H2H8 / Advertise yourself!
- 18-February 18
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Camcorder22 Offline
Figure i should give a serious pros/cons since I'm in the danger zone in the draft predictions lol
+ Have a nice document full of park ideas I never got around to making
+ As a producer/recording engineer/musician/composer I've released 5 albums in the last 5 years, so I have a lot of recent experience leading and finishing creative projects.
+ Have a predictable but also flexible 9-5 job, with not many hard commitments outside of work
+ Career in software engineering, so I should be able to get up to speed with all the recent developments in the last couple years.
+ Just bought a new Windows laptop for RCT so I'm basically committed to getting my money's worth at this point lol.
+ I'd say in general, my eye for aesthetics/coordination/atmosphere is much better than it was 5-10 years ago.
+ Feel free to check out my music portfolio. I think my major strength creatively is I'm able to take a macro approach to projects, tying together smaller pieces coherently with smooth transitions and textural motifs. I've also had to adapt my style to each musical project I've worked on, while maintaining my own distinct sound. In most of my bands I've been the de facto creative 'leader'.
+ I think I would be good a good asset as a project manager/strategist/co-captain, helping to plan parks out, delegate work, and create/maintain to do lists. This could be utilized by choosing me as a utility pick.
~ There's about a 50/50 chance that I'll either create a really sick layout or a mediocre one.
- Haven't played since 2015
- Never had the patience for micro detailing
- Tend to be a distractible builder (will go between sections of the park randomly without finishing one thing at a time)
- Don't really have the patience for ridiculous hacks (anything more complex than track merging)
- Not much of a 'workhorse', pretty slow and meticulous builder, though occasionally I might become manic or get into the zone and crank stuff out.
- I am in an active band, so things like practice (~4 hours on Sundays), shows (1-3 per month), and studio work (possibly some in April and May), are hard commitments.
- Not up to speed with OpenRCT, Discord, multiplayer, etc, but as I said before I can learn pretty quickly. If anyone can point me towards some topics to read, or mentor me that would be greatly appreciated.
EDIT: Attached screens
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AvanineCommuter Offline
@camcorder22
Download Open RCT (google search). I fiddled around with it and honestly it has changed my entire outlook on the game. Please do it before the contest begins so you can familiarize yourself with all the awesome new features... imagine permanent zero clearance with no issues of ghosted objects, eye dropper tool to select any existing colors/objects, MOM anything with ease, etc.
Then download the discord app on your phone and join the NE discord channel. Its really active, and thats where I asked all my noob questions about open RCT and everyone was really helpful. -
saxman1089 Offline
Please join the Discord before you download OpenRCT2, so we can watch in amazement as you discover the glory of OpenRCT2! It was amazing watching the reactions of AvanineCommuter, honestly. It was like listening to Neil Armstrong taking his first steps on the moon or something.
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AvanineCommuter Offline
Ha! It felt exactly like that!Please join the Discord before you download OpenRCT2, so we can watch in amazement as you discover the glory of OpenRCT2! It was amazing watching the reactions of AvanineCommuter, honestly. It was like listening to Neil Armstrong taking his first steps on the moon or something.
Seriously, the eye dropper tool was something I did NOT expect, and that single feature has sped up my building speed by a factor of 10. I always had a hard time remembering where to find every little piece of scenery, and then having to figure out the exact color combo to match a piece I already placed was a headache. Now its just click and place... amazing. -
RCT2day Offline
Pros:
+ elite NCSO ability (see screens, parks, etc.) (better than Shogo, he just beat me to the punch of releasing a completed park)
+ full of big park ideas (ex. Pridelands) and little innovative ideas (NCSO trampolines)
+ willing to do grunt work (California Screamin' supports in Paradise Pier)
+ experience (member of the 2nd place H2H7 Hurricanes, got a gold solo and design solo to my name, )
+ good communication
+ good with layouts
Cons:
- time (graduating, moving, and starting a full-time job in the next 4-5 months, so there could be weeks I do almost nothing on a park)
- mild perfectionist so I'm a slow builder
- limited CS experience
- Ii I'm not feeling inspired, nothing worth presenting is gonna be made
Screens for your viewing pleasure:
Mostly Pac, but I did the supports
Nin with the execution, but we did a great job bouncing ideas off one another early on in the initial design stages
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spacek531 Offline
for some reason the quality on the screenshot I posted is poop, so here's a (hopefully) better-quality version:
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Faas Offline
- 2 gold accolades
- 2 silver accolades
- 1 bronze accolade
- winner of NE olympics
- poule winner in Micro Madness
- Most promising member 2013
- Most productive member 2014+ Am pretty creative
+ Fast builder when I'm feeling it
+ I can work in a team+ Pretty versatile when it comes to RCT2 building styles.
- Bad at building when not feeling like it
- I sometimes have a hard time to take me, the game and you guys seriously
For examples of screens and parks, just click on my name I guess.
Some screens that you haven't seen yet:
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Cocoa Offline
Faas those last two screens are great, id love to see more of this larger, detail oriented side of you -
BelgianGuy Offline
oh might aswel.
Pros:
generally positive attitude
layouts
ideas
Cons:
Planning/macro
time available as I have a family that needs a lot of my attention.
been a while since I really built anything and not as up to date with openrct options.
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