two parks, it's no surprise that Shotguns? was the busiest player of round robin overall.
Strangelove
R1: All Coasters Go To Heaven
R2: Forgotten Mekong
R3: Port Disney Hong Kong
R4: Grand Central
R5: Disney's Frontierland
Were the most even building shares of all teams key to success for Strangelove?
The Replacements
R1: Tahendo Zoo
R2: Mzima Springs
R3: Castles'n'Coasters
R4: Ruigrijk
R5: A Far Cry From Home
Four core builders contributed over 80% to the team's round robin parks.
Icons
R1: Motherland
R2: Tubiao Action Park
R3: Arendelle
R4: North Fork Mountain Park
R5: The Apprenticeship
The Icons show another quite evenly spread building shares, with Scoop being a quite busy late pick.
PARKS/BUILDER
How many parks have the players worked on?
5 parks: 3 players, three of the floaters used their chances to build on every round: saxman1089, zxbiohazardzx and Version1
4 parks: 1 players, ottersalad.
3 parks: 5 players, the remaining floaters gammazero and CHE, also Liampie, alex and RWE, who reached the maximum of three parks for regular players already in round robin.
2 parks: 17 players
1 park: 40 players
BUILDERS/PARK
How many players have contributed to the parks?
1 player: 0 parks, we haven't seen a pure solo so far.
2 players: 2 parks, The Replacements offered us both duos of round robin: Tahendo Zoo and Castles'n'Coasters.
3 players: 8 parks
4 players: 20 parks, the new floater rule that allowed an additional fourth player on a park really made an impact. -
AvanineCommuter Offline
I’d say a 95% share is pretty close to a pure solo, but I guess technically it’s not. Still seems weird to call it a “duo” -
CHE Offline
I’d say a 95% share is pretty close to a pure solo, but I guess technically it’s not. Still seems weird to call it a “duo”
Fully agree, and Tubiao is even a trio technically
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G Force Offline
H2H rules consider any park with a 95% share a "solo". Though I guess for this that doesn't really apply. -
Cocoa Offline
Were the most even building shares of all teams key to success for Strangelove?
gonna lock in "yep"
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AvanineCommuter Offline
gonna lock in "yep"
Gonna lock in “nope”
Strangelove arguably went up against the weakest Park in each team’s lineup, with the exception of Haystack which they ended up losing to.
Tahendo
Mictlan
Arendelle
Haystack
Metropolis
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Scoop Offline
yeah but something like tahendo is not a weak park in comparison to the other three wins. I think they earned their spot but arguable a fluke for four wins.
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AvanineCommuter Offline
The question is if ACGTH would beat CnC, Dutch Park, Mzima, or A far cry from home?yeah but something like tahendo is not a weak park in comparison to the other three wins. I think they earned their spot but arguable a fluke for four wins.
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In:Cities Offline
Nobody is more suprised than us that we've ended up on top so far. But we're in a great place with some great talent left to work with, so we're excited for the postseason matches -
Scoop Offline
case not in point. Your splitting hairs at that point. Even the shares prove what the community thought was a more quality park or not.
Case in point -
AvanineCommuter Offline
Wouldnt have*Maybe if you were better AVC we wouldn't of faced your teams worst park.
And insulting me is futile when everyone already knows Mictlan is the weakest of our lineup. Does that change the fact that Strangeloves 4-park win was due to lucky matchups rather than even shares? Not one bit. -
Iron Rattler Offline
Can't really reach a conclusion over whether solos or collabs are more successful with this small a sample size, but it does seem like they can lead to win. Technical h2h solos went 2-0 this season. If we extend it to 80% and up the record moves to 3-3. Though one of the losses was E.V.I.L to CnC, a "solo" vs another solo. *While Bubbsy did 80% on his round 5 park, can't really use that either way due to the nature of the match.
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][ntamin22 Offline
What you're looking for is a WAR rating. Or maybe a Wins Above Re:Placements?
Something like [(Wins Above Replacement)/(Percentage Contribution Above Replacement)] plotted against draft pick position gives you Top Secret Liam Spreadsheet Strat Value
hop to it, saxcrab!
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