(Archive) Advertising District / Universal studios Sidney

  • Nitrous Oxide%s's Photo

    those buildings are looking a bit little... although very nice, they need some more space for bare walls so the windows don't seem too cluttered.


    Could it be because there just walls? lol.. I'm just kiddin'. They may be a bit small.. but tons of detail. Should be a interesting park... but where's the rides? This is an amusement park correct? As of now it kinda feels like an outdoor mall or shopping center. The dueling-coaster is pretty cool though.
  • Louis!%s's Photo
    I fucking love this!
  • prodigy%s's Photo
    ^what louis said!!!
  • gijssie1234%s's Photo
    Thanks all!!! Here you can have a good view how cool it will looks !!
    New York city Baby!!!

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  • Liampie%s's Photo
    You can finish that area in five minutes. Zero clearances, lower the ground to add path blocks, raise water, restore clearances. I don't understand what you're waiting for... Would make this screen much more awesome. I see lots of good stuff in the screens, very good stuff, but it fails to blow me away just because of the presentation. I feel stupid for saying this because it has been said a thousand times before. Apologies. :lol:
  • pierrot%s's Photo
    what liam said.
  • leonidas%s's Photo
    It's starting to look a bit messy due to the cramped detail
    and that neo-classical building. The columns are too thin
    compared to the building, and that grey is too dark.. I'd
    go for white (in combination with the grey) or beige.

    Other than that fantastic work! Although I agree with Liam's statement.
    It seems like you throw it on the forum carelessly. A forum is about sharing,
    about communication, inspiring is with the unique atmosphere of your work.
    It's charming to see your way of working, but a decent screen once in a while
    would be great.
  • prodigy%s's Photo
    wow!!!
  • Phatage%s's Photo
    I don't really mind the lack of paths at this point, but you should at least try to make sure it works on a little portion if you haven't already. This goes for water too; are you planning on using 'real' water over those diagonally-slanted quartertile landblocks? You might run into glitches, which is why it could be better to test things out now before you run into problems later.
  • Louis!%s's Photo
    <3
  • Brent%s's Photo
    Didn't you post that same screen a month or so ago? What's changed? Still looks good.
  • gijssie1234%s's Photo
    With water and path xD

    enjoy !!

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  • Liampie%s's Photo
    EXCELLENT!!! 8)

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  • Louis!%s's Photo
    you get 3 hearts for that

    <3 <3 <3
  • leonidas%s's Photo
    My God...

    It's starting to come together now. ;)
  • trav%s's Photo
    Am I the only one who feels literally nothing from these screens? Okay they're good technically, but there is no atmosphere, it's very stale.
  • prodigy%s's Photo
    Brilliant!!! you just should check the support-work at the battlestar coaster, there are too many glitches and where beton is under it there are no footers needed. the fuckin rest is pefect!
  • nin%s's Photo
    Ok, now I can get excited about this.

    I do have to agree with trav though, this doesn't quite achieve the brilliance it's longing for. The atmosphere is stale, but it could possibly be because of a lack of street flare (peeps, etc). This reminds me of the first pictures from USS when over a year ago, when it was first nearing completion yet didn't have a sense of magic running through the park yet.
  • Midnight Aurora%s's Photo

    Am I the only one who feels literally nothing from these screens? Okay they're good technically, but there is no atmosphere, it's very stale.

    Nope. Just you.
  • Wanted%s's Photo
    Right there with you trav.

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