Custom Scenery Exchange / Spacek's Custom Rides
- 17-July 17
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spacek531 Offline
I don't think there are. I had to look this up because I'd never heard of Schiff, but this thread has a lot of pictures and they look quite different, plus I don't think there were any extant at the time of the game's release.
Given that Sawyer was British, I suspect that the wooden wild mouse is based on the Blackpool version (which RCDB says was built in house), and the wooden mine ride is based on the one that was at Southport Pleasureland (RCDB doesn't list a manufacturer). It's also possible that it was based on the Hopkins version which seems to have been the most common worldwide at the time, but honestly they all look so similar that it's also entirely possible that Sawyer didn't have a specific model in mind.
There were no Schiff models still extant at the time of the game's release, as far as I can tell, though there was this one that only closed in 1997.
However, given that the trains do all look very similar and this is a pretty obscure ride type, it's probably sufficient to just use the default trains if you want to build one of these.Fair enough. I looked at the track design with the four rails and assumed they were the same design as the blackpool and gold coast rides. I stand corrected.
I may make a schiff wild mouse car at some point, but it's currently not an interest of mine.
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X7123M3-256 Offline
I may make a schiff wild mouse car at some point, but it's currently not an interest of mine.
Not surprised, this is really obscure. I found out that that one that lasted to 1997 isn't technically a Schiff coaster, it was built by another company to the same design after the original company shut down. And that was the last survivor by a long way, all the other examples seem to have closed in the 70s.
So this is a ride type most players won't have heard of, and without the track type, it would look extremely similar to the existing wooden wild mouse. It seems they were popular in their day though, there were a lot of examples built.
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zackrctgame1999 Offline
I was obsessed with Schiff Wild Mouse coasters but I never rode those because I was born 2 years after last operated Schiff/Butlin's Wild Mouse at Brean Theme Park closed.
Here's a fun fact, Did you know that this Wild Mouse that used to operate at Littlehampton's Harbour Park (at the time when park was called Smarts Amusement Park) before sold to David Pickstone who first rode this ride when he was a child as his first roller coaster ride, and then moved to Brean Theme Park (at the time when park was called Brean Leisure Park) in 1986?
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zackrctgame1999 Offline
Can you do Old 6 seater wooden coaster cars looked like this: https://i.pinimg.com...b22a398d442.jpg
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spacek531 Offline
I have added a poll for the design of the official RMC Raptor train. Please vote on your favorite in the thread's poll.
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spacek531 Offline
Since the official Raptor track has been released, its time to release the trains to go with it officially!
Check the original post for the download link, and please read the included README file for installing.
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Everett Offline
Like to second the original idea for a Baldwin C-19. Seems just about every other transport ride proposed has made it expect for that from your original post, and I'm rather fond of parks that get a 'real' train. (And I despise real C.P. Huntington's.) Realistically cars for it should be pretty much exactly this and not much else at about 47 ft (14.3 meters) long: (Brown should be the editable color. Gold trim optional.)
That's around a tile and a third long. If the length becomes a major issue than a rather secondary choice (not correct, but better than default cars) than this at 34 ft long would be the best (and only real) alternate (green windows should not be green - bad model/lighting in this pic):
Maximum speed of around 10-12 mph could work. That's limited by the size of the turns in RCT2 and looking right on a small turn - a C-19 could easily do 25 mph, but not on the track in the game. Seating capacity per car would best be set to an arbitrary number - 16-18 might work.
ETA: The pics are stretched wrong on my browser, so be sure to click for the full image.
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spacek531 Offline
If you weren't aware, Knotts Berry Farm owns two C-19 locomotives and a number of narrow gauge rolling stock. A custom ride would be based on these rolling stock.
Tiles are about 3.5 meters, so the 14.3 meter-long standard gauge overland cars will be a bit larger than 1 1/3 tiles. RCT2 has a maximum size for its vehicles that equate to around the size of the automobiles I've produced, so you can use them to get a feel for how large a passenger car can be. That's shorter than the standard gauge overton car you posted (lettered for CP - a fantasy concocted by Roundhouse).
Window panes aren't possible, so your comment that prototypical clerestory coaches did not have tinted glass is moot, nevermind the fact that you're wrong on this point.
You can change the speed of vehicles using the vehicle manager plugin, so I'm not concerned about a prototypical speed. I'll probably make it go as fast as the regular trains.
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Everett Offline
If you weren't aware, Knotts Berry Farm owns two C-19 locomotives and a number of narrow gauge rolling stock. A custom ride would be based on these rolling stock.
Tiles are about 3.5 meters, so the 14.3 meter-long standard gauge overland cars will be a bit larger than 1 1/3 tiles. RCT2 has a maximum size for its vehicles that equate to around the size of the automobiles I've produced, so you can use them to get a feel for how large a passenger car can be. That's shorter than the standard gauge overton car you posted (lettered for CP - a fantasy concocted by Roundhouse).
Window panes aren't possible, so your comment that prototypical clerestory coaches did not have tinted glass is moot, nevermind the fact that you're wrong on this point.
You can change the speed of vehicles using the vehicle manager plugin, so I'm not concerned about a prototypical speed. I'll probably make it go as fast as the regular trains.
Since the last post I've realized the limits of tile size that even just curve radius gives on the length of cars, didn't know about built-in game limit though. The 34' "overton" cars were based off of Serra Railroad cars, which as far as I know were the only ones of the type, which MDC/Roundhouse went and lettered for every major railroad of the era, for use on the sharp curves of model railroads, but I also recall seeing a b&w photograph of a park grand opening with a train hauling two pretty much identical cars. You're right about the glass, but they also would appear pretty dark under normal lighting, not bright green, which I think is what I attempting to say. (At least in my limited experience.) It's probably better to have passenger cars that are about the same height/width/length as the C.P. Huntington cars and an engine correctly scaled to the maximum allowable length than a completely accurately scaled train that's also pretty small. If you don't mind me asking, was there ever any progress on them?
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spacek531 Offline
The Intamin Space Diver car looks super complicated, I'm not sure if I can do it. There's a version in the game though that looks just like it, perhaps you might use it instead.
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kenos Offline
The Intamin Space Diver car looks super complicated, I'm not sure if I can do it.
I don't think it should fail because of the 3d model but i have no idea if he means the new one or the old one
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spacek531 Offline
I don't think it should fail because of the 3d model but i have no idea if he means the new one or the old one
That picture is Gerstlauer, not Intamin https://rcdb.com/9430.htm
This is Intamin Space Diver https://rcdb.com/128.htm
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zackrctgame1999 Offline
Exactly.
That picture is Gerstlauer, not Intamin https://rcdb.com/9430.htm
This is Intamin Space Diver https://rcdb.com/128.htm
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Everett Offline
So, would the chance of a C-19 in the Christmas 2021 package be zero, or almost zero? Here's one request for it, a least.
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spacek531 Offline
CTR Christmas 2021 is dropped. It's finally here! Download from the original post.