(Archive) Advertising District / LOEA`s official construction thread
- 13-November 10
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tdub96 Offline
I still love that layout and the little island is goes out to, the foliage is awesome over there. -
F0ndue Offline
Thanks the woodie`s foliage is almost finished,then I´ll see what will come next,BTW how do I merge different track types together(for the Inta Plunge I need some hints in merging).
I also started the plans for my new project.Working out the layout.Four words:
High Voltage.Wingrider.Damm.
Cheers
LOEA -
Cocoa Offline
wow, all that stuff in the forest/layout is beautiful. maybe too many underwater shrubs. that pedestrian bridge needs some work though. The best thing you could do is make sure your parks have a good flow to them, and don't have blocky paths or sections in awkward places. -
Dotrobot Offline
There's too many brush on the pond/lake. Take the ones near the center of the pond out. -
F0ndue Offline
Actually its not a lake its something like a little river,in direction of a kinda "delta" into the lake -
F0ndue Offline
Its not that hard to achive this dense foliage.I used around five basic grasses and bushes,then I cover the terrain with it,zero clearance to put siome rocks in it(I place some mushrooms on the bigger ones.Or I put in some 1k ruins,and swamp plants on it.On top of the coverd terrain I place some Mulberry Trees and bigger trees.I use about 7 different trees and a 4 tile oaktree(thanks to Depot).Near paths some boxes and barrels.
Thats how you get it.Take some time and it will look great! -
Casimir Offline
If you didn't mix up the whole process, you're not doing it right. It's not safe to build trees and other MT objects with ZC on. It tends to produce ghost objects. -
F0ndue Offline
Yeah,but aside some ghost objects its pretty safe,there are now mabe a max of one dozen ghost objects in the park,and these are mostly not MG objects.Don`t worry! -
Faas Offline
These sort of objects ruin an otherwise great screen for me.
They don't fit in ghraphicwise.
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