General Chat / PROJECT STALLION
- 18-May 13
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A.S.Coasters Offline
Looks good except for the the dive loop element after the second launch, too weird cutting back into that and then immediately a turn in the other direction. Very very nice drawings though scarywaffles! -
BelgianGuy Offline
robbie that wasn't what I meant, I think the people I mentioned and maybe some others unlike myself able to do this justice ingame... It wasn't a jab at any of you, more a compliment really... -
scarywaffles Offline
robbie that wasn't what I meant, I think the people I mentioned and maybe some others unlike myself able to do this justice ingame... It wasn't a jab at any of you, more a compliment really...
I really get your point there /> maybe just some misunderstanding due to the fact we are NOT talking personally, so you cannot really make out the true feeling /> btw, thanks BelgianGuy for considering me as a design crew /> I would love to work with all of you! it's such an honor to be complemented by such amazing people I've been idolizing for the past 3 years.
I may say that RCT is a major life changer for me. I saw my auntie playing this back when I was 5 years old. Because of this, I pursued my passion for Architecture, physics, arts, and because of RCT I've met amazing people in any part of the world! -
scarywaffles Offline
Pac, that layout is hideous in game.
same here, but only because the ride made by Pacificoaster is small, the intended height is 180 ft or so... the station should be 50 ft above the ground.. in that way, the coaster would be not that compact and too contorted. -
Cocoa Offline
are you going to make everything in no limits? like the rides and theming and stuff? because that would be literally the best nl coaster ever made. -
Pacificoaster Offline
same here, but only because the ride made by Pacificoaster is small, the intended height is 180 ft or so... the station should be 50 ft above the ground.. in that way, the coaster would be not that compact and too contorted. />/>
180 ft in game is pretty massive. Granted your intention may for this to not be translated in game but I would love to give it a shot. -
scarywaffles Offline
180 ft in game is pretty massive. Granted your intention may for this to not be translated in game but I would love to give it a shot.
oh is that so? then, here will be a significant change in the plan. I'll try to do it also. It seems fine to me. -
scarywaffles Offline
I'm getting seriously jealous. Fuck you.
Please keep going, though. />
oh no! don't be jealous, you can join or try if you want. I'm not really an RCT expert hehehe. This is just my ideas. -
scarywaffles Offline
Just finished the rough layout what do you think? first of all I really want it to have inversions and a blitz coaster tracks but obviously, Giga coasters wont allow me to do that and I can't hack it like you guys do.
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Cocoa Offline
unfortunately its not a great layout for translation into rct. but maybe when its themed it will look better. keep drawing it though! that's definitely the coolest part -
scarywaffles Offline
very sorry for tooking so long to update.. I'm having a hard time to build the park with custom sceneries since it;s my first time! /> and it really makes me do my best!
I've got to do a lot with this thing, it's not even 1% finished hahaha -
Pacificoaster Offline
The best part of this is the concept art. The rct2 interpretation is sub par. I would just continue the fantastic artwork if i were you
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