(Archive) Advertising District / Design: Scream

  • K0NG%s's Photo
    Lower one corner of the land tile, color it (yellow grid, etc.) then lower it 2 units with Map Object Manipulation. Place your "floating" diagonal path tile in position, then raise the colored land tile back up 2 units with MOM. Re-color the land and you're all set.
  • Xtreme97%s's Photo
    yeah, it's not working...
    Ok, so I colour a square yellow (grid). I then lower one corner of it. Then i go into MOM and click: raise/lower, height offset -2, Yellow Grid, Apply. Then there's a confirmation. I click Ok but when i go into the game nothing has happened to the land tile.
  • Fizzix%s's Photo
    You can't build first and landscape last. Flatness is a huge drawback for me with these screens.
  • wildroller%s's Photo

    yeah, it's not working...
    Ok, so I colour a square yellow (grid). I then lower one corner of it. Then i go into MOM and click: raise/lower, height offset -2, Yellow Grid, Apply. Then there's a confirmation. I click Ok but when i go into the game nothing has happened to the land tile.


    Make sure to click land in the middle section!
  • Xtreme97%s's Photo
    Voila! It works, finally. Thanks K0NG and windroller (i can't believe i didn't see that)
  • AvanineCommuter%s's Photo
    It's a good start, but maybe try not having your planning surrounded around path + rides leading from the path. You should try to integrate them into the area, so the path winds around a ride or there is interaction between the peeps and the ride. This means less square paths, don't just have a 2 width path going straight, use diagonals and landscaping to make interesting areas, use buildings as purposeful landmarks in the map so they cut up the area and make it cohesive.
  • Nitrous Oxide%s's Photo

    I have been working on a new project, this time a design. It has no name yet but i've started on it already.


    Are those supports white? Because they look darker than RCT's white but lighter than the grey.
  • DictatorOfFrenchToast%s's Photo
    I have a question about your lighthouse. Is there going to eventually be more water around it? cause it seems really weird to have a lighthouse in the middle of a river or whatever with land so close to it.
  • Xtreme97%s's Photo
    This is the entrance. I'm quite close to completion but i just need to add foliage to the whole map.

    Attached Thumbnails

    • Attached Image: Design 08.jpg
  • Brent%s's Photo
    Where do I buy the tickets?
  • ivo%s's Photo
    ^ ^
    There is internet these days you know.

    It is all charming and nice but it is also a bit dull. It would be cooler if you shake up some other colours and would use some unonthodox shapes.

    But I am looking forward to see it ingame. Do you already got a name for it?
  • Brent%s's Photo
    Posted Image

    It was a joke.
  • chorkiel%s's Photo
    wait a second, can't guests just walk through that huge-ass arch, without buying a ticket ? :S
  • Xtreme97%s's Photo

    Do you already got a name for it?

    ATM the coaster's called Scream, but i'm undecided about it. If anyone has any suggestions, please tell me.
    I might post a picture of the layout because I've no idea whether it's good or bad, so it might be a major flaw.

    Edit: Just read the comments and have just realised what chorkiel said. How did i miss it? Anyway i've made some changes, i'll update the screen in a minute.
  • Xtreme97%s's Photo
    New Entrance:

    Attached Thumbnails

    • Attached Image: Design 09.JPG
  • chorkiel%s's Photo
    way better, but try adding fences to the exit.
  • ScOtLaNdS_FiNeSt%s's Photo
    Agree ^, All you need is a few horse statues on top and you have the brandenburg gate :)
  • Cena%s's Photo
    You need more than horse statues for the BB-Gate.

    And I would recommand trying to break up the full-tile building thingy. Try using quarter tile objects and stuff. Full tile building is so ... 2007.
  • K0NG%s's Photo

    try adding fences to the exit.

    Yeah, have exit gates that people have to go through to get hand stamps or whatever and remove all that fencing in the path that makes it seem like cattle are being herded in.
  • ScOtLaNdS_FiNeSt%s's Photo
    :lol: ^

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