(Archive) Advertising District / SoK

  • J K%s's Photo
    There are a few faults here and there but I actually cannot be bothered listing them because I'd be nit-picking an awesome screen. The new roof object looks awesome as ever. I can't wait to get back and use them!!!
  • F0ndue%s's Photo
    Looks great,but I`m not sure about the foliage...
  • RCTNW%s's Photo
    This is really good stuff Darren. The only things I have a small issue with ths the supports on the buildings (never been a big fan of this techinque) and I think it would be better the new corner roof pieces would have the lines going up (vertical) instead of the direction they are going now.

    Other than that, I like the colors and general feel of the area. Well done!

    James
  • nin%s's Photo
    I agree that this is looking a bit too much like Kumba (heck, even this one has a lift hill/loop combo). Yes, we get the fact that this is a sequel, son, whatever, but there's nothing new here. I could care less about new objects, I want to see what you can actually build.
  • robbie92%s's Photo
    Trust me, I wouldn't worry about this being too similar in the long run. I think the loop around the lift is a nice touch and "homage" to the original, but the rest deviates enough in feel and concept that this'll still feel original. The rest looks very nice as well.
  • Kumba%s's Photo
    RamSam - Thanks, glad you like the rooves, which I'll send to you soon.

    dj - idk, that's like a good 20ft off the ground. On the other side where it's lower I did block it off tho.

    Pierrot - I hope you are :p

    BG - I agree on the loop needing more/better supports, just I like the black colors.

    Liam - Well that roof stacking is a shuttered window that is opened, did it on the break house in Kumba too. The building there is just a tunnel, so I guess I can change it to some kinda cave and that way the supports would not be as bad on top.

    Louis - There are really just 3 elements that are like Kumba and the loop is by far the most pronounced. Like robbie said (and yeah he's seen it in-game) overall it has a lot of differences, even a really big one that you'll need to wait for the release to see ;)

    Highroller - It has an immelmann loop, not a dive loop tho. Glad you pretty much like it.

    J K - Thanks, looking forward to seeing what you do with the objects. You were the first to have a release with the ones from Kumba after it came out and it was fun to see how another parkmaker put them to use.

    LOEA - Honestly I am never to sure about it either, so for the most part im copying Kumba...

    James - Thanks and as mentioned above I'll likely try a cave and I think it can all work better that way.

    nin - Well it's an expansion to an existing area of a park, so there is only so much originality I can inject. As for there being "nothing new", well your just wrong. The basketball game is new, the custom flat is new, the supports are new and weather you care or not the objects are new.

    Robbie - Thanks, your feedback is always appreciated.

    New update soon :kumbasgreen:
  • nin%s's Photo
    Well I consider the supports as objects, which I still am not entirely in awe of. Yes, they'll prove helpful, but for someone like me who can build without the influence of objects for every single purpose imaginable,they won't be something to drool over.
  • wheres_walto%s's Photo
    Posted Image
  • Louis!%s's Photo
    Yes the layout may be different etc, but it's as if you have found a realistic style you like, and are sticking to that with everything realistic you do, including using the same textures, paths etc.
  • Corkscrewy%s's Photo
    so.. i know nothing about hacks ( i want to learn) but i had an idea. I dont know if its possible but for that 3 point shoot count can you make it a maze ride but make it invisible and than when they jump to look over the hedges it looks like theyre jumping on the court. idk if its possible cuz like i said i know nothing about hacks but. haha
  • Kumba%s's Photo
    Making some progress on this even as I near final exams and look for a job that pays more than $1,000 a year...

    All that is really left to build is the coaster station which in the end should be the best part of the design since I intend to make it very mechanically interactive and at the same time quite friendly for the peeps.

    Posted Image

    As you can see I finished the spiral steps, tho I'll admit I kinda tossed them in here on the unfinished on-ride-photo which is likely to be re-done. Just wanted to show them off :p

    Next update will be of the station and then next month I expect this will be ready to go and try and make design like its daddy :mantis:
  • musicman%s's Photo
    I like it.
  • K0NG%s's Photo

    Making some progress on this even as I near final exams and look for a job that pays more than $1,000 a year...

    Learning to spell might help you nail down that 5-figure income :p

    Looks pretty nice bro...I just hope you're not over-doing it with new objects again.
  • Liampie%s's Photo
    Somehow I really like the stairs. And I fucking love the stepping stones.
  • Louis!%s's Photo
    I cant help but think that the landscaping is horrible there.
  • highroll3r%s's Photo

    Somehow I really like the stairs. And I fucking love the stepping stones.

    yeah....... i have the same opinion.....the curved stairs' fence looks great.... im not keen on the 450 degree turn into that horrid block of a cave though. its not the turn..just the cave is to square and unattractive. i can see youve kinda listned to me about the previous building that onence stood where the cave is now, but the cave doesnt work either. however regardless of this i think the rest of the screen is great, its just that little bit where the 450 degree turn is that needs to be the same standard.
  • Liampie%s's Photo
    Actually I meant the brown stairs, not the spiral stuff.
  • highroll3r%s's Photo
    Ahhhhh....I hear.... It doesnt effect the most part of my post though.
  • posix%s's Photo
    It's a bit like "detailed minimalism". But likable.
  • BelgianGuy%s's Photo
    I agree that the landscape looks a little forced for the coaster to pass under, I'd prefer a themed tunnel wich will look better I think...

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