RCT Discussion / Where is the exit!?
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14-January 11
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PieterD82 Offline
Hello everyone,
Small introduction:
I'm new here, however i'm not new to RCT, i started playing way back since RCT1 came out. i played some years and have now everything you can buy for RCT 1, 2 and 3. But that was till a few years ago. Recently i came across those game CD's and guess what. I had to install it again :-) But only RCT2 took my most interest. It always had. In my eyes the game trilogy is one to much. For me the series ended at RCT2.
Now why i'm here:
I was simply blown away of how many things you can find for RCT2 on the web and i have been seriously downloading. Inspired by other parks i started creating my own again. Till now everything went like i wanted it to. but as more peeps came in to my park (about 2.500) They started to get lost. I know it is something that happens in the game and i have my solution for it. Moste of the time i make one-way underground tunnels leading directly to the park entrance. The strange thing with this park is that even if i lead them directly to it, they walk away from it. when i pick them up (the tired ones that want to go home) and place them right at the exit, they start to walk away from it. infact, when i divert the lost people they walk all the way to the other side of the park and pile up there.
What can i do about this ? -
RCTMASTA Offline
Do you have more than one park entrance/exit?
If so, the other park entrance could be the one the peeps consider the exit.
If not, then I have no idea why happened with the peep pathfinder, but it is seriously messed up.
If this helped, you're welcome.
If not, sorry I can't be of more assistance -
djbrcace1234 Offline
Okay, here are some ideas. simple:
If you built under ground paths, basically "build" new path. there is a glitch some times when you build a path out from the ground... especially if it curves out.
This is also a typical issue with double ride paths, so breaking those up some way help.
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