Ask the Experts / Edit Ground under Flatride?

  • h3r3stheKrak3n.%s's Photo
    Sry Guys I found nothing in existing threads....

    I've often seen for example completly grey blocks and so on under Flatrides instead of the original brown block. But how is that possible? Tried simple 8cars stuff, but nothing worked...
  • Tolsimir%s's Photo
    Lower it with mapobject manipulation 1 unit into the (fulltile might be best) blocks.
  • Cena%s's Photo
    1. Lower the ride base 1 clearence (that's the half of a minimal raise you do with the ingame land option) with Map Object Manipulation. 




    2. RCTModified, this is a modified version of the RCT2 exe and the G1.Dat (+ a few other things) that does not have visible entrances/exits and ridebases. However, parks made with RCTM look different when viewed with the normal RCT2. 
  • turbin3%s's Photo
    Geewhzz's option (from Hack like a winhacker) works too, doesn't it?

    Edit: Tolsimir's and Cena's first option doesn't work for me, the blocks are glitching with the ride base.
  • h3r3stheKrak3n.%s's Photo
    Ok, thx for the fast replies. :D
    What do I have to click at the MOM?
    Action: Raise/Lower I think...
    Height offset: -1
    Object Type: ??
    On Land Type: i picked the red rock, but how much do I have to cover ingame?
  • turbin3%s's Photo
    You have to cover the whole flatride.
    Object Type: Ride Track

    Height offset and Action are right.
  • Levis%s's Photo

    Geewhzz's option (from Hack like a winhacker) works too, doesn't it?

    Edit: Tolsimir's and Cena's first option doesn't work for me, the blocks are glitching with the ride base.


    nope. then the whole ride is removed
  • h3r3stheKrak3n.%s's Photo
    It works. =)
    Thank you all for the quick help!
  • turbin3%s's Photo
    ^Also without glitching?

    ^^Ah okay. :p
  • h3r3stheKrak3n.%s's Photo
    Just a little bit. ;)
    I didn't use grey blocks as ground because THAT glitches....

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