(Archive) Advertising District / Six Flags Santa Fe

  • Cena%s's Photo
    I don't like this update at all Robbie, all we see are supports and track with path in between; not much to comment on if you ask me. Next time I would like to see some more 'highlights' of the park, since this obviously isn't one. Good to see the park is progressing though, keep us updated with new screens :)
  • SSSammy%s's Photo
    cena, open up rct and make some boring ass supports that interesting, then. i really like it. i'm a boring bastard, so i love things like supports. sadly, i'm not a talent with them at all.
  • robbie92%s's Photo
    ^^Cena, I don't care if you like the update or not, because I do. Besides, I'd consider support work like this a "highlight" if I saw it elsewhere, and if I showed the "highlights," what would be there once this thing is released? This is a Six Flags park; path, a coaster, and some supports is practically the extent of theming.
  • Dimi%s's Photo
    It is a highlight indeed, I love it. If well executed a coaster with supports and a path can be an excellent form of theming.
  • Cena%s's Photo

    ^^Cena, I don't care if you like the update or not, because I do. Besides, I'd consider support work like this a "highlight" if I saw it elsewhere, and if I showed the "highlights," what would be there once this thing is released? This is a Six Flags park; path, a coaster, and some supports is practically the extent of theming.

    Hmm, you are right, I didn't think out of that point of view you just explained. I can understand your opinion now {:-|)
  • AvanineCommuter%s's Photo
    Wow I really like the support work here. I would LOVE to see it at another angle... it's very realistic in the way the slants are at different angles just like a real boomerang clone.
  • posix%s's Photo
    awesome robbie ...
  • Luketh%s's Photo
    Dude, nice.

    I, for one, like the rock wall you have there, I've always loved using that object and it looks great here.
  • robbie92%s's Photo
    Thanks everyone! Just so you know, the path/tree/flowers behind the coaster aren't nearly done. I just really wanted to show the supports, which are just about the only thing final in that screen. But thank you for commenting!
  • robbie92%s's Photo
    So, I was going on some theme park sites, and I noticed something new in the SFSF topics. Apparently SF can listen to custom complaints! B:TR has been painted to match the one at SFMM, and if I do say so myself, it does look nicer than it used to. Something about freshly-painted coasters is exciting. Anyways, considering this is a topic on the park's development, I figured I'd repost the pic here.

    Posted Image

  • Luketh%s's Photo
    Wow, that looks awesome.

    I kinda liked the other rail colors better, though..
  • nin%s's Photo
    Eh, was liking the SFOG scheme more. The surrounding area is really nice, though.
  • Liampie%s's Photo
    Are you sure you want the corkscrew this high?
  • BelgianGuy%s's Photo
    I bet it has to do with pacing...
    Looks great btw
  • Pacificoaster%s's Photo
    Colors: Awesome
    Support Work: Awesome
    Foliage: Awesome

    !AWESOME!
  • Austin55%s's Photo
    Wow, that looks huge for a BTR. I cant imagine you'd want to change it but like Liampie said the corkscrew seems to high, usually they are in a ditch or very near to the ground. I also still dont really care for the colors, but I guess thats Six Flags fault ehh? I do like it though, the supports are especially impressive.
  • Cocoa%s's Photo
    I actually much preferred the other color- this one sticks out too much and just doesn't seem aesthetically pleasing.
  • Steve%s's Photo

    Eh, was liking the SFOG scheme more. The surrounding area is really nice, though.

    I have to agree; the silver rails were looking much better to me.
  • Louis!%s's Photo
    Thats much better robbie :)
  • Phatage%s's Photo
    I'm afraid with how you have the ride oriented to have the first wingover area so spread out will take away from the ride's actual pacing. Also the way you have it has caused you to make the wingover go in the wrong direction, which actually does take away from the flow of the banking.

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