(Archive) Advertising District / Avonturenpark Montferland
- 23-December 11
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Seb Offline
Then I'll guess you have to wait a little while because there still needs to be a lot done on this park, but it's halfway there.That's amazing. I can't wait until you finish this.
Yes, the bareness in this part was indeed an issue but I gave the queque railings a different shade of brown and the flowers under the oak tree are yellow now and it brought immediatly more life to the screen.Feels very bare somehow... But overall still really good.
You caught me I looked at almost every Gerstlauer Bobsled on the RCDB database and this is what I came up with.http://nl.wikipedia.org/wiki/G%27sengte_Sau ? ;P
Thank you. Quite surprising to see a dutch park with hills but some places have elevation here. This is one of them.I love it. I really like the hills at the end for some reason.
Thanks, there will be some more theming in the lower left corner and around the station.Nice screen but a bit more theming like G'sengte Sau would be great.
The tower is also my favorite part of the ride, the path/ride interaction is at its best here. About the bareness, see my first quote in this post. The flowers are indeed helpful.I personally love the placement of tower, really stand out in the screen.
foliage seems random though. and like Liampie said, it seems bit bare. I think some colorable flowers could be work.
Thanks everyone for the feedback. Let's see if I can score an accolade with this one.
Gr. Seb -
Casimir Offline
I love the Gerstlauer Bobs, they're really fun to ride =D
You captured the vibe nicely! Particularly the rectangular triple-support looks a bit simple though. Might be due to the small screen, however. -
Ruben Offline
Love the ride, love the tower. Both really great, overall just a nice atmosphere. Just 2 points of critique. The first one is that the foliage feels véry random and unnatural, that really needs some work. Secondly that building on the lower side of the screen is way too high for being only 1 tile wide. If you'd change that into two tiles then you'd be able to add balconies, a chimney, a more distinct roof shape etc. I think that'd really help this come to life. -
Seb Offline
The supports are looking simple indeed, the shitty screen is part of that but there's also a limited object selection in the bench. And continiously removing and adding objects with parkdat is very annoying. I think I'll leave it like that.I love the Gerstlauer Bobs, they're really fun to ride =D
You captured the vibe nicely! Particularly the rectangular triple-support looks a bit simple though. Might be due to the small screen, however.
The foliage has changed allready, in fact, the foliage in the whole park is constantly changing. I will see what I can do with that brown building in the bottom.Love the ride, love the tower. Both really great, overall just a nice atmosphere. Just 2 points of critique. The first one is that the foliage feels véry random and unnatural, that really needs some work. Secondly that building on the lower side of the screen is way too high for being only 1 tile wide. If you'd change that into two tiles then you'd be able to add balconies, a chimney, a more distinct roof shape etc. I think that'd really help this come to life.
PS: the accolade remark was a joke, I just build for fun. Gr Seb -
Liampie Offline
Yes, very atmospheric. However there's nothing that tells me that this is a themepark. No rides, no signs and other commercial stuff... Even small things, like direction signs, park maps or entertaiment can do the trick. -
pierrot Offline
wow..you're getting better at each screens, absolutely atmospheric. the fountain looks bit blocky though. -
gir Offline
The only thing that irks me is the number of different trees, but other than that, it's beautiful. -
Seb Offline
Well I have to say that you have a stronger imagination than me because I looked at it from all angles and I don't see a penis in it. I'm not shure if this is the final form but I'm not planning to nitpick on a fountain. There are enough areas that are still blank. @Liampie: there's a darkride inside the buildings on the background. I will add 'wegweisers' when the park is close to completion.Its cool and all, but what's with the penis fountain?
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pierrot Offline
lol
Well I have to say that you have a stronger imagination than me.
what's with the penis fountain? -
tdub96 Offline
Cant believe Ive just now stumbled across this. Absolutely beautiful stuff here Seb. Very nice.
Getting flashbacks to the rctguide days from this, which is a VERY good thing. I love dutch parks dude. -
Seb Offline
Cant believe Ive just now stumbled across this. Absolutely beautiful stuff here Seb. Very nice.
Getting flashbacks to the rctguide days from this, which is a VERY good thing. I love dutch parks dude.
Thanks, I actually started this park when RCT-Guide was still around, when I was about to join the site suddenly closed down. The basics for this park was Canthose Valley Theme park combined with typical Dutch styles to be found in RCT-Guide's parks.
Moving on:
De Vloek van Huis Bergh:
For the non-dutch, this castle does exist:
RCT is a little limited to make exact copies but I'll think it doesn't look half bad. -
posix Offline
The castle is tastefully built. You're really mining your aesthetic talent full speed now which is quite amazing to see. Yet...there's nothing that tells me that this is a themepark. No rides, no signs and other commercial stuff...
You're not making a park. You're recreating buildings from images. Don't lose the park focus. You have the ability to translate artistically. Your weakness is the concept behind the things you build. Try to think up little back stories that shape your rides and legitimate the buildings and landscape. It'll make the park speak more to the viewer.
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