(Archive) Advertising District / SWP&E
- 01-January 12
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Fisch Offline
I think it's safe to say that this is pretty good. There's not really a whole lot one can see or comment on though. Love the name for the flat. -
disneylhand Offline
That white round building is great; I love the use of side friction track.
Its doors look flimsy and some of the trees appear to be floating above the surrounding foliage but everything else is nice.
-disneylhand -
Ling Offline
Yes. Although, some of the stuff on the MCBR seems a bit awkward, like it doesn't totally line up. -
ScOtLaNdS_FiNeSt Offline
I feel like i have seen stuff like this before from you robbie... But never the less still great. -
Louis! Offline
A great screen Rob. There's nothing that immediately catches my eye, and thats a good thing because it shows that the composition of the screen is perfect and that everything blends together well.
And thankyou for putting a screen up, there seems to be a severe lack of advertising at NE at the minute. -
hulkpower25 Offline
Amazing work on the vertical coaster, and great job on the element on fenguang, its just like the one on
Shambhala at Port Aventura. -
Six Frags Offline
Sooooo good! Do you have a guest spot Robbie? Or is it a duo?
Can't wait for this park! -
robbie92 Offline
Six Frags: This topic is actually a topic for two different parks, Brian's Seaworld park and my Busch Gardens Asia. -
imawesome1124 Offline
^So it's 2 separate maps I assume.
This is the best advertising I've ever seen. And these parks seem like a step up from your last respective projects. I need a new RCT2 disk but I can't wait until these parks are finished. What's the progress on each? -
Casimir Offline
Sam, remember when you wanted to be shown "the irony"? ^there it is.
Looks amazingly clean. I hope you can finish this somehow! -
chorkiel Offline
I hate the transition between the brick and the brown path (top right), maybe it looks better from other angles but right now it doesn't fit with how clean and detailled everything else looks. -
Dr_Dude Offline
pretty sure that's a (misguided) attempt to continue the round of jokes that was had when robbie started a portfolio topic for H2H, where everyone unconstructively criticized his stuff/acted like he had just joined.Sam, remember when you wanted to be shown "the irony"? ^there it is.
I'm looking forward to both these parks. You are both very talented builders who tend to employ a style I'm not a fan of for your full-sized parks. but as an admirer of seaworld + bg the combo of skill and theme should make both parks your breakthroughs into my heart (well park edda was robbie's but this should further it) -
Liampie Offline
you should build on uneven surfaces! no complaints other than the flatness gee!!
I too would love to see robbie with wild landscaping... But this isn't the right park for that I think. Hopefully we'll get to see it in another project. Love it either way. -
robbie92 Offline
There's some elevation changes just out of the frame. On the general, though, the terrain in this park is fairly subtle. It's way less flat than, say, SFSF, and has more variation than Park Edda, but it's nothing too elaborate. I will say, though, that most of the coasters in the park take advantage of the terrain way more than any other coaster I've made, except for maybe Rangda.
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