H2H8 / Advertise yourself!

  • FredD%s's Photo

    I do hope to be a captain, but in case not I'll advertise myself here.

     

    Strong points

    - Holder of a bronze, silver, 2 golden and 2 design accolades

    - Experience with big solo parks as well as small parks/micro madness/design

    - Have a lot of free time (work only 28 hours per week and no real activities besides visiting some theme parks now and then)

    - Was in the previous two H2H's. H2H6 as a replacement into Kumlba's Hurricanes, in H2H7 I was a member of the winning team, Liampie's Heavens Atlas

    - A lot of motivation to finish and deliver: pulled an all nighter in H2H7 in order to finish Carreira da India

    - I'm pretty good when it comes to coming up with names (FUCK, Terra Ventura, Arevik...)

    - Architecture is imo one of my strongest qualities and it is the part of rct'ing I enjoy the most

     

    Working points

    - Building less square

    - Stop arguing with Faas when he's actually right

    - Foliage and landscape

     

    Screens

     

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  • RWE%s's Photo
    I've plenty of time and motivation, i also want to have fun though. If used in the right spots, i think i can do a lot. I don't want to post any screens or something, i think it's not too much to ask for to take a short look into my profile. :p

    During the time im at my computer I can also host MP.
  • SSSammy%s's Photo

    big strengths:

    - Landscaping

    - Foliage

    - Coasters

    - Planning

    - Great eye for what actually looks good/ how to get there

    - Ideas

     

    smaller strengths:

    - archi

  • SensualEthiopianPolice%s's Photo

    I make pretty good wooden coaster layouts

  • dr dirt%s's Photo

    Pros - have some ideas in the works; willing to draw concept sketches for the parks and feedback; coaster layouts; haven't felt I've left my mark on a H2H park yet and I'm ready to do so.

     

    Cons - medical student w/ board exams in June, so building in late April and May is going to be very limited (I'll have to front load my building in March/early April); so probably can do a major role on one park and a minor role elsewhere.

     

    Screens:

     

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  • MK98%s's Photo

    I made this list for myself:

     

    Pro's:

    - I will be very active coming months. I haven't been as active as I used to be lately but I'll end my internship at the end of march, after that I've got three weeks of vacation and a lot of free time (because fuck school).

    - I'm very experienced at working in a team. I've worked a lot together with people on Tycoon Paradise (ask Julow, Beralto, Suprahedgehog, Ziscor and lots of others) and I did my thing in Mirage Islands 2 and the current realism park. Currently I've got a leading role in a group park (not that I want to be a leader in H2H, I also don't think this is any performance, it's just cool to say this :D)

    - I am experienced with contests. I did a lot of contests on the Dutch rct-communities some years ago and also participated some on Tycoon Paradise. I know what is needed to win and what mentality you should have to make something great.

    - I can handle criticism very easily. Delete my shit, say it sucks (also say why it sucks), ask me to rebuild my things. I will not always agree with you, but I will pick the criticism up and change that shit. Why? Because I know others see things on my work what I don't see yet.

    - I have a great personality. I always try to be friendly and I actually never have a fight or something. I am open for feedback and a discussion but I won't take it personally. Also, I am very motivated in this game and I'm willing to do everything to get better.

    - I have a creative mind. I'm always coming up with good and funny ideas and I am innovative (see the junkies in Amsterdam, and right now I'm working on a fully functionating single-riders line).

    - I can make new objects and park logo's where needed. I'm also trying to host. I can't promise anything because I don't know shit about computers, but I'll try.

     

    I don't want to talk about cons, I'm talking about my points of development:

    - I am colorblind. Since we have the picking tool I am much more consistent in my use of colors and I think that since I have some more experience I'm getting better in my use of colors (I don't overuse the green or brown colors anymore, that's what I used to do but I got better on this).

    - I'm might be having a scaling problem. I finally know how to size my verhicles (I won't make any mom-o-copters anymore), but my problem now lies more on the scaling of buildings. I'm taking this criticism people gave me on Amsterdam and I'm working on it (I also guess that by working together this point will solve itself. Take the boat for example, if this was on a multiplayer map, I'm very sure someone said to me it should've been smaller and I've done that before making the whole thing).

    - Don't pick me for my coaster skills. My lay-outs suck.

     

    Now let me post some of my best screens:

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  • Coupon%s's Photo

    Pros:

    - i can detail

    - i can make stuff look good

    - i have completed parks before

    - i've peaked schoolwork wise and will have time to build this semester

    - i have a chill summer internship so i will be able to work almost every evening this summer. 

