(Archive) Advertising District / Starpointe

  • Pacificoaster%s's Photo

    Posted Image
    5/20/11



    Posted Image
    4/24/13

  • Austin55%s's Photo
    subtle but beautiful improvements pac.
  • Corkscrewy%s's Photo
    You've reached a level of detailing and skill that I don't think can ever be matched. It's not like there was anything wrong with the first version. But you transform it into something that when i see it I just say yes. Like that's the way it's supposed to be. When I see your updated versions I look at them and say "I didn't know it until right now, but that's how I imagined that area to look" if that makes sense. If not ill translate : fucking clutch brah

    -Josh
  • Louis!%s's Photo
    Subtle improvement? Subtle? What you talking bout austin?

    This is far from subtle, which is why it's so damn good, the other was hideous. Great job.
  • Faas%s's Photo
    I don't like the big grey stone walls that you used as planters. The rest is cool.
  • Liampie%s's Photo
    That's perfect, I love it.
  • Austin55%s's Photo
    Yea, Subtle wasn't the right word, just the way he kept the same general idea, but improved it significantly.

    So, not subtle, significant.
  • BelgianGuy%s's Photo
    I think the grey big stone planter walls should be lowered one clearance and that'd be golden, it's the right texture but they're too hig atm, like lower them one clearance and get a harry potter wall behind it to give it a trim, that should give it more texture, more feel and I think it'd work with the area...

    like this
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  • posix%s's Photo
    I prefer the old version to be frank. It's cleaner and I love the old custom sign you had. The new one looks a bit crippled?
  • pierrot%s's Photo
    the word 'perfect' just fits perfectly in there, some of the best trackitectured structure.

    I'm echo with BelgianGuy though.
  • Steve%s's Photo
    Gonna agree with BelgianGuy too, Pac. Still, what an improvement. Unreal. I'd like to see some fuller foliage surrounding it, maybe? I like how you sunk the trees though!
  • Cocoa%s's Photo
    the use of trackitecture for curves is absolutely astonishing.
  • disneylandian192%s's Photo
    That is some of the best tracktecture I've seen, subtle yet powerful. You barely know its there, but damn it sure is. A+
  • AvanineCommuter%s's Photo
    keep the coasters sign. it looks empty without it.
    love the new version though.
  • Austin55%s's Photo
    +1 to the sunken egyptian wall.
    +1 to reinstalling the sign. +2 if you can do it with CS.
  • AK Koaster%s's Photo
    If we're comparing it to something you would actually find in a Cedar Fair park, the second one is technically closer to the real thing (at least the one at Dorney, but I've seen Cedar Point's and it looks almost identical). Putting the sign back would also make it more realistic, but honestly it looks beautiful either way.
  • Maverick%s's Photo
    I like whichever one has less expensive burgers. ;)

    The second one is definitely an improvement; the biggest part of which was the roof color/texture. The first blended with the path and felt drowned out by grey.
  • gir%s's Photo
    Did you forget to water the flowers? It's amazing how much of an impact the brick made...turned something monotonous into something interesting to look at.
  • Pacificoaster%s's Photo

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  • Austin55%s's Photo
    I think it would benefit great if you parkdat'd in the roof piece that matches the wall, I highly dislike that look on the restroom.

    I'm also not to sure about the tree in the island of the corkscrews, seems kinda busy.

    Of Course, two absolutely minor nitpicks in a truly fantastic park. Great stream tonight.

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