(Archive) Advertising District / nin's Six Flags Magic Mountain
- 17-July 09
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In:Cities Offline
are you submitting this to NE, or is it a just for fun park?
is that all you ever think about?
oh, and i agree with alpengeist, those trai colors are awesome.
lol mexican flag ftw:]
looking fantastic so far ninEdited by In:Cities, 01 September 2009 - 08:17 AM.
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Airtime Offline
Nin, you know I love your ncs as well as cs! lol.
Great stuff, can't wait to see what you (we) cook up in the next rr (final or not) -
Alpengeistfan1 Offline
I think it's California's flag.is that all you ever think about?
oh, and i agree with alpengeist, those trai colors are awesome.
lol mexican flag ftw:]
looking fantastic so far nin -
nin Offline
The train colors are actually meant to resemble the Mexico Flag, but I'll let you guys decide on whatever you think fits best.
Also, about the foliage, I wasn't trying to make any godly foliage or anything that you see nowadays. Just trying to get some Southern Cali rustic style mixed in with my usual combo. -
FullMetal Offline
How could you guys possible think that the train colors were supposed to be California's flag? Italy would have been an honest guess, but Cali?
It does look good, though. -
Comet Offline
Absolutely brilliant
Once I'm settled down with Clouds Rest you definitely convinced me that this is what I want to try next
By the way, what happened to Revolution -
inVersed Offline
I always felt that yellow was closer to medusa's colors than RCT's lime green but thats just me. Besides that it looks outstanding -
Alpengeistfan1 Offline
Looks cool, but you have some very nasueating(?) rides. Everybody looks like they're about to throw up. -
nin Offline
Question: does anyone know how to stop the dinghy slide and heartline coaster tracks from glitching when they're lowered upon?
and thanks everybody. Inversed, the colors were going to be yellow yet they conflicted with nearby rides. -
FullMetal Offline
I actually think the lime green track goes better with the purple supports. But that's just my opinion.
I love it, nin. Especially the track/path interaction.
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