(Archive) Advertising District / Workroom

  • Liampie%s's Photo
    Incredible.
  • posix%s's Photo
    It's just so unreal ... it's like a new version of RCT1. You're by far the most creative player we've seen in years.
  • JDP%s's Photo
    yeah, youre a beast
    -JDP
  • leonidas%s's Photo
    I love the planter with the dolfin. And eventhough I'm not a fan of this
    "limited-resource-building", I really love the overall atmosphere
    of this plaza.

    Very inventive!
  • AvanineCommuter%s's Photo
    WHAT are you using as those planters along the carousel? It looks amazing...
  • Cocoa%s's Photo
    wow, thats really nice! mind if I take that clock tree planter thing?
  • deanosrs%s's Photo
    First off this is absolutely amazing! The great thing about it for me, is that it amazes me in ways my parks never would amaze anyone else.

    Because it's taking very standard things that are in every real life and RCT park, yet doing them better than has ever been done before in LL and to be honest RCT2 in places too.

    I think I can zero in a little on the atmospheric problem. While plenty of RCT innovation here excites and is very impressive, if this was converted to an actual, real life park - ie, without all the RCT innovation because it was just made out of bricks, steel and wood - this would be a boring park. There aren't any cool park ideas - like ride themeing, path interaction, large statues, etc. Add some in and get us imagining walking through this park and being excited as a peep - as a visitor - rather than just a fellow RCT player looking at the park - and this thing could be as close to perfect as I've ever seen in LL.

    While the classic NE style of parkmaking was matched to making things look good in RCT, it was never that realistic at all. This really is and is a huge upgrade as an RCT park. Just not as a non-RCT park.

    I'd also throw in a few more of the RCT graphical objects where possible - like the mushrooms, they really add to that last screen.
  • leonidas%s's Photo
    ^ Your English is hard to read somehow, but I agree with what you say.
    This park amazes only those who have the knowledge of this game and know the context; the limited resources that it has been built with. On itself the image is ugly and unreal. It's hard to imagine this being a real theme park. And to be honest, the only thing that makes this plaza remember-able is the effort and technical skill of building something decent with limited objects. It's like seeing some sad Youtube nerd painting with his feet. You can appreciate the effort and skill, but it just doesn't look as beautiful as a normal painting, nor does it move you as deeply as a real atmospheric painting could. I just mean there are better ways to create an image that is more complex and real.

    I guess though, this is all personal, as others might enjoy the inventive
    imagineer type of building. This is a very abstract way of thinking,
    finding solutions within an abstract fictional platform, while many
    of us enjoy using RCT just to build some fictional reality, as real as
    possible.

    I think a huge misunderstanding though, is the idea that limiting yourself allows you to be more creative, in my opinion it only allows you to be creative in a very basic fashion; In the way that you could call Tetris a creative game. It makes you find solutions to quite ordinary problems. You're less involved with the complexity of real life park-design,
    you can't create specific styles of architecture, or a a typical, personal look for your park, as it often ends up having the same LL look. This is just my view on things, though.

    That doesn't take away the immense craftsmanship of this screen and it's genius.
    Sorry for being quite harsh.
  • Brent%s's Photo
    Perfect... absolutely perfect.
  • pierrot%s's Photo

    - Adelaar -
    my first LL park was submitted..

    Posted Image

    Posted Image

    LLLL

  • Xtreme97%s's Photo
    :drool:
  • Airtime%s's Photo
    Looks like its final came together! Although there seems to be some land textures near the foliage fogotten...
  • RMM%s's Photo
    i've really been looking forward to this. glad you finished.
  • Louis!%s's Photo
    I just really dislike those supports, they look messy because of the three different track types used. It does look like a nice composition though. It will be aproved in time :)
  • Liampie%s's Photo
    Messy? These are the cleanest custom supports I've ever seen in LL. I think it's great. :)
  • gijssie1234%s's Photo

    :drool:


    :drool: WOW !! nice design !
  • RamSam12%s's Photo
    You've taken LL to a level I'm sure most of us have thought to be unreachable. Really makes me wish I could get it to work on Vista to see this in game when released.
  • RMM%s's Photo
    ^ change the windows theme to aero/classic. i think it needs to be done before you open LL or maybe even restarted in classic. i had problems with vista as well, it seems hit or miss.
  • pierrot%s's Photo

    Posted Image

    LLLL

  • That Guy%s's Photo
    YES! YES! Putting your skills towards a theme?? This is fucking awesome, dude.

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