Related Games / Theme Parkitect, new RCT-based game

  • Roomie%s's Photo

    http://www.youtube.com/watch?v=fTw9sbKngqA

     

    New ride in the new Pre Alpha 7 release which is out now. 

  • RRP%s's Photo

    Completed my 2nd entry to the woody content

    d8712d8bb109ebc463b41757115b66639e91f882ff7928534444e1b1708d93b0f588c394d249994dbfdffc21a137bdbc949849425a17176aa18d0fbb5ae429fb5ed3315bd0ddacf238ba95245259030efd69121c2024710bd45eb35e23130df6c1b804ebf1d3bf086052bf18371eccc35703db49fcdbc308

     

    https://parkitectnex...b881fe2/super-8

  • Louis!%s's Photo

    That is so aesthetically pleasing.

     

    This game just keeps surprising me.

  • Mattk48%s's Photo

    That looks gorgeous. Ive never been a fan of how the woody track looks in rct. This looks closer to the real thing IMO

  • muuuh%s's Photo
    is there a themed version of this wooden coaster available for download as well?
  • RRP%s's Photo

    is there a themed version of this wooden coaster available for download as well?

    Park file here https://parkitectnex...dbed663/super-8

  • RRP%s's Photo

    Devlog Update 82 + Pre-Alpha 7

    Hey! It’s been a short month for us due to Pre-Alpha 6 being a week late, but here’s Pre-Alpha 7 anyways!
    As usual, grab it from the download link that you received back when you purchased the game. Use the key resender if you lost your download link.
    The full change log is at the end of this post.

    Devlog
    Garret created a new Star Shape ride during the last art stream (which you can still watch here), and here it is done and in the game:

     

    https://www.youtube.com/watch?v=fTw9sbKngqA

     
    I’m really happy with how the animation turned out, especially with these physics-driven seat beams. I was also more careful with taking measurements for rotation speeds etc. from footage of real versions of this ride instead of eyeballing it (although my estimates weren’t too far off). I should go back and do the same for some older rides.

    Pre-Alpha 7 Changelog:
    - added Star Shape ride
    - added deco builder categories
    - added Ambient Occlusion (can be disabled in graphics settings)
    - added some new deco objects, stone bench, new dirt path platforms
    - added visualizations for the remaining person stat values
    - added some more people outfits, hairstyles & hair color variation
    - reduced people walking in circles on wide paths
    - improved builder window loading times
    - overall performance improvements
    - fixed workmen dropping crates when loading savegame
    - Linux: fixed decimal number input fields not working properly with a non-english locale
    - Windows 10: fixed empty coaster/transport ride tabs when installing the game to C:/Program Files

  • Roomie%s's Photo

    Some great new additions out this week.

     

    Custom Billboards

     

    0ea01c5fd0cd8acdd4001403ef53e447e22851e2

     

    33a9de38b445668f7e3d4d5a92201947af241dd3

     

    cb5eca0dbe9b7bfd0b5c25b8ac7e62cf4c867690

     

    Fire

    84868c0c80ac109911c2650a701a7b0c2592694c

     

    bab7a7e1b1b408d563010fcb3ec299927c19ee00

     

    22a575388675e0357afb7e46307e694ef349115a

     

    Plenty of fun themeing options with these.

     

    Also this may be the funniest bug I've seen in a while. 

     

    https://gfycat.com/A...Africanelephant

  • RRP%s's Photo
    Another new version

    Version 7a:
    - fixed issues with all swinging tracked rides
    - fixed white artifacts on water lilies
    - fixed Star Shape sometimes loading in wrong orientation and made it stop a bit faster
    - fixed resize slider of resizable objects closing immediately
    - fixed menu bar weather icon being a month behind
    - should fix edge scrolling not working properly on some systems

  • RRP%s's Photo
    WIP mod tool for making custom flat rides,made by H-POPS

    https://www.youtube.com/watch?v=2vqyrtioeRo
  • Louis!%s's Photo

    Just bought the game and had a play around.

     

    Can't get used to the controls lol especially when building a coaster, it feels like there is so many things that are fantastic, but then still limitations that are annoying.

  • Roomie%s's Photo

    How so Louis? The coaster editor certainly needs to add a number of pieces which are missing. But what in particular can't you get used to?

  • Louis!%s's Photo

    I feel like the iso is too high and steep an angle. But the free camera essentially makes the game exactly like RCT3, and causes lag when looking at parks with a lot of stuff in them.

     

    The coaster editor has some amazing features and ways to build things, but there's still bits that feel so restricted, like diagonal turns being so tight a radius, not being able to turn up and down on the diagonal.

    There is so much right with the game when it comes to the coaster editor, and it could be incredible, but at the minute, I feel like its still limited, with complexity, whereas if it was totally free, the complexity would be more understandable.

     

    The landscaping tool is really slow too. And the UI is a bit messy too.

     

    Its all just little things like that at the minute, there isn't anything major wrong with it, its just me being picky lol just I don't know, its not as easy as I thought it would be to pick up.

  • Louis!%s's Photo

    Just played around again making an invert. It's really quite fluid to make flowing layouts, although I don't think its as impressive as a flowing layout in RCT. But the diagonals are lush, and so is the ability to tweak banking and make decent looking immelmanns and dive loops.

  • RRP%s's Photo

    You should look at adjusting the track pieces in the save Louis. I found this site useful for drawing up bezier curves and then putting them in game https://www.desmos.c...ator/pim7hewjz9

     

    Some documentation on how to edit here https://parkitectnex...ve-game-editing

     

    P.s once you get off grid a little,the in game editor will let you build sloped turns starting on the diagonal. The difficult bit is connecting the ride back up since the points are movable by 0.01 units.

  • RRP%s's Photo

    Bakery6.jpg

    Bakery5.jpg

     

    Shyguy's new table & chairs

  • RRP%s's Photo

    H-POPS' sledge hammer is released

     

    https://www.youtube.com/watch?v=ekyJ43c3_Lc
     
     
    And children added to the peep mix
     
    216129be03.png
  • RRP%s's Photo

    Mod that allows you to adjust the bezier curves in game,rather than save game editing

    https://parkitectnexus.com/assets/7bb2b7f2c0/trackedit

     

    P.s make sure you have a backup save first

  • Roomie%s's Photo
    That last link seems to have gone RRP doesn't seem to work right now and the page has gone from PN
  • RRP%s's Photo

    That last link seems to have gone RRP doesn't seem to work right now and the page has gone from PN

    Yea its removed for now,broken for some rides apparently.Michel (the mods dev) is in the discord chat at the min though if you want him to send you a copy.

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