(Archive) Advertising District / My first park

  • Coupon%s's Photo
    Ok, this park doesent use 8 cars at all, now for the pics.
    Posted Image
    The entrance area
    Posted Image
    The road to the parking lot.(Just noticed this pic is old)
    All the scrrens are a W.I.P

    Edited by Coupon, 07 January 2010 - 10:36 PM.

  • Cornshot%s's Photo
    Six Flags washington looks great so far. I especially like the brown woodies station.
    By The Way, your not supposed to post pictures in the Dump place and in a park thread

    Edited by Cornshot, 07 January 2010 - 10:50 PM.

  • Coupon%s's Photo
    I didnt post the same picture
  • tracidEdge%s's Photo

    By The Way, your not supposed to post pictures in the Dump place and in a park thread

    says who?
  • RMM%s's Photo
    tE, check the 'NE Manual for New Members', page 31, section IV, article 6. apparently written by new members too...
  • tracidEdge%s's Photo
    oh, my bad.
  • Louis!%s's Photo
    The woodie & schwarzkopf are terrible. The B&M looks good but thats just an overbank so I cant really comment on it properly.

    The road to the car park seems a bit odd where it is situated. I would understand if that road was used as an access road but to be used as a road for the general public it just seems a bit funny to have it there.

    And not using 8cars? If you want to build even semi-decent architecture 8cars is pretty much a must.
  • Xophe%s's Photo
    The buildings at the entrance remind me of robbie's early work. Which is a good sign! Your layouts could be better but that comes with practice.
  • Coupon%s's Photo
    Thanks for the replies, that was the first layout for the schwarzkopf and there is a new one, that picture was a old one. I wanted the road to the car park like that scine I wanted the guest to be intimidated by the hammerhead over them. I am not using 8 cars because I cant get it to work on my new computer.
  • Dark_Horse%s's Photo
    It's a good start Coupon. I think what Louis! meant was that the hammerhead may cause backups/accidents if that is the main road. And we all know how backed up plain parking lots can get.
  • Coupon%s's Photo
    How would it cause backups?
  • Dark_Horse%s's Photo
    People stopping to watch the coaster fly over the hammerhead. Logically, it just doesn't make sense to put it over the main road.
  • Coupon%s's Photo
    True, I will change that road.
  • cj8%s's Photo
    I don't know if you know about the Martroplis set, but it's awesome for building roads.link
  • nin%s's Photo

    Logically, it just doesn't make sense to put it over the main road.

    dude SFoG does that all the time..
  • Coupon%s's Photo
    I already knew about that set, thanks though.
  • Alpengeistfan1%s's Photo

    People stopping to watch the coaster fly over the hammerhead. Logically, it just doesn't make sense to put it over the main road.


    Ravine Flyer II goes over a road, twice. But I can see your reasoning, a hammerhead does look a little more impressive than a tunnel.

    Posted Image

    Edited by Alpengeistfan1, 10 January 2010 - 08:20 PM.

  • Dark_Horse%s's Photo
    Didn't even know about RFII. But isn't part of that due to height restrictions? I guess they gotta do something. Also, I agree with Louis, please use 8cars. Your supports aren't connected to the track atm, and 8cars is the best way to fix it.
  • Coupon%s's Photo
    8 cars messes up my game though.
  • nin%s's Photo
    which version are you using and are you using vista?

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