(Archive) Advertising District / Python/De Vliegende Hollander
- 22-February 12
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Ruben Offline
Haha, I just downscaled the whole project. I will never finish this as a complete park.
I know, that's the whole problem. That's also why I suggested making it 100x100. That's small enough to finish right. Especially since you already had quite some lovely stuff throughout the topic.
[/dreammode]? -
highroll3r Offline
ye i do like them, looking at the screen again i think you could have a fence around the planters too. something to break up the brick to mud texture difference.
i agree with steve on the windmill aswel, it would be more logical and it will tower infront of the car ride passengers whilst they get driven towards it.
also im thinking theres alot of brown now, maybe too much but i think if you use the red brick path in areas it'll do it wonders. -
Chocotopian Offline
That screen is fantastic I wouldn't be surprised if your windmill spawns a whole load of replicas from other users, much light lighthouses seemed to do. -
Liampie Offline
So after the Escapist Experience this thing is next in the queue to be released. It's mostly foliage left to do, but it's a shitty job so it's going very slowly... Still need to do some supports too and I have yet to make a diagonal hedge object. Both shitty jobs. In short, lots of shit I don't feel like. I'm looking forward to letting the peeps in though, that keeps me sane. A few trees every week and eventually the map will be full.
Sorry I still can't show much of the coasters yet...
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robbie92 Offline
I wish it felt more interesting from a textural perspective. Everything feels so flat right now. Don't get me wrong, it looks really good, but the textures and the relative blockiness of parts hold it back from being truly spectacular. -
Saaam Offline
haha, that is sick dude! I'm a fan of the Efteling-esque architecture and foliage especially! -
Liampie Offline
I wish it felt more interesting from a textural perspective. Everything feels so flat right now. Don't get me wrong, it looks really good, but the textures and the relative blockiness of parts hold it back from being truly spectacular.
I can see where you're coming from. Hopefully the finished product will convince you. -
Airtime Offline
Not a fan of the black brick building, but love everything else.
Completely agree. Love it Liam bar that one building. Very quaint. What coasters are in this park? -
Liampie Offline
What coasters are in this park?
Python
De Vliegende Hollander
They're not recreations, but they are instantly recognizable and have the same feel. I'd say it's like 75% accurate. -
Louis! Offline
I hope the layouts are decent, it's the only thing holding you back from being amazing. -
Six Frags Offline
Damn, that's one sexy vending machine right there!So after the Escapist Experience this thing is next in the queue to be released. It's mostly foliage left to do, but it's a shitty job so it's going very slowly... Still need to do some supports too and I have yet to make a diagonal hedge object. Both shitty jobs. In short, lots of shit I don't feel like. I'm looking forward to letting the peeps in though, that keeps me sane. A few trees every week and eventually the map will be full.
Sorry I still can't show much of the coasters yet...
Love the screen Liam, keep going
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