(Archive) Advertising District / Giari Palms Theme Park

  • posix%s's Photo
    Yeah, overhacking isn't fun :p

    Takes too much time and often just looks unreal.
  • Louis!%s's Photo
    Its the blend of the two that is perfect LL in my eyes, the style that uses elements of both to add a modern twist to the older LL style.
  • Cocoa%s's Photo
    I'm liking it, some nice classic natelox style you got there.
  • Dotrobot%s's Photo
    is that white and purple beemer i spot on top bottom?
  • K0NG%s's Photo
    ^ Are you looking at screens in another topic and replying here or am I just not seeing something? And WTF is "top bottom"?
  • musicman%s's Photo
    ^I think it has something to do with llamas
  • trav%s's Photo
    No, I see the coaster too. Far left of the screen behind the jungle fence thing.
  • chorkiel%s's Photo

    And WTF is "top bottom"?


    it's the top of the bottom wich equals halfway.
  • Dotrobot%s's Photo
    hahahahhaha top bottom. bottom left i meant to say.
  • Liampie%s's Photo
    The park is now called Giari Palms Theme Park. Gay, I know.

    Area 1: 82%
    Area 2: 14%
    Area 3: 8%
    _____________
    104%





    The entrance again, improved.

    Posted Image




    'New' screen: (not actually new because it was built weeks ago, when I opened this topic.

    Posted Image




    Tell me what you think.
  • J K%s's Photo
    Looks like solid work to me.
  • JDP%s's Photo
    im diggin the directions sign
    -JDP
  • pierrot%s's Photo
    yeah, one of the best idea I've seen.
  • posix%s's Photo
    It looks nice but it has signs of randomness that put me off. Like the little path that leads from the twister into water ...?

    It's a bit like what used to happen back in the day when semi-realism was the excuse for missing awareness and ideas of what to build.
  • Dimi%s's Photo
    I agree with posix, and I still don't like the monorail colours, but the atmosphere is great and I love directions sign. How do you get the benches next to each other? The RCT2-way of doing that doesn't work in LL, does it?
  • Roomie%s's Photo
    Dimi, It's all done by cloning objects in codex. Very useful tool in LL :p

    Liampie. Looks good to me. Randomness is good, Normality is boring I say.
    How big is this anyhow?
  • Liampie%s's Photo
    Again.

    Posted Image

    Posted Image


    It's a bit like what used to happen back in the day when semi-realism was the excuse for missing awareness and ideas of what to build.


    You can think of it as an excuse, but to me it is freedom; no more real world restrictions. Semi realism is both quality and quantity. You're right about 'missing ideas' though, I started this park only with the intention to rip off some classic parkmakers. :lol:

    How big is this anyhow?


    Maximum size. Not sure if I will ever finish it, maximum size is pretty big. :p But if I can't, maybe I'll just fill the empty space with water. That's oldschool too. :p
  • Comet%s's Photo
    This is awesome

    Only things I don't like are the color of the monorail (I think it should be brown but maybe that's just because I've never emphasized adding extra colors) and the exit hut for the scrambler (the peeps can barely see the ride from the midway)

    As for the randomness banter I think those walkways over the water are what make the screens so interesting and atmospheric
  • Liampie%s's Photo
    Comet you're right about the scrambler... I'm not changing it though.

    As promised (did I?), the second area is much less ripoff:

    Posted Image
    I'm sure people will complain about all the green... but I like it a lot.

    Giari Palms - 95%
    Nameless castle area - 60%
    Area #3 - 0%
    Area #4 - 0%
    Area #5 - 0%
  • Dotrobot%s's Photo
    TOO MUCH GREEN!

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