Fiesta! / DI's Busch Gardens Fiesta
- 25-March 13
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Disney Imagineer Offline
Hey guys. I didn't want to miss out on an opportunity to participate in one of these, so I thought I would post mini Busch Gardens updates until the end of this Fiesta, plus one other thing I worked on a while ago (non-Busch Gardens related). Clearly unfinished, but yeah.
Another look at the Park Services building.
Fiesta1.jpg (621.36KB)
downloads: 131
New garden planter. I'm happy with how this one turned out. Expect a lot of different kinds of these.
Fiesta3.jpg (135.33KB)
downloads: 122
Vending Machines. Unfinished.
Fiesta2.jpg (188.6KB)
downloads: 93
And a B&M Wing Coaster design I'm trying out. I know its really unfinished, but what do people think of the layout?
SCR2.jpg (404.27KB)
downloads: 80 -
Austin55 Offline
BOOYAH BITCHES
I like those vending machines. If you have the 1k or whatever signs in your bench, those might help out a bit in getting the idea across. That building is great to, you just seems to have a knack for RCT. -
Fizzix Offline
1k Posted Sign is what Austin's trying to recommend I believe? Not fond of the Wing coaster, it seems way to drawn out to me. The park services building is pretty cool, except for the AC unit on top. I'd try to scale it down if I were you. Good work though. -
In:Cities Offline
I used the 1k Posted Sign on the vending machines I made in Zombieland:
Not the greatest, but they help:]
Also, this looks fantastic. Don't hesitate to contact me if you ever want a second builder on this at all. I would love to help out in any way I can, as I love Busch Gardens and think that our styles would work together really well.
Keep at it dude! -
Steve Offline
Pleeeeeease fix the roof on the building I mentioned before in your thread. It would do wonders.
Everything else looks pretty. No complaints really. I'd look into the wingrider more, since it does look drawn out like Fizzix mentioned. -
Louis! Offline
Really nice screens and the layout isn't too bad either nice flow to it, needs a more exciting second half though. -
Loopy Offline
I like the beginning of the wingrider but it kind of loses its way after the MCBR. I think it's down to those turns you have that make it go exactly parallel to the grid. Add in some diagonal track between the airtime hill over the lift and heading towards to splashdown and it will probably look better.
Maybe add in an incline loop after the MCBR drop to give the second half a little something extra?
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