(Archive) Advertising District / Six Flags Santa Fe
- 24-April 10
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Timothy Cross Offline
In honor of the 3rd-year anniversary of me joining NE, I've decided to post an extra screen for SFSF. This will be the last screen before I sent the park to testers and eventually to the panelists. Enjoy!
Fly high on SkyScreamer*, only at Six Flags Santa Fe
*Ride is an upcharge of $6 per rider
Aesthetically, I believe this is the best screen you've shown. It proves detailing has a limit even though it is possible to go further (with the detailing). -
Liampie Offline
@Liampie, why?
I like it as it is.
Looks great!
The foliage (or the lack of) and ground textures in the top of the screen don't look as good as I would expect from Robbie. -
robbie92 Offline
^Yeah, that top of the screen isn't done yet, but only that tiny bit with the lack of any foliage or organized land texture. -
Kumba Offline
Very nice ride, but $6 per ride? The fair im going to today you can ride everything all day for almost that much -
Dimi Offline
Everything is beautiful, the ride looks awesome, but I don't like all the colours in the screen. I think the tan and dark red on the ride and the pink flowers just don't go very well with the other colours. -
nin Offline
Trying to convey the brand rather than being logical.Very nice ride, but $6 per ride? The fair im going to today you can ride everything all day for almost that much
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J K Offline
I think it's your best work to date and the best screen in this topic. With that said, I feel the whole white fencing seperates the ground from the path so it doesn't all mesh into one screen. More foliage (like you said you're gonna add) will help this and I'm sure you're trying to watch the object limit.
In RL I doubt a park would put a thrill ride like this so close to a log flume section like that but considering I love the screen, this isn't an issue. -
RamSam12 Offline
^ Yeah, that was my only real issue from a realistic standpoint, especially with no splashguards on that turn. Robbie, you have the ride pretty much down in terms of realistic detail. Maybe add a small convex mirror behind to ride so the operator can see back there from the console area. -
Austin55 Offline
I think it would be better if there was some more overgrown foliage, especially under the logflume portion, around the willow. -
Coaster Ed Offline
I have a couple of nitpick comments about this one. It seems like you were undecided on whether to use a right angle turn or a diagonal for that section of walkway underneath the log flume and decided to use both which comes off looking a little awkward to me. Also, I'm usually okay with the open space approach to theming -- and you did say that section isn't finished anyway -- but the cluster of identical bushes alongside the fence there puts the landscaping out of balance I think. It also looks a little lazy to me alongside all the other great detail work elsewhere. Maybe mix in some clumps of grass there and leave a few 1/4 tile spaces open instead of the pseudo-hedgerow look? Other than that, nice work as always. I especially love the low-angle spotlights. -
Cocoa Offline
Its really great looking, especially the details on the ride itself. However, I'm not a fan of the line of bushes or the fact that it is seems to be smushed between two rides.
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