(Archive) Advertising District / SoK
- 08-January 11
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highroll3r Offline
more object fuck. im gonna need to start again in scenario editor once this is released. loop brace, spiral staircase etc. well looking forward to this. -
musicman Offline
...and so many of these are the same people who wonder why there aren't as much finished projects as there used to be. Looks awesome Kumba, but I can't help but wonder if, at this rate, it may take 3 months to put in a single tree. -
Goliath123 Offline
Whats the view from the other views... ?
Then ill post a fuck me if im impressed. -
Kumba Offline
Here is the only other view I have right now...
Making this as an object that lines up with the loop is not the issue, I can do that. The problem is how it moves and rotates means the supports can't connect at like half the angles.
I think I might be able to figure something out, but idk for sure yet... -
Insanity Offline
Pretty sure this has been thought a million times by now...
But this is gonna be fucking monumental -
Kumba Offline
Making pretty good progress and have an object that is working great as the brace. Here are the other two angles:
Basically the brace came out perfect. Might tweak a few things on the shading, detail or even make the connector on the one on the left a little bigger, but it really came out better than I expected. Best thing is that it does not glitch when the coaster passes over it and I expected it would
Still this is only half done. I need to come up with a way to support it. Sounds easy right? Well it won't be, this object is currently an MT 2x2 object and even with that large area to work with each piece is pretty much in its own place to line-up with the loops, which as anyone who has supported them knows are not easy to follow. On the bright side, I think it would be pretty easy to make a vertical support, but that's just to simple looking. Id like it to support slanted and diagonal supports, but idk, that's gona be hard and might mean making even more complex objects. I hope I'll figure something out... -
Cocoa Offline
man, I don't understand the problem too many complexities for me but great work anyway
are you gonna make them for regular vertical loops and half loops as well?
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