(Archive) Advertising District / Movie World Marseille

  • SSSammy%s's Photo
    really good work, bro
  • FredD%s's Photo
    Posted Image


    Posted Image

    Thanks for the comments!
  • Louis!%s's Photo
    This screen shows that if you just keep on building you can improve rapidly.
  • Goliath123%s's Photo
    Yeah best improvement for a while, very nice themeing mate
  • Dimi%s's Photo
    Great screen Fred!
  • BC(rct2)%s's Photo
    really nice!
    I love "Free Willy: the ride", it's very original!
  • BelgianGuy%s's Photo
    that's really good, best improvement someone made in this time frame for a long time
  • RMM%s's Photo
    oh yea, Louis! is right. you can just see the potential. clean up some of the textures and refine some of the ideas with more detail and your work is there.
  • J K%s's Photo
    Keep going dude, liking all the ideas so far.
  • FredD%s's Photo
    Posted Image


    Posted Image

    Station building of the Vekoma Loopingcoaster Mission Cleopatra.
    Thanks for the comments!
  • chorkiel%s's Photo
    You've got a really great theming going on in that screen ! very convincing.
  • Louis!%s's Photo
    You've always had a way of creating interesting structures. Thats a really nice station, and looks really unique. Lovely.
  • posix%s's Photo
    Solid stuff. Somewhat plain though. Misses a subtle touch for me.
  • FredD%s's Photo
    Posted Image


    Posted Image

    Indiana Jones challenges you at MWM.



    Thanks for the feedback, I have a question. I've build a rapidriver ride and set the tracktype to crooked house. But now there are only "4 building", and I want 15 boats on the ride. How can I solve this?
  • highroll3r%s's Photo
    i dont know, i havnt much hacking experience.
    looks nice bro. i dont like the litter bins and i think maybe its a bit too tanned but,
    i think if you added some white in there then itll look better. :SA:
  • Xtreme97%s's Photo
    I really like the latest screens of the new area. I kind of agree about the amount of tan.

    About your rapids problem, it depends what the specific problem is. I don't really know too much about hacking but if you made the track crooked house before opening it, this might be the cause. Open it first with the rapids track, then change the track to crooked house when it's open/testing. Also, don't forget to build the track above the water.
  • K0NG%s's Photo
    ^ The rapids track itself should be built just under water level...the rafts ride on top of the 'water' on the track. If you merge different track into the circuit, it should be above water level ( if they're at the same 'height', you'll see that the merged track sits off the ground). Also, using a dummy station will solve the "4 buildings" problem.
  • FredD%s's Photo
    Kong is right about the level it should be build on. Xtreme97, I followed your advice and it worked! Now there are 15 boats on the ride, thank you all for the support :mantis:
  • FredD%s's Photo
    Posted Image


    Posted Image

    Posted Image


    Please don't mind that there are no trash bins, lamps or benches. I'll save that annoying job for when the whole park is finished?
  • Xtreme97%s's Photo
    I meant that when you change the track type to crooked house, sometimes the boats will drop 5ft, so you should build the track above the water. But i'm glad I could help :)

    I spot a Beemer in that first screen! Lovely work!

Tags

  • No Tags

Members Reading