Related Games / Theme Parkitect, new RCT-based game

  • Version1%s's Photo

    Is there a money cheat or something? I thik this game has tons of potential but I'd like to play around with the ride editor a bit more freely

  • Roomie%s's Photo

    Money is irrelevant at the moment until they fully implement the economy. There is money but you cant spend as much as you like at the moment. 

  • Version1%s's Photo

    Has anybody any tipps for doing Barrel Rolls/Zero-G Rolls? Mine are always weird

  • Roomie%s's Photo


    Has anybody any tipps for doing Barrel Rolls/Zero-G Rolls? Mine are always weird

     

    How are you doing them? For barrel rolls i know RRP prefers a 1/3 method doing 3 pieces at 120, 240 and 360 degrees. I think this is the best way without hacking currently

     

    I find the current way of doing barrel rolls a bit ugly and tend to hack them in. This is done fairly easily. Build a straight flat piece around 6 or 7 squares long and save the game. 

     

    Open the save game in word pad and scroll to the bottom. where the last line should be "Straight" scroll to the right side of that line and change total rotation to -5. and delta rotation to 355. (Note the . after the numbers) then save. 

     

    Zero G rolls are a bit more complex. I tend to do 4 pieces at 90,180,270,360. but experiment and see what looks best.

     

    As for my adventures last night 

     

    I managed to modify a beyond vertical drop coaster with the wing coaster to make a passable Dive Machine. (A type of coaster thats planned to be added anyway i believe)

     

    khan1.jpg

     

    khan2.jpg

     

    And with some more intensive hacking added a screaming squirrel coasters too.

     

    SS1.jpg

     

    SS2.jpg

  • RRP%s's Photo

    Looks great,screaming squirrel blueprint?

     

    For rolls, 3-4 sections is better than 2. But it also depends on the length of the section

  • Roomie%s's Photo


    Looks great,screaming squirrel blueprint?

     

     

    https://parkitectnex...eaming-squirrel

     

    Most of the things I've shown off here are available for download on the nexus

    https://parkitectnex...d761/MrMoriarty

  • Roomie%s's Photo

    Managed to bodge up a shuttle loop within the current limits of the game. Magic reversing trains and all :p

     

    fba14a58b47bf3f1043c2360eb7e07c3bace2a1b

    https://parkitectnex...ge-shuttle-loop

     

    And a B&M style hyper with a steeper drop. Not perfect but certainly better than the standard one 

     

    4ed5b9f63a4bfa993ddf5662f6ae3001a5c24119

     

    ba47516d3b55d4b327c1d28d9ade110e8be2107e

  • geewhzz%s's Photo
    #foliagedoe
  • RRP%s's Photo

    #foliagedoe

    Barebones foliage option so far

    3vClpCk.jpg

  • Roomie%s's Photo

    Mav very kindly sent me the export from NL2 so I can play around with it.

     

    Its going to be quite a complex task converting it correctly. But I did some tinkering last night and got the track into game using just the X,Y,Z positions, So there is no banking or data like lifts and stations added. 

     

    Image3.jpg

     

    Image4.jpg

     

    Unfortunately the file uses almost 1500 nodes so the track looks like this

     

    Image2.jpg

     

    But as a proof of concept its coming along nicely so far.

  • RRP%s's Photo

    very cool

  • Mattk48%s's Photo

    Still under supported lol

  • Liampie%s's Photo
    This topic will be moving to Theme Park Discussion soon.
  • Roomie%s's Photo
    This topic will be moving to Theme Park Discussion soon.

    Uh wha?

     

    I tried making an RMC using a bit of simple modification. But the results weren't great. Think I know how to fix it but cant be arsed yet :p

     

    RMC1.jpg

  • Maverix%s's Photo

    Glad to see you got the coaster going roomie.  If you want me to convert anything you make just let me know!

  • Roomie%s's Photo

    I do have a question Mav. Was the ride made using that technique where theres a node every few feet? 

    If so do you have one with fewer nodes?

     

    I think i have a way around it but would be good to try both kinds out

     

    Cheers

  • Steve%s's Photo
    That RMC would be pretty awesome if you could just ditch the steel supports there!
  • Maverix%s's Photo

    It was not roomie.  I threw that together in about 10 minutes and did mostly basic shaping.  I can still try to cut down on the nodes if you want, but I assume the 1500 nodes comes from the csv file needing to be more accurate.

  • Roomie%s's Photo

    Ok Mav thats all i needed to know :) I think i can work around it anyway. Seiboff has suggested a way to combine the nodes. going to see how that pans out.

  • RRP%s's Photo

    Great having Seb reading the forums and having direct contact with the devs. Long may it continue.

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