Related Games / Theme Parkitect, new RCT-based game

  • Roomie%s's Photo

    The inclusion of Steam Workshop should be allow people to sort out most things once its released. Although unlike RCTW the developers don't seem to be relying on the community to sort everything out. They'd prefer to do it themselves.

     

    Its fairly amazing that this whole game is being programmed by 3 guys as far as i can tell. Like RCT one is programming, one art and one sounds. And it still looks better than the whole team lead RCTW.

     

    Obviously there are a lot of issues so far but hopefully over time everyones criticisms will be addressed. I mean just look at the tracks on page one of this thread compared to the tracks people are knocking out now. 

  • Steve%s's Photo
    The wooden coasters look absolutely awesome to me. The fact that you can stretch hills to make them more fluid and can do everything on the 45° angle (diagonal break runs finally!) is astounding. If the scenery can be bumped up and has the ability to be stackable, I think this is the game we always wanted.
  • G Force%s's Photo

    The wooden coasters look absolutely awesome to me. The fact that you can stretch hills to make them more fluid and can do everything on the 45° angle (diagonal break runs finally!) is astounding. If the scenery can be bumped up and has the ability to be stackable, I think this is the **coaster builder** we always wanted.


    Fixed that for you.
  • Steve%s's Photo
    No I was right the first time. If we get similar scenery and you can hold shift (or any key) to stack it, how is this NOT going to be better? Just because of the graphics? I think the graphics are fine. If this turns out the way we hope I wouldn't be surprised to see many of us play this game full time.
  • Louis!%s's Photo

    if scenery becomes as amazing and incredible as our rct2 cso, and the game allows for custom designed objects, and the game becomes more and more finished. i also would agree with steve that this could very much be a future 'featured' game here.

  • Roomie%s's Photo

    Did a bit more messing around. Having find a way of cheating the height limits already (yay) i made a massive wing coaster. 

     

    Quite easy to make but again shows off the need for steeper hills to keep things a bit more compact.

     

    Showing of some more diag inversions too.

     

    big3.jpg

     

    big2.jpg

     

    big1.jpg

  • Louis!%s's Photo

    A cobra roll on a wing coaster would be amazing in real life haha let's hope B&M are watching us like they used to :p

  • Roomie%s's Photo

    People are making some fairly nice stuff considering the limitations

     

    e5486aa73f3383e79a8934b126ecca19d0e62dba

     

    1b745bf23e442d596d11bff0e72bb27fbf51781b

     

    0ae662044a89557c699706fb51ab5f5a9581841f

     

    d9ffd1201a3a8c634c48b69c2fe8206cd5e1f77f

     

    f73c04df91f4cbdec44f5b07af42d9016b449238

  • Whitehawk%s's Photo

    Dam.

  • Louis!%s's Photo

    What ruins every screen for me is how much the UI makes it look like a mobile game.

  • Roomie%s's Photo

    Yeah theyve already said they are going to overhaul the UI

  • Louis!%s's Photo

    Good to hear :)

  • Roomie%s's Photo

    So after spending so many years hacking LL I decided to take a look at how easy it would be to hack Parkitect. 

    Turns out due to the way save games are handled that hacking saved parks should be really easy. In 3 hours last night I managed to hack in a corkscrew for a woodie, Create a basic No Clearances, make multi coloured trains and create a fallen over tree.

     

    trail0.jpg

    Track round the inside is pretty smooth but the hand rails look a little jaggedy.

     

    hack3.jpg

    It's pretty easy to hack things to the same place and create a sort of zero clearance. 

     

    hack2.jpg

     

    Multi coloured trains were easy, And it would be easy to change every car to any colour and different colour trains. I'm assuming this is a function that they'll eventually add anyway.

     

    hack1.jpg

    Fallen tree

     

    Going to mess around some more tonight :)

  • nin%s's Photo

    I'd love to see more fluid landscaping. The fact that so much of this is blocky is a turn off. 

     

    Those screens of the dam and stadium are incredible though.

  • Liampie%s's Photo
    Haha Roomie, what the fuck.
  • RRP%s's Photo

    More fluid landscape might be possible by hacking nin. One of the very early versions i tested had smaller height increments. Seb said that those might come back at a later date anyway.

  • Roomie%s's Photo
    RRP do you have a saved game from those earlier versions? I'd be intrigued to take a look. Even if it doesn't load in the newer versions.
  • RRP%s's Photo

    I don't think there even was a save feature for it :). There were a few other little tricks in the version i tested (not sure if they were removed)

     

    You could stack non stack-able scenery by building on raised land,then adjusting that land. The object would stay in 'floating' location.I experimented a bit with this building a cabin out of logs and rock formations made of many small pieces.

     

     

    You could also access track segments which weren't finalized by building forwards then back then forwards again

     

    e.g build 2x 45deg turns,then select a 90 degree turn as you next section,but dont build it.Delete a 45 degree piece and press build. You'd then have a 90 degree turn starting and ending on a 45 degree angle. These were locked because some didn't line up perfectly at the time unless you built exactly the same in the opposite direction.

  • Roomie%s's Photo
    Ah shame about the save. Would have like to have compared it to a current one.

    You can still do that trick with the un-stackable scenery and the land. But it all drops to the floor when you save and load the game again.

    shame about the 90 degree turns from diagonals its something i hope they add back in again in the future.
  • posix%s's Photo

    This thing looks like a 3D-mod for RCT.

Tags

  • No Tags

Members Reading