     

    Cons:

    - im shit with ideas

    - im rusty as i haven't built in a while

    - will need to take a week off to move at the end of may

    - im an angsty college student]

     

    example of work:

    https://www.nedesign...sement-park-v3/

  • Scoop%s's Photo

    Pros:

    -I like to believe that I'm good at larger structures.  

    -I'm good at copying real life architecture

    -I take direction very well

    -I'm all for the team

    -Coaster layouts are is my strongsuit

    -I also like to believe that I can build fantasy when pushed to do so.

     

    Cons:

    Really? Lets not get bogged down by the negatives. :p

     

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    There is some new and Old stuff of mine that I think reflects my strong suits.

  • Maverix%s's Photo

    Pros:

    - I live in Orlando so i can get some kick ass reference pics of Disney/Universal/Sea World easily.

    - Very good at layouts

     

    Cons:

    - not as good at fantasy stuff

     

    idk what else to put, i think most captains should know how my stuff looks :p

  • Deurklink%s's Photo

    Ok I'm signing up for this!

     

    I come with several perks:

    - I can run several servers, 24/7.

    - I usually make small parks with unique concepts, because i think normal parks are quickly forgotten.

    - I can do hacky stuff, like mixing cars on a train, teleporting rides, etc. etc.

    - Quite adept with tile inspector

    - Creative with NCSO rides and track pieces

    - I take advice and critiques well

     

    Cons:

    - Not very experienced with CSO yet

    - Still learning a lot

    - I work 40 hours per week

     

    Here's my latest project (still WIP): 

     

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  • Lotte%s's Photo

    Hey I'm GDB. I'm gonna click things on my computer and people on this website will think its so good somebody else must've made it. pick me, pick everybody.

  • Poke%s's Photo

    ill just show some screens of the work ive done.

     

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  • nin%s's Photo

    So much goodness in this topic.

  • Impulse%s's Photo

    Pro's:

    - Cooperative

    - Teamplayer

    - Layouts 

    - Experienced with all sorts of (regular) OpenRCT2 hacks

    - Custom supports <3

     

    Cons:

    - Productiveness can be off sometimes

    - Not much experience in H2H

    - Archy is something I'd like to improve

    - Why should staff be frozen?

     

    My work

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  • ultro%s's Photo

    eh why not:

     

    + very comfortable with fantasy

    + i like working with different architect/building styles

    + i have ideas

    + should be free most evenings

    + okayish at hacking

    + willing to listen and learn from criticism 

     

    - layouts

    - not familiar with h2h

    - can be a little slow at building

    - kinda shy

     

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  • Louis!%s's Photo

    This topic is full of greatness.

  • RWE%s's Photo

    Since everybody is doing this i feel forced to do it properly too:

     

    Pros:

    + much time and motivation

    + archy

    + atmosphere

    + details

    + knowing what h2h is

    + can host a server

    + can voice chat

    + i have a lot of ideas collected for this contest

    + some say my foliage/landscaping

     

    Cons:

    - layouts

    - supports

    - everything that has to do with hyper realism

    - i'll annoy you with my ideas until we're doing one of them lol

    - some say my foliage/landscaping

     

    Here are some screens of some my work:

     

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    Attached Image: NE's Mirage Islands 2018-02-21 11-45-06.png

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  • TubaPride%s's Photo
    Pros:
    - I love RCT2! Been playing for years but finally getting into the design scene
    - Can usually devote a little time each day to playing
    - Have place in a couple off site competitions
    - Bring new, creative ideas to the table
    - I enjoy suggestions and criticism

    Cons:
    - Not familiar with the site or H2H but willing to learn
    - Can get busy with school

    Examples of work:

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  • trav%s's Photo

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    I love this topic, so much good work from everyone.

  • Mr.Brightside711%s's Photo

    Pros:

    -LOVE Realism and Hyper Realism

    -Realistic Layouts

    -Creative Layouts

    -Supports (and enjoy doing them)

    -Atmosphere

    -Coaster + Theme Park Knowledge

    -Can have a lot of free time

    -Small details

    -Copying real archy

    -Landscape

     

    Middle Ground:

    -Custom Rides

    -Hacking

    -Foliage 

     

    Cons:

    -No recent releases

    -Can't host servers

    -Custom Archy needs improvement

    -Only likes realism and hyper realism

    -Mostly work weekends

     

    Favorite Park styles:

    Six Flags

    Cedar Fair

    Dollywood/Silver Dollar City

    National Parks

    Hershey/Knotts (aware KBF is CF)

    Happy Valley

    Boardwalks

     

     

     

     

     

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